Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-12 | SCI: Turn global object g_debugState into SciEngine member var | Max Horn | |
svn-id: r50836 | |||
2010-06-30 | SCI: Removed the FreeSCI music code | Filippos Karapetis | |
svn-id: r50532 | |||
2010-06-29 | SCI: Made the SoundCommandParser a member of the SciEngine class and removed ↵ | Filippos Karapetis | |
it from the EngineState, since it's static throughout the course of a game svn-id: r50484 | |||
2010-06-19 | SCI: implemented checking of keyboard driver in case of SCI1EGA/EARLY, also ↵ | Martin Kiewitz | |
renamed SCI_EVENT_JOYSTICK to SCI_EVENT_DIRECTION svn-id: r50045 | |||
2010-06-18 | SCI: set resulting type to keyboard+joystick for sci1middle+ in kMapKeyToDir ↵ | Martin Kiewitz | |
- fixes keyboard controlling of mouse in all sorts of games - although this is not 100% done, the change actually happened inbetween sci1early, added fixme svn-id: r50034 | |||
2010-06-17 | SCI: Rename sciEvent to SciEvent | Max Horn | |
svn-id: r49960 | |||
2010-06-17 | SCI: Moved the event code a little bit around. | Max Horn | |
* Move sleep() from EventManager to SciEngine * Rename EventManager methods: get -> getSciEvent, and getFromScummVM -> getScummVMEvent * Make scancode_rows static const * Turn altify & numlockify from EventManager methods into static functions (and comment out the currently unused numlockify) svn-id: r49959 | |||
2010-06-15 | SCI: SciGui/SciGui32 gone for good... | Martin Kiewitz | |
svn-id: r49860 | |||
2010-06-15 | Fix spelling, cleanup | Max Horn | |
svn-id: r49843 | |||
2010-06-09 | Renamed the SciEvent class to EventManager, to separate it from the sciEvent ↵ | Filippos Karapetis | |
structure, and removed it from the engine state svn-id: r49534 | |||
2010-06-08 | Merged the restarting_flags, script_abort_flag, and restoring members of the ↵ | Filippos Karapetis | |
EngineState class into one variable, abortScriptProcessing. The flag kept to signify a game restart has been placed in a boolean, gameWasRestarted svn-id: r49518 | |||
2010-06-08 | Merged _game_run() inside game_run(). Some cleanup | Filippos Karapetis | |
svn-id: r49513 | |||
2010-06-06 | Now that EngineState is not deleted when loading games, we can move some ↵ | Filippos Karapetis | |
more state-related variables to it, and remove several FIXME's about non-const global variables. Also, the entries in the data stack are now deleted when loading (fixes a memory leak - thanks to digitall for this). svn-id: r49465 | |||
2010-06-03 | Re-enabled the cursor position limiting code | Filippos Karapetis | |
svn-id: r49413 | |||
2010-06-01 | The parser vocabulary remains static throughout the game, thus it has been ↵ | Filippos Karapetis | |
removed from the engine state svn-id: r49373 | |||
2010-05-29 | Mass renaming of selector-related functions, and removed some defines which ↵ | Filippos Karapetis | |
were just cloaking functions with a different name - GET_SEL32 -> readSelector - GET_SEL32V -> readSelectorValue - PUT_SEL32 -> writeSelector - PUT_SEL32V -> writeSelectorValue Also, changed some selector-related function names and variables to CamelCase svn-id: r49317 | |||
2010-02-13 | SCI: Move GameFeatures from EngineState to SciEngine | Max Horn | |
svn-id: r48049 | |||
2010-02-13 | SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine | Max Horn | |
svn-id: r48047 | |||
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn | |
svn-id: r48046 | |||
2010-02-05 | SCI: Add a 'SELECTOR' macro | Max Horn | |
svn-id: r47918 | |||
2010-02-05 | SCI: GfxCoordAdjuster class added, local2Global and global2Local use that ↵ | Martin Kiewitz | |
class directly, kGraph / RedrawBox is now using GfxPaint16 directly svn-id: r47908 | |||
2010-02-05 | SCI: calling most of the cursor functions directly via _gfxCursor instead of ↵ | Martin Kiewitz | |
SciGui/32 svn-id: r47903 | |||
2010-02-03 | Placed all the game feature detection code in a separate class | Filippos Karapetis | |
svn-id: r47850 | |||
2010-01-29 | Fix compile when ENABLE_SCI32 is not set. | Matthew Hoops | |
svn-id: r47682 | |||
2010-01-29 | SCI: added new SciGui32 class, Gfx class needs some work though and ↵ | Martin Kiewitz | |
hopefully i didnt overlook some kernel function that is also used by sci32. now using plane left/top svn-id: r47679 | |||
2010-01-29 | SCI: Move selector stuff to new header; reorder k_argc & k_argp param of ↵ | Max Horn | |
invoke_selector svn-id: r47665 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-23 | - Moved all of the parser-related variables inside the Vocabulary class | Filippos Karapetis | |
- Moved the kSetSynonyms() function inside kscripts (as it's for script synonyms, not parser word synonyms) - The parser vocabulary is now only initialized for SCI0 and SCI01 games, which had a parser svn-id: r47483 | |||
2010-01-06 | - Some work on kLocalToGlobal and kGlobalToLocal for SCI2+ | Filippos Karapetis | |
- Removed the custom types MemoryHandle, LoopNo, CelNo (cause we ended up having code like LoopNo loopNo = ...) - Improved the sanity checks in frameOut() svn-id: r47087 | |||
2010-01-05 | More renaming | Filippos Karapetis | |
svn-id: r47009 | |||
2010-01-05 | Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose | Filippos Karapetis | |
svn-id: r47007 | |||
2010-01-05 | SCI: Removed the old graphics code | Filippos Karapetis | |
svn-id: r47005 | |||
2010-01-04 | Updated comment | Filippos Karapetis | |
svn-id: r46974 | |||
2010-01-04 | SCI/new sound code: update sound cues when kGetEvent() is called, instead of ↵ | Filippos Karapetis | |
kAnimate(), fixes music fading in LSL3 svn-id: r46973 | |||
2009-12-31 | SCI: keyboard change cleanup, fixed Ctrl and Alt related keys on foreign ↵ | Martin Kiewitz | |
keyboards as well svn-id: r46803 | |||
2009-12-31 | kLocalToGlobal has a 'Plane' variant in SCI32 like its kGlobalToLocal ↵ | Matthew Hoops | |
sibling. The restore menu is now slightly navigatable. svn-id: r46790 | |||
2009-12-21 | SCI32: | Matthew Hoops | |
- Fully implement kArray and kIsHiRes and mostly implement kString (printf and atoi subfunctions still missing). - Add a dummy SciGui class for SCI32 to bypass the views. Gabriel Knight 1 will now play the Sierra logo music and the main menu music. - Some other minor SCI32 changes. svn-id: r46462 | |||
2009-12-04 | SCI: Renamed "buckybits" to "modifiers" in SciEvent | Martin Kiewitz | |
svn-id: r46256 | |||
2009-12-04 | SCI: Make event constants more verbose | Martin Kiewitz | |
svn-id: r46255 | |||
2009-12-04 | SCI: SciEvent created, kernel_sleep() created | Martin Kiewitz | |
svn-id: r46252 | |||
2009-12-04 | SCI: Alt translation. Currently handles Ctrl-X as Ctrl-Alt-X so that ↵ | Martin Kiewitz | |
bypassing questions in lsl1vga is possible. ScummVM currently doesn't give us event for Ctrl-Alt-X svn-id: r46251 | |||
2009-12-04 | SCI: Convert characters to scancode, when Ctrl is pressed (fixes ↵ | Martin Kiewitz | |
key-shortcuts not working in lsl5, lsl1, qfg1vga and others) svn-id: r46249 | |||
2009-11-04 | Removed the reference to SciGuiCursor from EngineState | Filippos Karapetis | |
svn-id: r45660 | |||
2009-10-30 | Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full ↵ | Filippos Karapetis | |
screen updates that the current menu code is doing using new graphics functions (still unfinished). Some cleanup. svn-id: r45536 | |||
2009-10-28 | Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard ↵ | Filippos Karapetis | |
(defined in sci.h) svn-id: r45459 | |||
2009-10-18 | SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicit | Max Horn | |
svn-id: r45234 | |||
2009-10-07 | SCI: Fix warning, cleanup | Max Horn | |
svn-id: r44764 | |||
2009-10-07 | - Cleaned up the cursor code | Filippos Karapetis | |
- Renamed gui -> _gui in EngineState, for consistency - Added a reference to SciGuiCursor in EngineState, to be used by current code - Renamed setCursorHide -> hideCursor, setCursorShow -> showCursor - Moved the cursor zone limiting code inside SciGuiCursor. This code is currently not functioning, as we need to call refreshPosition() before each updateScreen() call to limit the cursor position. svn-id: r44760 | |||
2009-10-05 | Moved the cursor movement code in the GUI | Filippos Karapetis | |
svn-id: r44664 | |||
2009-10-04 | SCI: Really remove sci/gui/gui.h include from engine/state.h | Max Horn | |
svn-id: r44644 |