aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/kfile.cpp
AgeCommit message (Expand)Author
2010-06-18SCI: Rewrap some overlong commentsMax Horn
2010-06-18Error out on unimplemented kDeviceInfo() callsFilippos Karapetis
2010-06-15- Swapped the return value of gamestate_save (false = failed, true = succeeded)Filippos Karapetis
2010-06-07SCI: Adjust kGetSaveFiles for SCI32.Walter van Niftrik
2010-06-04SCI: Replace strncpy with Common::strlcpyWalter van Niftrik
2010-06-04SCI: Add savegame version check in CheckSaveGameWalter van Niftrik
2010-06-04SCI: CleanupWalter van Niftrik
2010-06-03Replace two uses of ::qsort by Common::sort.Johannes Schickel
2010-06-01The system strings segment is a fixed segment of the segment manager, which d...Filippos Karapetis
2010-05-03SCI: fix possible heap errorMartin Kiewitz
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-02-13SCI: Move language related code from EngineState to SciEngineMax Horn
2010-02-13SCI: Add global g_sci pointer to the active SciEngine instanceMax Horn
2010-02-02Add support in kString(Cpy) for copying to system strings. Also, stubbing kFi...Matthew Hoops
2010-02-01Torin calls K_FILEIO_OPEN without a file mode to open with. Assume that it's ...Matthew Hoops
2010-01-31SCI: Fix regression in KQ5CD caused by r47775.Walter van Niftrik
2010-01-31SCI: Add another DeviceInfo subfunction. Fixes VM crash in MUMG.Walter van Niftrik
2010-01-31Removed duplicate code. Some cleanupFilippos Karapetis
2010-01-30SCI: Correct comments which talked about 'loading from GMM' when they really ...Max Horn
2010-01-30SCI: Remove extra '\n's in debugC messagesWillem Jan Palenstijn
2010-01-30Add support for saving/loading Arrays/Strings in SCI32. It's possible to save...Matthew Hoops
2010-01-27Downgrade the 'attempt to use invalid/unused file handle' error to a warning....Matthew Hoops
2010-01-26Fixed reading of options file (game.opt) for Hoyle 3Filippos Karapetis
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-21SCI: Saved games can now be loaded from ScummVM's launcherFilippos Karapetis
2010-01-10Silenced warnings ("this" isn't defined on object instantiation, and commente...Filippos Karapetis
2010-01-02SCI: implemented new console command "listsaves"Martin Kiewitz
2010-01-01SCI: fixing bad sorting of saved games due MMDDYYYY date savingMartin Kiewitz
2010-01-01SCI: implement kFOpen (OPEN_OR_CREATE), makes it possible to save character d...Martin Kiewitz
2009-12-31SCI: kFileIO findFirst/findNext returns only game-specific prefixed filesMartin Kiewitz
2009-12-31Changed kValidPath() to always return true, regardless of the value of savePa...Filippos Karapetis
2009-12-30Rename Common::Stream::readLine_NEW to readLineMax Horn
2009-12-30SCI32:Matthew Hoops
2009-12-29Removed leftover debug outputFilippos Karapetis
2009-12-25Fix gcc warning (and along with it make the code a little bit easier to read).Johannes Schickel
2009-12-24SCI32:Matthew Hoops
2009-12-21SCI32:Matthew Hoops
2009-12-08SCI: Cleanup DirSeeker a little bitMax Horn
2009-11-14Cleaned up the file handling functions and removed the C IO wrappers. Apparen...Filippos Karapetis
2009-10-29Stop SQ4 floppy from updating the unused sq4sg.dir file when deleting a saved...Filippos Karapetis
2009-10-29- Implemented savegame deletion for SQ4 floppyFilippos Karapetis
2009-10-29Disable the "Delete" button for all versions of SQ4 floppy, and the "Change D...Filippos Karapetis
2009-10-29Automatically create memory.drv (the file containing the LSL5 password) for n...Filippos Karapetis
2009-10-29Fixed the deletion of save games - the wrong save game would be deleted with ...Filippos Karapetis
2009-10-16Fix for bug #2874489 - "SCI: Larry 3 crashes at startup"Filippos Karapetis
2009-10-09Some const correctness changes; cleanupMax Horn
2009-10-04SCI: Rename EngineState::segMan to _segManMax Horn
2009-09-30Added a new special reg_t, SIGNAL_REG, for signaling when an error occurs (us...Filippos Karapetis
2009-09-30SCI: Make kFile error messages slightly more verboseWillem Jan Palenstijn
2009-09-30Fixed a crash in KQ1SCI, when the user types something wrong - the game tries...Filippos Karapetis