Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-27 | Defined the starting scene for the IHNM demo | Filippos Karapetis | |
svn-id: r28239 | |||
2007-07-27 | The p2_a.iaf file should now be played correctly with the English DOS CD and ↵ | Filippos Karapetis | |
Floppy versions of ITE. Should fix bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28229 | |||
2007-07-27 | The meta resource table is now properly initialized for the IHNM demo. The ↵ | Filippos Karapetis | |
starting chapter is also set correctly svn-id: r28222 | |||
2007-07-26 | Only queue the IHNM company and title videos in the full version of IHNM, ↵ | Filippos Karapetis | |
not the demo svn-id: r28217 | |||
2007-07-26 | The demo version of IHNM has 3 font types (like ITE), not 6 (like the full ↵ | Filippos Karapetis | |
version of IHNM) svn-id: r28215 | |||
2007-07-26 | Removed some unnecessary file existence checks | Filippos Karapetis | |
svn-id: r28214 | |||
2007-07-19 | Some small updates on the IHNM demo | Filippos Karapetis | |
svn-id: r28146 | |||
2007-07-19 | Some more resource mappings for the IHNM demo | Filippos Karapetis | |
svn-id: r28144 | |||
2007-07-19 | IHNM: Correct mapping of the arrow and save reminder sprites for the IHNM demo | Filippos Karapetis | |
svn-id: r28143 | |||
2007-07-19 | Fix for bug #1754613 - ITE: crashes using compressed audio. The digital ↵ | Filippos Karapetis | |
music information was missing from the ITE versions that did not originally include digital music svn-id: r28141 | |||
2007-07-18 | The SFX resource for the IHNM demo is different | Filippos Karapetis | |
svn-id: r28138 | |||
2007-07-17 | Possible fix for bug 1754613, part 2: changed the way compressed digital ↵ | Filippos Karapetis | |
music is detected svn-id: r28127 | |||
2007-07-17 | Possible fix for bug 1754613. It's now possible to have an uncompressed ↵ | Filippos Karapetis | |
music.rsc file when the rest of the data files are compressed svn-id: r28126 | |||
2007-07-15 | Fixed sound factory messup caused by my previous commit | Max Horn | |
svn-id: r28111 | |||
2007-07-15 | To loop a music track forever, the number of loops is set to 0 | Filippos Karapetis | |
svn-id: r28105 | |||
2007-07-15 | ITE: looping of compressed digital music is now done by the respective ↵ | Filippos Karapetis | |
compressed streams themselves svn-id: r28104 | |||
2007-07-15 | ITE: Music looping works now with compressed digital music. However, there's ↵ | Filippos Karapetis | |
still a small pause when a track restarts svn-id: r28082 | |||
2007-07-14 | Fixed compilation. | Torbjörn Andersson | |
svn-id: r28078 | |||
2007-07-14 | ITE: Fixed some more incorrect dots on dialog buttons | Filippos Karapetis | |
svn-id: r28077 | |||
2007-07-14 | ITE: Fixed some of the incorrectly drawn dots of the menu buttons | Filippos Karapetis | |
svn-id: r28076 | |||
2007-07-14 | Renamed a variable, so that it makes more sense | Filippos Karapetis | |
svn-id: r28072 | |||
2007-07-14 | Some more updates for looping of compressed digital music. It's still not ↵ | Filippos Karapetis | |
working, though svn-id: r28071 | |||
2007-07-14 | Improved check for the patched sound file used in ITE intro | Filippos Karapetis | |
svn-id: r28070 | |||
2007-07-14 | Cleanup of the digital music code. Now all kinds of music (uncompressed and ↵ | Filippos Karapetis | |
compressed) are handled by the same class, DigitalMusicInputStream svn-id: r28069 | |||
2007-07-14 | Fix graphics glitch in the rat caves in ITE. Closes bug #1735437 - "ITE: ↵ | Filippos Karapetis | |
Sprite priority in rat caves" svn-id: r28064 | |||
2007-07-13 | Oops, deactivated the actor debug flag again, which was incorrectly ↵ | Filippos Karapetis | |
activated in commit #28058 svn-id: r28059 | |||
2007-07-13 | Rewrote and greatly simplified the SAGA detector, removing many duplicate ↵ | Filippos Karapetis | |
and unneeded entries - Digital music will now always be enabled for all versions if the digital music file is present. The duplicate game entries with and without this file have been removed - Changed the way compressed sound files are detected. All the duplicate compressed sound entries have been removed - The Wyrmkeep Windows CD version is now properly distinguished from the DOS CD version - Unified all the different patch file entries (apart from the Mac patch file entries, which are of a different type). If a patch file is not found, it's ignored svn-id: r28058 | |||
2007-07-13 | Add TODO: music looping does not work with compressed digital music | Filippos Karapetis | |
svn-id: r28056 | |||
2007-07-12 | Changed SaveFileManager::listSavegames() function to be engine agnostic. It ↵ | David Corrales | |
now returns a list will the full paths of existing files that match a given regex. Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly. svn-id: r28046 | |||
2007-07-12 | Renamed a variable, so that it makes more sense | Filippos Karapetis | |
svn-id: r28042 | |||
2007-07-11 | IHNM: Narrowed down the places where the actors stop being drawn when ↵ | Filippos Karapetis | |
changing scenes svn-id: r28022 | |||
2007-07-10 | Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly" | Filippos Karapetis | |
svn-id: r28018 | |||
2007-07-08 | Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by calling ↵ | Filippos Karapetis | |
clearcutaway directly again, as calling it using an event does not clear the cutaway when it should (which caused problems in the character selection screen) svn-id: r27976 | |||
2007-07-08 | Merged the FSNode branch with trunk r27681:27969 | David Corrales | |
svn-id: r27970 | |||
2007-07-07 | Clear the cutaway via an event in sfScriptGotoScene, instead of calling the ↵ | Filippos Karapetis | |
function directly svn-id: r27948 | |||
2007-07-07 | IHNM: Benny will no longer start walking backwards for a bit after talking ↵ | Filippos Karapetis | |
with the child via the monitor. This glitch occurs with the original interpreter as well svn-id: r27947 | |||
2007-07-07 | When loading a scene, start showing actors only after the scene background ↵ | Filippos Karapetis | |
has been shown. This prevents some cases where some actors are shown prematurely before the next scene is loaded (e.g. in IHNM, when entering a chapter, after AM finishes his speech) svn-id: r27946 | |||
2007-07-06 | Modified ticksToMSec in IHNM, so that it waits for the correct amount of ↵ | Filippos Karapetis | |
time. Many animations which were not displayed quite right are fixed now, including some small syncing issues with video and sound in some places svn-id: r27939 | |||
2007-07-06 | IHNM: sf103 is sfQueueMusic. Now, when doing a good/bad deed in IHNM, the ↵ | Filippos Karapetis | |
music changes correctly svn-id: r27936 | |||
2007-07-05 | The prisoners at the entrance of the prison in Nimdok's chapter are ↵ | Filippos Karapetis | |
displayed correctly now svn-id: r27931 | |||
2007-07-05 | Implemented the rest of the differences of the sfScriptGotoScene opcode in IHNM | Filippos Karapetis | |
svn-id: r27916 | |||
2007-07-02 | Renamed a variable, to avoid confusing it with another variable with the ↵ | Filippos Karapetis | |
same name svn-id: r27853 | |||
2007-07-01 | Re-added __attribute__(packed) | Max Horn | |
svn-id: r27830 | |||
2007-06-28 | Added a workaround to prevent the making fire animation from breaking at the ↵ | Filippos Karapetis | |
beehive scene in ITE svn-id: r27756 | |||
2007-06-28 | Added a debug message for game loading | Filippos Karapetis | |
svn-id: r27755 | |||
2007-06-27 | Fix compiler warning. | Travis Howell | |
svn-id: r27739 | |||
2007-06-26 | Add support for compressed digital music in ITE | Filippos Karapetis | |
svn-id: r27734 | |||
2007-06-26 | Remove some unneeded includes | Filippos Karapetis | |
svn-id: r27733 | |||
2007-06-26 | Move to the correct file offset when using compressed sounds in ITE | Filippos Karapetis | |
svn-id: r27729 | |||
2007-06-25 | Improvements to the SAGA compressed sound support | Filippos Karapetis | |
svn-id: r27717 |