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path: root/engines/sci/engine/kdebug.cpp
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2009-05-30- Removed debug_mode from the engine stateFilippos Karapetis
- Turned all SCIkwarn and SCIkdebug functions to ScummVM's debugC function - Placed some debug code in appropriate defines: DEBUG_PARSER, DEBUG_AVOIDPATH and DEBUG_SOUND - Removed the "debuglog" command and the "script_checkloads_flag" and "sci_debug_flags" variables svn-id: r41033
2009-05-18Changed errors to be fatal, as most of them are fatal conditions. Some of ↵Filippos Karapetis
them have been changed to warnings for now, as they occur in certain games (e.g. SQ4 floppy, SQ4 CD and KQ5 CD) svn-id: r40675
2009-03-04SCI: cleanupMax Horn
svn-id: r39106
2009-02-27SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp ↵Max Horn
file with the EngineState constructor svn-id: r38921
2009-02-24SCI: Moved (kernel) debug stuff from tools.cpp to a new file engine/kdebug.cppMax Horn
svn-id: r38867