Age | Commit message (Collapse) | Author |
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"status_bar" and "track_mouse"
svn-id: r41043
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"fill_screen"
- Removed some FreeSCI-specific variables for checking of the on-screen console
- Removed the Control-1 key combo - the console command "visual_state" can be used for the same reason
svn-id: r41040
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console.cpp
- Removed the unused gfx driver debug flags
svn-id: r41036
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"show_map") and removed the GFXWC macro. Some cleanup
svn-id: r41032
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"dynamic_views", "dropped_views", "gc" and "gc_objects". Removed the "gfx_free_widgets" and "sleep" commands (they weren't really useful)
svn-id: r41030
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"redraw_screen", "save_game", "restore_game", "restart_game", "class_table", "parser_words", "current_port" and "parse_grammar"
svn-id: r41029
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console.cpp. "list" and "hexgrep" have been added to the console commands. parse_reg_t() has been moved to kmovement.cpp (as it's the only code using it). Note that the debug commands in scriptdebug.cpp have not been converted yet, so they don't work at the moment
svn-id: r41024
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resource_types, sci0_palette and exit
- Removed the "man" command
- Removed the commands which set the SCI01 priority table flags and the crossblit alpha threshold (they're too specific, and not really useful anymore)
- Removed some leftover debug code from gfxop_clear_box()
svn-id: r41010
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svn-id: r40995
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svn-id: r40978
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- Added a new console command, "room", which shows the current room
svn-id: r40943
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selectors & kernelnames debugger commands
svn-id: r40919
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svn-id: r40915
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them to "hexdump" and "dissect_script" respectively
svn-id: r40818
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- Moved /scicore/sciconsole.h into /engine, and renamed /engine/scriptconsole.cpp to /engine/sciconsole.cpp
svn-id: r40608
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entries in the process. Also, added a sanity check for invalid game entries
svn-id: r40596
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- Moved the version defines outside of versions.h
svn-id: r40559
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checks with flags.
- The SCI0 new script header and the angles check have been replaced by the GF_SCI0_OLD flag
- The SCI0 new drawpic parameter and the new priority check have been replaced by the GF_SCI0_OLDGFXFUNCS flag
- Removed the code which retries to use the newer script header in SCI0 games if the detected one is wrong, as that case should be covered by the GF_SCI0_OLD flag
- Removed the leftover min_version and max_version variables from gamestate
- Cleaned up kGetTime() a bit
svn-id: r40552
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- "words" -> "kernelwords"
svn-id: r40474
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svn-id: r40473
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svn-id: r40460
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of now, because printf output is not yet redirect to the GUI console)
svn-id: r40459
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console (as commands "selectors" and "kernelnames", respectively)
svn-id: r40457
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shadowing warnings; some other tweaks
svn-id: r38984
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include/engine.h remains
svn-id: r38920
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svn-id: r38783
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- Replaced c_version by its corresponding ScummVM equivalent command
svn-id: r38775
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svn-id: r38700
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svn-id: r38627
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svn-id: r38623
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