Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-21 | GRAPHICS: Add playtime in milliseconds to SaveStateDescriptor | David Fioramonti | |
This will make setting the playtime for the engine easier since the current savestate stores it as a string. This value gets set at the same time that the string playtime gets set. | |||
2017-11-18 | FULLPIPE: Fix memory leak of save game thumbnail | Colin Snover | |
2016-08-24 | GUI: Show "locked" saves during sync | Alexander Tkachev | |
2016-02-25 | ENGINES: Add comparator to sort SaveStateDescriptors based on slot. | Johannes Schickel | |
2014-08-29 | ENGINES: Fix some Doxygen comments that seem wrong. | Einar Johan Trøan Sømåen | |
2014-02-18 | ENGINES: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-07-03 | ENGINES: Mention defaults for writable and deletable settings in ↵ | Johannes Schickel | |
SaveStateDescriptor docs. | |||
2011-07-02 | ENGINES: Clean up SaveStateDescriptor. | Johannes Schickel | |
Now SaveStateDescriptor no longer subclasses HashMap. Instead all possible saved meta data is included directly into SaveStateDescriptor. This is slightly less flexible, but we never needed that flexibility so far. On the other hand it should reduce the memory usage. At least on my system (Linux/amd64) the old SaveStateDescriptor had a size of 928 and the new SaveStateDescriptor has a size of 200. | |||
2011-06-02 | ENGINES: Get rid of some s(n)printf calls | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Format more forward declarations to follow convention | Ori Avtalion | |
2010-10-29 | ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. | Johannes Schickel | |
svn-id: r53922 | |||
2010-03-18 | ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* | Max Horn | |
svn-id: r48283 |