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path: root/engines/sci/detection_tables.h
AgeCommit message (Collapse)Author
2016-11-03SCI: Add QFG1 game version to detection tableColin Snover
Thanks @tsoliman for the data.
2016-09-29SCI: Put CD flag on CD gamesColin Snover
2016-09-18SCI: Add lsl3 amiga detection checksumsDan Church
Game reports v1.027, 1990-01-27.
2016-08-15SCI: Add comment that GK1 on Mac is on floppies and not CD.Martin Kiewitz
2016-08-15SCI: Add comments about GK1 on Mac being hi-res onlyMartin Kiewitz
2016-08-15SCI: Move GUI-options to sci.hMartin Kiewitz
2016-08-15SCI: Improve "force hires graphics"-option reading codeMartin Kiewitz
We originally used hardcoded gameIDs and checked for CD-version. Now the game option itself is checked for. When it's available for the currently detected game, the option is read, otherwise it defaults to false (same behavior as before).
2016-08-04SCI32: Add QFG4 Windows signatureColin Snover
2016-07-27SCI32: Re-enable the high resolution mode option for GK1Colin Snover
2016-07-25SCI: Add detection to the Hoyle 5 family of gamesOmer Mor
Added games are: Hoyle Classic Games Hoyle Bridge Hoyle Children's Collection Hoyle Solitaire (CD and Hard Drive versions) Additionaly, kGetConfig was modified to support two settings used by these games: "laptop" and "jumpto".
2016-07-11Revert "SCI32: Add blackline option to KQ7 2.00b DOS"Colin Snover
This reverts commit 1ab87e3f8f24b19f5b9257dd9e6c5118b1a00f1d. VMD and DUK are the formats that get blacklined, not Robot.
2016-07-11SCI32: Add ADGF_DEMO flag to Hoyle 5 detectionColin Snover
2016-07-11SCI32: Add blackline option to KQ7 2.00b DOSColin Snover
KQ7 DOS uses Robot video in place of AVI.
2016-07-11SCI32: Add detection for Hoyle 5 demoColin Snover
2016-07-10SCI32: Re-enable KQ7 subtitles, but with a warning on game startColin Snover
2016-07-10SCI32: Use #defines to reduce duplication of game optionsColin Snover
2016-07-10SCI32: Add support for blacklined videoColin Snover
Ow. My eyeballs.
2016-07-06Revert "SCI: Mark INNDEMO as demo"Martin Kiewitz
This reverts commit 61a8a5a88f4f02f1d4cdd3523ad6cec63701d8dd.
2016-07-06SCI: Mark INNDEMO as demoMartin Kiewitz
2016-07-06SCI: Add detection for the ImagiNation Network (INN) DemoOmer Mor
2016-06-26SCI32: Enable aspect ratio correction on QFG4CDColin Snover
2016-05-10Merge pull request #753 from OmerMor/atariEugene Sandulenko
SCI: Added several Atari ST games.
2016-04-17SCI: Fix spellingEugene Sandulenko
2016-04-16SCI: Added several Atari ST games.Omer Mor
2016-04-15SCI: Add Russian translate of Torin's Passage (Windows version)CrazyMax
2016-04-13SCI: Added the Atari ST version of Codename: IcemanOmer Mor
2016-03-21SCI32: Add censorship info to Phantasmagoria 2 detection entriesMartin Kiewitz
+ add info that 001.0.06 is the US release + cleanup
2016-03-20SCI32: Mark KQ7 1.51 Windows only detection entries actually as Windows.Johannes Schickel
2016-03-18SCI32: Add Phantasmagoria 1.000.000 signatureColin Snover
2016-03-17SCI32: Add kq7 1.51 English, fix kq7 1.51 German detectionMartin Kiewitz
Also sort detection entries for kq7 by game version
2016-03-08SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versionsFilippos Karapetis
The demo versions of these games were using a very different engine - SCI1.1 vs SCI2/SCI2.1. Thus, we split them into different game IDs, to avoid mixing specific game checks for them, as well as specific game workarounds, which are different for the demos than the full versions. Also, the demos should be working when SCI32 is disabled. For these games, we don't use ADGF_DEMO, to avoid game IDs like foodemo-demo
2016-03-01SCI: New Hoyle 1 was actually new Hoyle 2 versionMartin Kiewitz
5.25", 2 discs, interpreter 0.668
2016-03-01SCI: Add another version of hoyle 1 (5.25")Martin Kiewitz
2016-02-24SCI: Fix FM-Towns audio language selectionMartin Kiewitz
This first of all combines both detection entries and makes it possible so that the user can directly choose English or Japanese without having to add the game twice. But it also fixes the in-game option to switch between English and Japanese. Prior to this commit it was only possible to for example switch from Japanese to English once, but it was not possible to switch back without quitting the game and starting it again.
2016-02-12SCI: Add detection for Larry 6 French floppyMartin Kiewitz
2016-02-09SCI: Enable undither option for PQ2/PC-98Martin Kiewitz
2016-01-22SCI32: PQ4 seems to support high resolution tooMartin Kiewitz
2016-01-22SCI: add user option for high resolution graphicsMartin Kiewitz
Instead of choosing Windows as platform, users can now also simply click this option for Gabriel Knight 1 + King's Quest 6 Defaults to high resolution graphics
2015-12-22SCI32: add code for torin+sq6 audio+subtitles modeMartin Kiewitz
also add comments about other SCI32 games set global 90 only for lsl6 sci1.1
2015-12-21SCI32: add code for kq7 audio+subtitles modeMartin Kiewitz
also enables it for gk1 and qfg4 (CD versions)
2015-12-13SCI: detection for Castle of Dr. Brain PC-9801 JPMartin Kiewitz
also known as Dr. Brain Puzzle no Shiro
2015-11-11SCI: add another Torin's Passage versionMartin Kiewitz
German 1.0
2015-10-16SCI: Remove non-ascii characterWillem Jan Palenstijn
2015-07-10SCI: add Japanese Lighthouse SCI3 detection entryMartin Kiewitz
2015-05-18SCI: add game & int version to hoyle 1 amigaMartin Kiewitz
2015-05-18SCI: Reenable an English Amiga version of Hoyle 1 (bug #6870)Filippos Karapetis
2015-04-17SCI: add kq6 Sneak Peaks CD demo bug #6824Martin Kiewitz
2014-12-24SCI: fix typo in comment for LSL3/GermanMartin Kiewitz
2014-12-24SCI: added LSL3/German 5 1/4" floppy versionMartin Kiewitz
2014-12-11SCI: Add detection entries for the German versions of Phantasmagoria 1+2Alexander Reim