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path: root/engines/sci/console.cpp
AgeCommit message (Expand)Author
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-12SCI: Some fixes for the find_callk commandmd5
2011-06-12SCI: Fixed the show_saved_bits console commandmd5
2011-06-12SCI: Add saved_bits/show_saved_bits console commandsWillem Jan Palenstijn
2011-05-29SCI: Make 'quit' an alias for 'quit game' in the consoleWillem Jan Palenstijn
2011-05-27SCI: Fix access to variables (gc_interval etc.) from the consoleLars Skovlund
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-13SCI: Fix crash in vo with unloaded superclassWillem Jan Palenstijn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-09SCI: Slight cleanup to undithering codeMax Horn
2011-04-26SCI: Updated the view type descriptions in the "version" console commandmd5
2011-03-28SCI: Renamed restAdjust to r_rest (like r_acc and r_prev)md5
2011-03-25SCI: Cleaned up the BreakpointType enum and documented the bpe commandmd5
2011-03-20SCI: Added a new console command "window_list" or "wl"md5
2011-03-20SCI: Added a new console command, "animate_list" or "al"md5
2011-03-19SCI: Added another leftover debug script in the find_callk console commandmd5
2011-03-14SCI: Fixed find_callkmd5
2011-03-14SCI: Ignore some more leftovers scripts in the find_callk console commandmd5
2011-03-13SCI: Fix warningWillem Jan Palenstijn
2011-03-12SCI: Continue disasm until no jumps go past the current opcodeWillem Jan Palenstijn
2011-03-12SCI: Some changes to the "dissassemble" commandmd5
2011-03-08SCI: Remove unused argument to saidWillem Jan Palenstijn
2011-03-07SCI: Constify some codeMax Horn
2011-03-04SCI: Fix reg_t ASCII printing in debugger for BE.Walter van Niftrik
2011-02-26SCI: Cleanupmd5
2011-02-26SCI: Removed the SCI32 version of kernelDrawCel() and placed its code inside ...md5
2011-02-12SCI: Don't limit the number of resources to 999 in hexgrepMatthew Hoops
2011-02-12SCI: Fix the console's hexgrep commandMatthew Hoops
2011-02-07SCI: Converted the robot decoder into a regular video decoder, and decoupled ...Filippos Karapetis
2011-02-04SCI: Rewrote the robot playing code in a way similar to other video decodersFilippos Karapetis
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 1/2Eugene Sandulenko
2011-01-22SCI: Added stub for playing robot audio from the consoleLars Skovlund
2011-01-15SCI: Extended the bpk debug command so that it can also disable a breakpoint ...Filippos Karapetis
2011-01-07SCI: Moved the handling of the op_line debug opcode inside readPMachineInstru...Filippos Karapetis
2011-01-07SCI2/2.1: Improvements to the find_callk debug function, and some kernel func...Filippos Karapetis
2011-01-07SCI2.1: Show the kernel table used in the "version" console commandFilippos Karapetis
2010-12-22SCI: VMD video related changesFilippos Karapetis
2010-12-07SCI: Removed the system strings code and replaced it with a much more simplif...Filippos Karapetis
2010-11-25SCI: Fixed a bug in the show_instruments console commandFilippos Karapetis
2010-11-24SCI: Some slight changes to get the "find_callk" console command working in KQ5Filippos Karapetis
2010-11-21SCI: Fixed the "version" console command in SCI1.1 and earlier gamesFilippos Karapetis
2010-11-21SCI: kArray wasn't changed in late SCI2.1/SCI3 games (thanks to waltervn)Filippos Karapetis
2010-11-21SCI: Added the kString/kArray type in the "version" console commandFilippos Karapetis
2010-11-17SCI: Added sanity checks for SCI3 scripts bigger than 64KBFilippos Karapetis
2010-11-17SCI: Added the SCI3 equivalent of initialiseObjects(), from a patch by lskovlunFilippos Karapetis
2010-11-17SCI: The heap was a separate resource in SCI1.1 - SCI2.1 games only. It was l...Filippos Karapetis
2010-11-17SCI: Specify that -1 means "all maps" when listing base36-encoded resourcesFilippos Karapetis
2010-11-17SCI: Unified the functionality and parameters of the disasm and disasm_addr c...Filippos Karapetis
2010-11-17SCI: Added the ability to display original script bytecode in the "disasm" co...Filippos Karapetis