Age | Commit message (Expand) | Author |
2010-01-05 | More renaming | Filippos Karapetis |
2010-01-05 | Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose | Filippos Karapetis |
2010-01-05 | SCI: Removed the old graphics code | Filippos Karapetis |
2010-01-04 | SCI: kPalette / animate adjustments to behave more like sierra sci, also does... | Martin Kiewitz |
2010-01-04 | SCI/new sound code: update sound cues when kGetEvent() is called, instead of ... | Filippos Karapetis |
2010-01-01 | Added a comment for the reason updateSci0Cues() is called within kAnimate() | Filippos Karapetis |
2010-01-01 | SCI/new music code: | Filippos Karapetis |
2009-12-30 | The wrapper for the VMD decoder is only used in the SCI engine for SCI32 game... | Filippos Karapetis |
2009-12-27 | Renamed gameName -> gameId, to keep the same vocabulary everywhere | Filippos Karapetis |
2009-12-24 | SCI32: The view related functions pass a view object as parameter, and the en... | Filippos Karapetis |
2009-12-21 | SCI32: | Matthew Hoops |
2009-12-21 | Fixed text controls when subtitles are enabled in multilingual SCI01 games | Filippos Karapetis |
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis |
2009-11-30 | SCI: Fix kSetCursor (Sci1.1) to behave like Sierra Sci (fixes cursor hiding/s... | Martin Kiewitz |
2009-11-20 | Changed some comments back to DOxygen (inline) style and removed some more de... | Filippos Karapetis |
2009-11-05 | SCI/newgui: kDisposeWindow - changed to reflect actual sierra sci behaviour | Martin Kiewitz |
2009-11-04 | Reapplied the LSL1 casino workaround, which got disabled accidentally in comm... | Filippos Karapetis |
2009-11-04 | SCI/newgui: kGraph / InitPriority changed to reflect sci0 implementation, als... | Martin Kiewitz |
2009-11-04 | Removed the reference to SciGuiCursor from EngineState | Filippos Karapetis |
2009-11-04 | priority_first and priority_last are not used by the new drawing code, thus t... | Filippos Karapetis |
2009-11-03 | Removed some more hacks for accessing the segment manager | Filippos Karapetis |
2009-10-31 | SCI/newgui: fixing kDisposeWindow so that reanimate is correctly called (fixe... | Martin Kiewitz |
2009-10-31 | Fix compilation. | Johannes Schickel |
2009-10-31 | SCI/newgui: SciGuiPortrait created | Martin Kiewitz |
2009-10-31 | Comment out unused variables. | Johannes Schickel |
2009-10-31 | - Added some TODOs | Filippos Karapetis |
2009-10-31 | SCI/newgui: kGraph support for Save-UpscaledHires-Box (not sure if coordinate... | Martin Kiewitz |
2009-10-30 | Formatting. | Johannes Schickel |
2009-10-30 | Some work on the kPortrait kernel function, used to show hires character port... | Filippos Karapetis |
2009-10-29 | Cleanup | Filippos Karapetis |
2009-10-29 | - Implemented savegame deletion for SQ4 floppy | Filippos Karapetis |
2009-10-29 | Disable the "Delete" button for all versions of SQ4 floppy, and the "Change D... | Filippos Karapetis |
2009-10-29 | SCI/newgui: Defining color white and others in SciGuiScreen and using that. A... | Martin Kiewitz |
2009-10-28 | Added a workaround for the casino door in LSL1 | Filippos Karapetis |
2009-10-28 | SCI/newgui: BaseSetter moved to SciGui | Martin Kiewitz |
2009-10-28 | SCI/newgui: IsItSkip moved into SciGui | Martin Kiewitz |
2009-10-28 | SCI/newgui: Cleanup | Martin Kiewitz |
2009-10-28 | Fixed the rectangle top inside kBaseSetter() | Filippos Karapetis |
2009-10-28 | Cleanup | Filippos Karapetis |
2009-10-28 | Oops, removed leftover code (z was taken into account after all, but in a dif... | Filippos Karapetis |
2009-10-28 | Rewrote kBaseSetter() to use new graphics functions and behave like the origi... | Filippos Karapetis |
2009-10-28 | Reimplemented isItSkip() using new graphics code | Filippos Karapetis |
2009-10-28 | Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (def... | Filippos Karapetis |
2009-10-25 | Moved the cel count calculation to the new graphics code | Filippos Karapetis |
2009-10-25 | SCI: kAddToPic - removing support for argc==0 case, if this really gets used ... | Martin Kiewitz |
2009-10-23 | SCI: kAddToPic - abort when list is null reference (fixes qfg1 saved game loa... | Martin Kiewitz |
2009-10-23 | SCI: speed throttler moved to kGameIsRestarting for all games. Also made the ... | Martin Kiewitz |
2009-10-22 | SCI: kAnimate disable throttler for SCI0 and SCI01 games cause of issues in a... | Martin Kiewitz |
2009-10-22 | Cleanup | Filippos Karapetis |
2009-10-22 | Moved the view loop counting code in the new GUI | Filippos Karapetis |