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2007-07-27Defined the starting scene for the IHNM demoFilippos Karapetis
svn-id: r28239
2007-07-27The p2_a.iaf file should now be played correctly with the English DOS CD and ↵Filippos Karapetis
Floppy versions of ITE. Should fix bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28229
2007-07-27The meta resource table is now properly initialized for the IHNM demo. The ↵Filippos Karapetis
starting chapter is also set correctly svn-id: r28222
2007-07-26Only queue the IHNM company and title videos in the full version of IHNM, ↵Filippos Karapetis
not the demo svn-id: r28217
2007-07-26The demo version of IHNM has 3 font types (like ITE), not 6 (like the full ↵Filippos Karapetis
version of IHNM) svn-id: r28215
2007-07-26Removed some unnecessary file existence checksFilippos Karapetis
svn-id: r28214
2007-07-19Some small updates on the IHNM demoFilippos Karapetis
svn-id: r28146
2007-07-19Some more resource mappings for the IHNM demoFilippos Karapetis
svn-id: r28144
2007-07-19IHNM: Correct mapping of the arrow and save reminder sprites for the IHNM demoFilippos Karapetis
svn-id: r28143
2007-07-19Fix for bug #1754613 - ITE: crashes using compressed audio. The digital ↵Filippos Karapetis
music information was missing from the ITE versions that did not originally include digital music svn-id: r28141
2007-07-18The SFX resource for the IHNM demo is differentFilippos Karapetis
svn-id: r28138
2007-07-17Possible fix for bug 1754613, part 2: changed the way compressed digital ↵Filippos Karapetis
music is detected svn-id: r28127
2007-07-17Possible fix for bug 1754613. It's now possible to have an uncompressed ↵Filippos Karapetis
music.rsc file when the rest of the data files are compressed svn-id: r28126
2007-07-15Fixed sound factory messup caused by my previous commitMax Horn
svn-id: r28111
2007-07-15To loop a music track forever, the number of loops is set to 0Filippos Karapetis
svn-id: r28105
2007-07-15ITE: looping of compressed digital music is now done by the respective ↵Filippos Karapetis
compressed streams themselves svn-id: r28104
2007-07-15ITE: Music looping works now with compressed digital music. However, there's ↵Filippos Karapetis
still a small pause when a track restarts svn-id: r28082
2007-07-14Fixed compilation.Torbjörn Andersson
svn-id: r28078
2007-07-14ITE: Fixed some more incorrect dots on dialog buttonsFilippos Karapetis
svn-id: r28077
2007-07-14ITE: Fixed some of the incorrectly drawn dots of the menu buttonsFilippos Karapetis
svn-id: r28076
2007-07-14Renamed a variable, so that it makes more senseFilippos Karapetis
svn-id: r28072
2007-07-14Some more updates for looping of compressed digital music. It's still not ↵Filippos Karapetis
working, though svn-id: r28071
2007-07-14Improved check for the patched sound file used in ITE introFilippos Karapetis
svn-id: r28070
2007-07-14Cleanup of the digital music code. Now all kinds of music (uncompressed and ↵Filippos Karapetis
compressed) are handled by the same class, DigitalMusicInputStream svn-id: r28069
2007-07-14Fix graphics glitch in the rat caves in ITE. Closes bug #1735437 - "ITE: ↵Filippos Karapetis
Sprite priority in rat caves" svn-id: r28064
2007-07-13Oops, deactivated the actor debug flag again, which was incorrectly ↵Filippos Karapetis
activated in commit #28058 svn-id: r28059
2007-07-13Rewrote and greatly simplified the SAGA detector, removing many duplicate ↵Filippos Karapetis
and unneeded entries - Digital music will now always be enabled for all versions if the digital music file is present. The duplicate game entries with and without this file have been removed - Changed the way compressed sound files are detected. All the duplicate compressed sound entries have been removed - The Wyrmkeep Windows CD version is now properly distinguished from the DOS CD version - Unified all the different patch file entries (apart from the Mac patch file entries, which are of a different type). If a patch file is not found, it's ignored svn-id: r28058
2007-07-13Add TODO: music looping does not work with compressed digital musicFilippos Karapetis
svn-id: r28056
2007-07-12Changed SaveFileManager::listSavegames() function to be engine agnostic. It ↵David Corrales
now returns a list will the full paths of existing files that match a given regex. Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly. svn-id: r28046
2007-07-12Renamed a variable, so that it makes more senseFilippos Karapetis
svn-id: r28042
2007-07-11IHNM: Narrowed down the places where the actors stop being drawn when ↵Filippos Karapetis
changing scenes svn-id: r28022
2007-07-10Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly"Filippos Karapetis
svn-id: r28018
2007-07-08Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by calling ↵Filippos Karapetis
clearcutaway directly again, as calling it using an event does not clear the cutaway when it should (which caused problems in the character selection screen) svn-id: r27976
2007-07-08Merged the FSNode branch with trunk r27681:27969David Corrales
svn-id: r27970
2007-07-07Clear the cutaway via an event in sfScriptGotoScene, instead of calling the ↵Filippos Karapetis
function directly svn-id: r27948
2007-07-07IHNM: Benny will no longer start walking backwards for a bit after talking ↵Filippos Karapetis
with the child via the monitor. This glitch occurs with the original interpreter as well svn-id: r27947
2007-07-07When loading a scene, start showing actors only after the scene background ↵Filippos Karapetis
has been shown. This prevents some cases where some actors are shown prematurely before the next scene is loaded (e.g. in IHNM, when entering a chapter, after AM finishes his speech) svn-id: r27946
2007-07-06Modified ticksToMSec in IHNM, so that it waits for the correct amount of ↵Filippos Karapetis
time. Many animations which were not displayed quite right are fixed now, including some small syncing issues with video and sound in some places svn-id: r27939
2007-07-06IHNM: sf103 is sfQueueMusic. Now, when doing a good/bad deed in IHNM, the ↵Filippos Karapetis
music changes correctly svn-id: r27936
2007-07-05The prisoners at the entrance of the prison in Nimdok's chapter are ↵Filippos Karapetis
displayed correctly now svn-id: r27931
2007-07-05Implemented the rest of the differences of the sfScriptGotoScene opcode in IHNMFilippos Karapetis
svn-id: r27916
2007-07-02Renamed a variable, to avoid confusing it with another variable with the ↵Filippos Karapetis
same name svn-id: r27853
2007-07-01Re-added __attribute__(packed)Max Horn
svn-id: r27830
2007-06-28Added a workaround to prevent the making fire animation from breaking at the ↵Filippos Karapetis
beehive scene in ITE svn-id: r27756
2007-06-28Added a debug message for game loadingFilippos Karapetis
svn-id: r27755
2007-06-27Fix compiler warning.Travis Howell
svn-id: r27739
2007-06-26Add support for compressed digital music in ITEFilippos Karapetis
svn-id: r27734
2007-06-26Remove some unneeded includesFilippos Karapetis
svn-id: r27733
2007-06-26Move to the correct file offset when using compressed sounds in ITEFilippos Karapetis
svn-id: r27729
2007-06-25Improvements to the SAGA compressed sound supportFilippos Karapetis
svn-id: r27717