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path: root/engines/sci/detection.cpp
AgeCommit message (Expand)Author
2016-02-20SCI: Fix a regression in the fallback detector. Some cleanupFilippos Karapetis
2016-02-05SCI: Blocking ScummVM auto-save slot 0 for savingMartin Kiewitz
2016-01-26SCI: Only request actual save slots in listSaves.Johannes Schickel
2016-01-22SCI: add user option for high resolution graphicsMartin Kiewitz
2016-01-14SCI: Use tick-based timing more consistentlyColin Snover
2015-06-15SCI: rename GAMEOPTION_EGA_UNDITHER name + descMartin Kiewitz
2015-04-26SCI: remove unused code in SciEngine::loadGameState()Martin Kiewitz
2015-04-26SCI: implement delayed restore via ScummVM menuMartin Kiewitz
2015-04-26Revert "SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame""Willem Jan Palenstijn
2014-10-18SCI: Separate the rest of the detection-only functionsFilippos Karapetis
2014-10-18SCI: Rename the version of addAppropriateSources() used in detectionFilippos Karapetis
2014-10-18SCI: Fix some typos, and remove some redundant curly bracesFilippos Karapetis
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-20SCI: Add support for the King's Questions mini-gameFilippos Karapetis
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2012-10-22SCI: Add the Inside the Chest / Benind the Developer's Shield demoFilippos Karapetis
2012-10-13SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame"Filippos Karapetis
2012-07-04SCI: Fix spelling of Yamaha.Johannes Schickel
2012-07-03SCI: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-03-25GUI: Change the undithering checkbox to be an engine-specific optionFilippos Karapetis
2012-03-25SCI: Rename the sci_originalsavedload option to originalsaveloadFilippos Karapetis
2012-03-19SCI: Add per-game GUI option support.Filippos Karapetis
2012-02-28Revert "SCI: Do not set _singleId in SciMetaEngine"Filippos Karapetis
2012-02-28SCI: Do not set _singleId in SciMetaEngineFilippos Karapetis
2012-01-15SCI: Clean up some memory management and loopsWillem Jan Palenstijn
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-16SCI: Moved the Hi-res description for LSL6 hi-res in the extras fieldFilippos Karapetis
2011-10-16SCI: Updated the description of LSL6 hires to distinguish it betterFilippos Karapetis
2011-09-10SCI: Added handling of cnick-kq and cnick-longbow in the fallback detectorFilippos Karapetis
2011-08-07GRAPHICS: Simplify the interface of Graphics::loadThumbnail().Christoph Mallon
2011-08-07SCI: Simplify allocation of ResourceManager.Christoph Mallon
2011-08-07SCI: Remove unnecessary cast.Christoph Mallon
2011-06-20SCI: Let fallback detector set GUIO_NOSPEECH appropriatelyMax Horn
2011-06-17SCI: Improve 'extra' strings generated by fallback detectorMax Horn
2011-06-17SCI: Improve fallback detection for KQ7Max Horn
2011-06-17SCI: Improve fallback detection for GK2 demoMax Horn
2011-06-17SCI: Change fallback detector to use allFiles hashmapMax Horn
2011-06-17SCI: Use ScopedPtr to handle temporary resMan instance on the heapMax Horn
2011-06-14DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()Max Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10SCI: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-01-07SCI: The SCI2.1 SVGA version of MUMG is named "Mixed-Up Mother Goose Deluxe"Filippos Karapetis
2011-01-04SCI: Moved the "SCI" bit to the extras field, to preserve the original naming...Filippos Karapetis
2011-01-04SCI: Corrected game description for LSL1 (thanks Raziel)Filippos Karapetis
2011-01-04SCI: Some changes to the naming scheme of some gamesFilippos Karapetis