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path: root/engines/sci/console.cpp
AgeCommit message (Expand)Author
2010-06-06Now that EngineState is not deleted when loading games, we can move some more...Filippos Karapetis
2010-06-03Moved several object-related defines inside vm.h into segment.h, where the Ob...Filippos Karapetis
2010-05-31Added a new console command, verify_scripts, used for sanity checking of SCI1...Filippos Karapetis
2010-05-30Limited access to the script export table and synonyms blockFilippos Karapetis
2010-05-30Limit access to the _bufSize, _scriptSize and _heapSize members of the Script...Filippos Karapetis
2010-05-29Limit access to the _classTable array (now it's directly accessible only insi...Filippos Karapetis
2010-05-29Mass renaming of selector-related functions, and removed some defines which w...Filippos Karapetis
2010-05-29SCI: Make Script::_exportTable const (yay :-)Max Horn
2010-05-27SCI: removing tab from vo output (debug console)Martin Kiewitz
2010-05-26SCI: Making various object and script related things constMax Horn
2010-05-24SCI: leave console open for pic_visualize/undither commands - also don't use ...Martin Kiewitz
2010-05-23Remove the unused SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE flagFilippos Karapetis
2010-05-23Cleaned up the game ID code:Filippos Karapetis
2010-05-22SCI: adding ability to specify hexadecimal number as index for debug command ...Martin Kiewitz
2010-05-19SCI: changing debugger commands to not require "?"-prefix for objects anymore...Martin Kiewitz
2010-05-19Moved the breakpoint information inside the DebugState structFilippos Karapetis
2010-05-18Add a new class 'RewindableVideoDecoder' that allows a video to be rewound an...Matthew Hoops
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
2010-05-18- Removed the wrapper kalloc, kmem and kfree functions. Now, the associated S...Filippos Karapetis
2010-05-18- Moved kernel_lookup_text inside the Kernel classFilippos Karapetis
2010-05-18- Moved determine_reg_type() and kernel_matches_signature() inside the Kernel...Filippos Karapetis
2010-05-18Moved breakpointWasHit inside the DebugState struct, thus resolving a FIXMEFilippos Karapetis
2010-04-24SCI: add show_map command to debug help again (must have been lost some time ...Martin Kiewitz
2010-02-17SCI: Reduce header interdependenciesMax Horn
2010-02-17SCI: Rename some members of class ResourceMax Horn
2010-02-13SCI: Remove EngineState::_kernel, use SciEngine::_kernel insteadMax Horn
2010-02-13SCI: Move GameFeatures from EngineState to SciEngineMax Horn
2010-02-13SCI: Get rid of EngineState::resManMax Horn
2010-02-13SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngineMax Horn
2010-02-13SCI: Add global g_sci pointer to the active SciEngine instanceMax Horn
2010-02-13SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::...Max Horn
2010-02-05SCI: Add a 'SELECTOR' macroMax Horn
2010-02-05SCI: screen specific debug functions are now called directly w/o SciGui/32Martin Kiewitz
2010-02-05SCI: calling most of the cursor functions directly via _gfxCursor instead of ...Martin Kiewitz
2010-02-04SCI: putting kDrawCel info GfxPaint class, debug is using GfxPaint class as w...Martin Kiewitz
2010-02-04SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 and...Martin Kiewitz
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis
2010-02-03SCI: Renamed Console::_vm to _engineMax Horn
2010-02-02SCI: cleanupMax Horn
2010-02-02SCI: Use Common::List and Common::String to simplify breakpoint handling (unt...Max Horn
2010-01-31SCI: fix printObject, so it does not output some spaces to terminal in case i...Martin Kiewitz
2010-01-31SCI: added additional decimal output for "vo" commandMartin Kiewitz
2010-01-31SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is now...Martin Kiewitz
2010-01-31SCI: renamed SciGuiAnimate to GfxAnimate, moved code from SciGui into this cl...Martin Kiewitz
2010-01-31Removed duplicate code. Some cleanupFilippos Karapetis
2010-01-29SCI: added new SciGui32 class, Gfx class needs some work though and hopefully...Martin Kiewitz
2010-01-29Added static selectors for SCI2-SCI2.1 games (fixes the demo of Torin's Passage)Filippos Karapetis
2010-01-29SCI: Move selector stuff to new header; reorder k_argc & k_argp param of invo...Max Horn
2010-01-28SCI: some progress on REing robot files (99% comments only)Martin Kiewitz
2010-01-28Don't attempt to pause/resume sounds when the debug console opens if the soun...Filippos Karapetis