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2007-06-19When loading a game from the same chapter as the current chapter in IHNM, ↵Filippos Karapetis
the game will now be loaded correctly svn-id: r27546
2007-06-19When saving the game in IHNM after a chapter point change, the chapter point ↵Filippos Karapetis
change music will no longer be incorrectly saved, and the normal chapter music will be saved instead svn-id: r27545
2007-06-19IHNM: In chained cutaways, clear the previous cutaway immediatelyFilippos Karapetis
svn-id: r27543
2007-06-19The correct music track is now played when loading a game in IHNM. The ↵Filippos Karapetis
save/load mechanism in IHNM seems to be working correctly now (although it needs testing), however there are still some graphical glitches with the save/load dialogs. Also, moved some unfinished code for returning to the chapter selection screen to a more appropriate place svn-id: r27542
2007-06-19Removed obsolete commentFilippos Karapetis
svn-id: r27541
2007-06-19More updates for the save/load system in IHNMFilippos Karapetis
svn-id: r27540
2007-06-18Change some regular integers to short integersFilippos Karapetis
svn-id: r27538
2007-06-17Normalize event names.Eugene Sandulenko
svn-id: r27513
2007-06-17Some more updates for saving/loading in IHNMFilippos Karapetis
svn-id: r27512
2007-06-17Some updates on the save/load system in IHNM. It still needs work, thoughFilippos Karapetis
svn-id: r27505
2007-06-17Fixed the remaining glitch with fading after a cutaway is shownFilippos Karapetis
svn-id: r27504
2007-06-17More efforts to implement proper fade after cutaway. One little glitch is left.Eugene Sandulenko
svn-id: r27502
2007-06-16Options button is now working in the character selection screen in IHNMFilippos Karapetis
svn-id: r27480
2007-06-16An attempt to fix restoring from cutaway. Still not perfect.Eugene Sandulenko
svn-id: r27465
2007-06-16IHNM: Implemented cutaway fadeoutFilippos Karapetis
svn-id: r27445
2007-06-16Enable the options panel during chapter selection in IHNM. The icon is not ↵Filippos Karapetis
yet functional during chapter selection, but the keyboard shortcuts work svn-id: r27443
2007-06-16Rewrote the cutaway initialization partFilippos Karapetis
svn-id: r27440
2007-06-16Fixed chained cutaways in IHNM. Ben's chapter is completable nowFilippos Karapetis
svn-id: r27439
2007-06-16IHNM: Added a temporary workaround for the nightfall scene in Ben's chapterFilippos Karapetis
svn-id: r27438
2007-06-15Clear the forced text flag if it's set when a speech with forced text ↵Filippos Karapetis
finishes. Now, ScummVM won't wait forever when talking to an actor after using the computer screen in the elder's screen at Ben's chapter in IHNM svn-id: r27428
2007-06-15IHNM no longer crashes during character selection if the mouse cursor is ↵Filippos Karapetis
over a character before AM finishes his speech svn-id: r27418
2007-06-15Forced text is now handled correctly. It's now possible to interact with the ↵Filippos Karapetis
video screen in the elder's cave svn-id: r27410
2007-06-15The frame count should be updated when the background frame is shown in a ↵Filippos Karapetis
cutaway svn-id: r27409
2007-06-15It's normal for cutaways to only have 1 frameFilippos Karapetis
svn-id: r27408
2007-06-14Added another console command for IHNMFilippos Karapetis
svn-id: r27405
2007-06-14Added several console commands for SAGA. Also, fixed a regression in the ↵Filippos Karapetis
IHNM introduction caused by commit #27357. Finally, animation IDs are checked for validity now, so ScummVM won't try to play invalid animations svn-id: r27404
2007-06-14SAGA: Added sanity checks for speech box coordinates, like the original. ↵Filippos Karapetis
Now, there won't be missing subtitles in certain scenes svn-id: r27397
2007-06-13IHNM: Button texts are read from the game data files, instead of the ↵Filippos Karapetis
hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup svn-id: r27396
2007-06-13Moved a check for game type after engine initializationFilippos Karapetis
svn-id: r27390
2007-06-13IHNM: Button textures are loaded correctly now for buttons in the option and ↵Filippos Karapetis
quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit svn-id: r27388
2007-06-13Fix the quit panel in IHNMFilippos Karapetis
svn-id: r27387
2007-06-13IHNM: Fixed sfSetSpeechBox, now the dialog of Nimdok and Mengele will show ↵Filippos Karapetis
up correctly. Also, done some preliminary work on sfScriptGotoScene and changeScene to return to the character selection screen, but it's not right yet svn-id: r27385
2007-06-12Fixed several colors and fonts in IHNMFilippos Karapetis
svn-id: r27382
2007-06-12Corrected actor walk speed when exiting from zones in IHNMFilippos Karapetis
svn-id: r27379
2007-06-12Make keys 5-9 work during dialogs in IHNMFilippos Karapetis
svn-id: r27378
2007-06-12Patch #1733764: "Fallback detection patch". GSoC student.Eugene Sandulenko
svn-id: r27375
2007-06-12Auto-use no-walk hitzones in IHNM, like the original. This fixes the ↵Filippos Karapetis
pathfinding problems in Benny's chapter svn-id: r27370
2007-06-11Make sure the waiting thread stops waiting after an animation in IHNM. ↵Filippos Karapetis
Ellen's path is completable now svn-id: r27358
2007-06-11The waiting thread will no longer wait forever for some videos to finish in IHNMFilippos Karapetis
svn-id: r27357
2007-06-11When using some items in IHNM, it was possible that the verb would ↵Filippos Karapetis
incorrectly change from "use" to "use with" (e.g. the jukebox in the honky-tonk). This has been fixed svn-id: r27356
2007-06-11Implemented Scene::RestoreScene and fixed some animation bugs. Animations ↵Filippos Karapetis
and videos in IHNM should display correctly now svn-id: r27338
2007-06-11Fix for stacked objects in IHNM. It is now possible to interact with the ↵Filippos Karapetis
chalk in Ted's chapter svn-id: r27337
2007-06-10Remove obsolete testing codeFilippos Karapetis
svn-id: r27306
2007-06-10Fixed an incorrect check in Script::finishDialogFilippos Karapetis
svn-id: r27274
2007-06-10Fixed conversations in IHNM. Now, when a dialog option is selected, the ↵Filippos Karapetis
protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work svn-id: r27264
2007-06-09fix IHNM protagonist state loading routine. now Ellen's animations are ↵Andrew Kurushin
showing well svn-id: r27263
2007-06-09Silence some unneeded warnings, remove some unneeded test code from ↵Filippos Karapetis
Actor::getActorFrameRange, as the function is the same in both ITE and IHNM svn-id: r27226
2007-06-08fix IHNM pathfinding engine. now TED(Chapter 5) interacts with the books ↵Andrew Kurushin
properly svn-id: r27225
2007-06-08IHNM never sets scriptModuleNumber to 0 in Script::doVerb(). Now, all items ↵Filippos Karapetis
will have the correct script assigned to them (e.g. the fruit at the fruit tree screen in Benny's chapter, the icon in the chapel in Ted's chapter etc) svn-id: r27203
2007-06-07Also include this file for the last commitFilippos Karapetis
svn-id: r27180