Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-12-20 | Partial fix for bug #2453189 - "ITE: mass adding results in incorrect ↵ | Filippos Karapetis | |
targets" (the Italian multiplatform fan translated version is still missing) svn-id: r35449 | |||
2008-12-20 | Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets" | Filippos Karapetis | |
svn-id: r35448 | |||
2008-12-19 | Removed defaults which are set in base/commandLine.cpp | Filippos Karapetis | |
svn-id: r35444 | |||
2008-12-19 | Removed the hasKey() hackery of my previous commit and used ↵ | Filippos Karapetis | |
ConfMan.registerDefault() instead. Changed sound_volume back to sfx_volume, which got changed with the GSoC merge and was the actual cause that the sound effects were off by default svn-id: r35437 | |||
2008-12-19 | Fixed bug #2424530 - "IHNM: SFX are no longer played", by assigning correct ↵ | Filippos Karapetis | |
default values for missing config manager settings svn-id: r35436 | |||
2008-12-12 | Fixed a regression of commit #34458. Sound data for compressed sounds was ↵ | Filippos Karapetis | |
read incorrectly. Fixes bugs #2422371 - "ITE: Talk animation takes longer than speaking" and #2111496 - "IHNM: Speech is garbled" svn-id: r35320 | |||
2008-12-12 | Fixed a regression in my last commit where some sprites were not clipped ↵ | Filippos Karapetis | |
correctly svn-id: r35318 | |||
2008-12-12 | - Stop passing the scene clip rectangle around for no reason | Filippos Karapetis | |
- More changes for dirty rectangle handling - Stop adding dirty rectangles that cover the whole screen for no reason - Dirty rectangle handling is still very buggy, so it's still disabled svn-id: r35314 | |||
2008-12-11 | Fixed detection of voice files. | Torbjörn Andersson | |
svn-id: r35305 | |||
2008-12-10 | Some more dirty rectangle fixes, only 2 known glitches are left | Filippos Karapetis | |
svn-id: r35296 | |||
2008-12-09 | Some more dirty rectangle fixes (some glitches still remain) | Filippos Karapetis | |
svn-id: r35294 | |||
2008-12-08 | Some more dirty rectangle changes (still incomplete) | Filippos Karapetis | |
svn-id: r35288 | |||
2008-12-08 | More dirty rectangle related changes | Filippos Karapetis | |
svn-id: r35285 | |||
2008-12-07 | Set full screen refresh when an animation frame or the psychic profile is shown | Filippos Karapetis | |
svn-id: r35283 | |||
2008-12-07 | More dirty rectangle related changes (dirty rectangle handling is still broken) | Filippos Karapetis | |
svn-id: r35281 | |||
2008-12-07 | Fixed typo | Filippos Karapetis | |
svn-id: r35279 | |||
2008-12-07 | Some dirty rectangle related code | Filippos Karapetis | |
svn-id: r35267 | |||
2008-12-07 | Disable unused code | Filippos Karapetis | |
svn-id: r35266 | |||
2008-12-07 | Disabled more debug code | Filippos Karapetis | |
svn-id: r35265 | |||
2008-12-06 | - Prevented direct reference to the back buffer in many cases (apart from a ↵ | Filippos Karapetis | |
few, where it's modified directly) - Added skeleton code for dirty rectangle handling (still unfinished and non-working) - Added wrapper functions to access the back buffer, which add the appropriate dirty rectangles automatically svn-id: r35264 | |||
2008-12-06 | Cleanup | Filippos Karapetis | |
svn-id: r35263 | |||
2008-12-06 | Fixed compilation when SAGA_DEBUG is defined | Filippos Karapetis | |
svn-id: r35262 | |||
2008-12-06 | Also remove explicit surface passing to IsoMap::draw() | Filippos Karapetis | |
svn-id: r35261 | |||
2008-12-06 | All the screen drawing functions draw to the back buffer, so there is no ↵ | Filippos Karapetis | |
point in passing it everywhere svn-id: r35260 | |||
2008-12-06 | Cleanup | Filippos Karapetis | |
svn-id: r35259 | |||
2008-12-05 | Removed unused variable | Filippos Karapetis | |
svn-id: r35251 | |||
2008-12-05 | Removed more unneeded test code | Filippos Karapetis | |
svn-id: r35250 | |||
2008-12-04 | Cleanup | Filippos Karapetis | |
svn-id: r35246 | |||
2008-12-04 | Do not redraw the whole scene if an overlay is drawn above it | Filippos Karapetis | |
svn-id: r35245 | |||
2008-12-04 | Removed more test code and performed some cleanup | Filippos Karapetis | |
svn-id: r35241 | |||
2008-12-04 | Disabled all the test functions in SAGA. They can be enabled again by ↵ | Filippos Karapetis | |
defining SAGA_DEBUG to 1 in saga.h. This cuts down on the engine size a bit, for devices with little memory (e.g. the DS) svn-id: r35238 | |||
2008-12-03 | Fix compiler warning | Max Horn | |
svn-id: r35215 | |||
2008-11-29 | Remove warnings from NDS build. | Robin Watts | |
svn-id: r35172 | |||
2008-11-23 | Corrected wrong extended characters provided in the translated hardcoded ↵ | Filippos Karapetis | |
strings for ITE. Fixes bug #2045157 - "ITE: wrong accented characters in italian fan version" svn-id: r35158 | |||
2008-11-18 | Cleanup | Filippos Karapetis | |
svn-id: r35114 | |||
2008-11-16 | Fixed various g++ warnings ("format not a string literal and no format ↵ | Johannes Schickel | |
arguments"). svn-id: r35096 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-14 | Some corrections, based on observations from bug report #2284298 - "SAGA: ↵ | Filippos Karapetis | |
Compiler warnings; possibly an engine bug" svn-id: r35058 | |||
2008-11-14 | Reverted change I accidentally made to the SAGA engine when committing the SCUMM | Torbjörn Andersson | |
charset changes. It may be a correct change, but it's not yet ready. svn-id: r35057 | |||
2008-11-14 | Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get | Torbjörn Andersson | |
rid of a few kilobytes of hard-coded font data. (The font data is still there, but now we only store how the French, German, Italian and Spanish fonts differ from the English one.) svn-id: r35056 | |||
2008-11-14 | Fixing compilation | Sven Hesse | |
svn-id: r35055 | |||
2008-11-14 | Cleanup and simplification of the resource loading code | Filippos Karapetis | |
svn-id: r35054 | |||
2008-11-13 | Fix for bug #2277597 - "ITE: Classic Mac alternate md5sums / Voices not ↵ | Filippos Karapetis | |
detected" svn-id: r35051 | |||
2008-11-13 | Fixed crash when returning to launcher from the GMM | Filippos Karapetis | |
svn-id: r35050 | |||
2008-11-13 | Added better checks for the current music status in pauseEngineIntern() | Filippos Karapetis | |
svn-id: r35035 | |||
2008-11-11 | Fixed warning. (GCC doesn't like the variable 'isPaused' because there ↵ | Torbjörn Andersson | |
already is an isPaused() function.) svn-id: r35009 | |||
2008-11-11 | Implemented pauseEngineIntern() for the SAGA engine | Filippos Karapetis | |
svn-id: r35007 | |||
2008-11-10 | Cleanup | Filippos Karapetis | |
svn-id: r34988 | |||
2008-11-10 | SAGA save games now contain thumbnails and creation date/time (visible from ↵ | Filippos Karapetis | |
the GMM save/load screens) svn-id: r34986 | |||
2008-11-10 | Limit places where saving from the GMM is permitted | Filippos Karapetis | |
svn-id: r34984 |