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path: root/engines/sci/console.cpp
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2016-03-07SCI32: Add debugger command to view screen items in the visible plane listColin Snover
2016-03-01SCI: Use uint32 instead of unsigned intFilippos Karapetis
2016-02-29SCI: Fix compilation on amigaos4Lars Skovlund
2016-02-29SCI: Add vocab994 console commandLars Skovlund
This is intended for early SCI2, but should work with older SCI too, not that we need it.
2016-02-23SCI: Improve kAnimate fastcast detection, Remove EQ1 hackMartin Kiewitz
- Add "kAnimate fast cast state" to "version" debug command - Make it possible for script patcher signatures to get fully used outside of the regular script patcher - Remove previous fastcast detections and replace them with a signature heuristic - Remove object name checking, when fastcast global is set - Heuristic detects "fast cast" support incorrectly for multilingual KQ5, but it seems the game never sets the global, so it won't matter. KQ5 CD (also SCI1 late) has fastcast support. - Remove hack in GfxView::draw - Add lots of comments to ScriptPatcher class This fixes EcoQuest 1 Floppy showing the anemone on top of the message box (see bug #5170)
2016-02-21SCI: Add help for debuglevel commandWillem Jan Palenstijn
2016-02-18SCI: Implement accurate renderer architecture for SCI32Colin Snover
2016-01-07SCI32: Add initial support for palette cycling (kPalCycle) and fading (kPalFade)Colin Snover
Graphics palette code was rewritten between SCI1 and SCI2, so SCI32 palette engine code has been moved to a separate GfxPalette32 class.
2015-12-29SCI32: split up SCI2.1 into EARLY/MIDDLE/LATEMartin Kiewitz
- Detection works via signatures (couldn't find a better way) - new kString subcalls were introduced SCI2.1 LATE - kString now has signatures and is split via subcall table - kString fix, so that KQ7 doesn't crash, when starting a chapter - Sci2StringFunctionType removed, because no longer needed
2015-05-14SCI: add said-details to script_said debug cmdMartin Kiewitz
2015-05-14SCI: debug commands scro, scrs and script_saidMartin Kiewitz
implement string collecting for SCI3 implement object offset collecting for SCI0-SCI2 implement said-str offset collecting for SCI0-SCI1 add new debug command scro / script_objects add new debug command script_said string without terminating NUL now a warning the latter happens in qfg2 for amiga room 84
2015-05-14SCI: Restore xs after calling run_vm from debuggerWillem Jan Palenstijn
This fixes possible gamestate corruption when using 'send' in the debugger to call methods.
2015-05-04SCI: Scripts: identify strings + debug commandMartin Kiewitz
debug command is called "script_strings" / "scrs"
2015-03-18SCI: debugger / fix diskdump + list commandsMartin Kiewitz
diskdump: support for audio36+sync36 list: always show tuple for audio36+sync36
2015-02-14SCI: Register and save playBed option to PlaySoundWillem Jan Palenstijn
The playBed option is not handled yet, only stored. This increases the savegame format version.
2014-10-28SCI: Remove trailing whitespaceFilippos Karapetis
2014-10-28SCI: implement 8-bit color matching SCI1.1 bugMartin Kiewitz
effectively fixes bug #6455 thanks to wjp and [md5]
2014-06-01SCI: debugger diskdump is now able to dump '*'Martin Kiewitz
dumps all resources of given type
2014-05-27ALL: Introduce typesafe Debugger::registerVar functions.Johannes Schickel
This also adds a FIXME to SCI which registered an enum type as int...
2014-05-27ALL: Make Debugger command function names conform to our guidelines.Johannes Schickel
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DVar_Register to Debugger::registerVar.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2013-12-04SCI: script patcher is now a separate classMartin Kiewitz
2013-10-30SCI: Handle objects with a dot in their nameFilippos Karapetis
An example is the object 'dominoes.opt' in Hoyle 3, script 101
2013-04-17SCI: Fix memory leakWillem Jan Palenstijn
2013-04-15SCI: Add missing breakWillem Jan Palenstijn
2013-04-15SCI: Remove useless checksWillem Jan Palenstijn
2013-04-15SCI: Fix uninitialized variablesWillem Jan Palenstijn
2013-01-22SCI: Add documentation for underscores in object names and fix a warningFilippos Karapetis
2013-01-22SCI: Use underscores as substitute characters for spaces in object namesFilippos Karapetis
This helps in debugging objects with spaces in their names (e.g. the "Glass Jar" object in Pepper - bug #3601090). Now, this object can be examined like "vo Glass_Jar"
2012-10-06SCI: Fix some console output formattingWillem Jan Palenstijn
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-08-16VIDEO: Remove the Coktel video code from using the VideoDecoder APIMatthew Hoops
After discussing with DrMcCoy, we felt this the best way to proceed. A wrapper class that implements AdvancedVideoDecoder is still around for use in SCI.
2012-07-22SCI: Rewrite RobotDecoder to use the AdvancedVideoDecoder APIMatthew Hoops
2012-07-22VIDEO: Rewrite the AVI code to use AdvancedVideoDecoderMatthew Hoops
In addition to using the new API, it should theoretically support multiple audio and video tracks now but that has not been tested.
2012-07-20SCI: Move the SEQ code to the new VideoDecoder APIMatthew Hoops
2012-07-08SCI: Ignore another leftover script from KQ7 in the debuggerFilippos Karapetis
2012-06-23SCI: Change the program counter (PC) to be a 32-bit variableFilippos Karapetis
This is needed for future support of large SCI3 scripts. The program counter is isolated and does not interfere with other parts of the VM, plus it does not get stored in saved games, so it's pretty straightforward to convert
2012-06-21SCI: Fix warningsFilippos Karapetis
2012-06-18SCI: Store script sizes in 32-bit integersFilippos Karapetis
Since scripts can be larger than 64KB, and getBufSize() returns a 32-bit integer, adapt variables that store script sizes accordingly
2012-06-18SCI: Add setter/getter methods to reg_t'sFilippos Karapetis
No functionality change has been made with this commit. This avoids setting and getting the reg_t members directly, and is the basis of any future work on large SCI3 scripts (larger than 64KB)
2012-06-14SCI: Add missing documentation for the plane_items / pi console commandFilippos Karapetis
2012-06-13SCI: Move all file-related functions in file.*Filippos Karapetis
This way, there is a clear separation of the actual SCI kernel file functions and the file classes and wrappers of ScummVM
2012-05-21SCI: Added two new debug commands, plane_list and plane_itemsFilippos Karapetis
These can be used to debug drawn items in SCI32
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-01-15SCI: Clean up some memory management and loopsWillem Jan Palenstijn
2011-11-28SCI: Added handling of invalid jump offsets (e.g. QFG2, script 260)Filippos Karapetis
2011-11-05SCI: Made the object map hashmap of the Script class privateFilippos Karapetis