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path: root/engines/sci/detection.cpp
AgeCommit message (Expand)Author
2017-04-22SCI: Explicitly label slot 0 as the autosave slot in the ScummVM UIColin Snover
2017-04-22SCI32: Fix launcher load for ShiversColin Snover
2017-04-22SCI32: Only activate the Load button in the launcher when it is usableColin Snover
2017-04-22SCI: Clean up unnecessary delayed restore flagsColin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2016-12-18SCI32: Disable load button in F5 menu for Phant1 & Hoyle5Colin Snover
2016-12-18SCI: Clarify the SciEngine::canSaveGameStateCurrently situationColin Snover
2016-11-29ALL: Remove comma before the word 'instead'Ben Castricum
2016-10-28SCI: Resolve duplicate resmap.001 checkWillem Jan Palenstijn
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-29SCI32: Start implementing kSave for SCI32Colin Snover
2016-08-19SCI32: Enable multi-disc audio resourcesColin Snover
2016-07-25SCI: Add detection to the Hoyle 5 family of gamesOmer Mor
2016-07-11SCI32: Add detection for Hoyle 5 demoColin Snover
2016-07-10SCI32: Add support for blacklined videoColin Snover
2016-07-06SCI: Add detection for the ImagiNation Network (INN) DemoOmer Mor
2016-03-08SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versionsFilippos Karapetis
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-02-25SCI: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-20SCI: Fix a regression in the fallback detector. Some cleanupFilippos Karapetis
2016-02-05SCI: Blocking ScummVM auto-save slot 0 for savingMartin Kiewitz
2016-01-26SCI: Only request actual save slots in listSaves.Johannes Schickel
2016-01-22SCI: add user option for high resolution graphicsMartin Kiewitz
2016-01-14SCI: Use tick-based timing more consistentlyColin Snover
2015-06-15SCI: rename GAMEOPTION_EGA_UNDITHER name + descMartin Kiewitz
2015-04-26SCI: remove unused code in SciEngine::loadGameState()Martin Kiewitz
2015-04-26SCI: implement delayed restore via ScummVM menuMartin Kiewitz
2015-04-26Revert "SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame""Willem Jan Palenstijn
2014-10-18SCI: Separate the rest of the detection-only functionsFilippos Karapetis
2014-10-18SCI: Rename the version of addAppropriateSources() used in detectionFilippos Karapetis
2014-10-18SCI: Fix some typos, and remove some redundant curly bracesFilippos Karapetis
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-20SCI: Add support for the King's Questions mini-gameFilippos Karapetis
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2012-10-22SCI: Add the Inside the Chest / Benind the Developer's Shield demoFilippos Karapetis
2012-10-13SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame"Filippos Karapetis
2012-07-04SCI: Fix spelling of Yamaha.Johannes Schickel
2012-07-03SCI: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2012-03-25GUI: Change the undithering checkbox to be an engine-specific optionFilippos Karapetis
2012-03-25SCI: Rename the sci_originalsavedload option to originalsaveloadFilippos Karapetis
2012-03-19SCI: Add per-game GUI option support.Filippos Karapetis
2012-02-28Revert "SCI: Do not set _singleId in SciMetaEngine"Filippos Karapetis
2012-02-28SCI: Do not set _singleId in SciMetaEngineFilippos Karapetis
2012-01-15SCI: Clean up some memory management and loopsWillem Jan Palenstijn
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-16SCI: Moved the Hi-res description for LSL6 hi-res in the extras fieldFilippos Karapetis
2011-10-16SCI: Updated the description of LSL6 hires to distinguish it betterFilippos Karapetis
2011-09-10SCI: Added handling of cnick-kq and cnick-longbow in the fallback detectorFilippos Karapetis