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path: root/engines/sci/engine/savegame.cpp
AgeCommit message (Collapse)Author
2009-02-21SCI: Convert the segment manager into a classJordi Vilalta Prat
svn-id: r38767
2009-02-21SCI: Moved include/menubar.h -> gfx/menubar.h, untangled headers some moreMax Horn
svn-id: r38761
2009-02-21SCI: Got rid of include/scitypes.hMax Horn
svn-id: r38746
2009-02-21SCI: Renamed include/gfx_*.h to gfx/gfx_*.h and likewise for sfx header filesMax Horn
svn-id: r38735
2009-02-21SCI: Tons of cleanupMax Horn
svn-id: r38721
2009-02-21use OSystem::getMillis() for last_wait_time and get rid of game_start_timeAndre Heider
svn-id: r38701
2009-02-21Replaced "typedef struct _seg_manager_t seg_manager_t" with "struct SegManager"Jordi Vilalta Prat
svn-id: r38679
2009-02-21Replaced "typedef struct _state state_t" with "struct EngineState"Jordi Vilalta Prat
svn-id: r38678
2009-02-21Wrapped the SCI engine in the Sci namespace.Oystein Eftevaag
svn-id: r38676
2009-02-21SCI: Fixed warnings in engine/savegame.cpp, by improving cfsml.pl; also ↵Max Horn
improved the build rule which is responsible for creating engine/savegame.cpp from engine/savegame.cfsml svn-id: r38657
2009-02-21avoid vsscanfWillem Jan Palenstijn
svn-id: r38651
2009-02-20Converted SCI saving to use saveFileMan. Instead of a savegame beingWillem Jan Palenstijn
a directory with an id and a state file, a savegame now consists of two consecutive CFSML-serialized structs: SavegameMetadata and state_t. The former contains the savegame title, and is loaded when scanning saves. svn-id: r38649
2009-02-20restored formatingPaweł Kołodziejski
svn-id: r38619
2009-02-20use new instead of malloc for int_hash_map_tWillem Jan Palenstijn
svn-id: r38613
2009-02-20formatingPaweł Kołodziejski
svn-id: r38612
2009-02-18Updated the savegame.cfsml file to remove unused functions and generated the ↵Filippos Karapetis
appropriate .cpp file using the cfsml tool svn-id: r38493
2009-02-18Disabled unused functionsFilippos Karapetis
svn-id: r38465
2009-02-17Removed already implemented graphic capability flags, and used CLIP inside ↵Filippos Karapetis
scummvm_draw_line() to clean up the code a bit svn-id: r38451
2009-02-17fixed compiler warning about potentialy uninitialized variablePaweł Kołodziejski
svn-id: r38446
2009-02-17Update headers. engine/Eugene Sandulenko
svn-id: r38408
2009-02-16Removed a lot of unused and compiler-specific debug code. Note that for ↵Filippos Karapetis
MSVC, the corresponding checks are enabled by default in the debug build, so there's no need to set them again programmatically. Also, removed the "codebugging" related code svn-id: r38387
2009-02-16Replace strncasecmp by scumm_strnicmpMax Horn
svn-id: r38362
2009-02-16SCI: Committed stuff I forgot in my last commit; changed int_hash_map_t to a ↵Max Horn
C++ class svn-id: r38360
2009-02-16Replace strcasecmp with scumm_stricmp.Travis Howell
svn-id: r38356
2009-02-16SCI: cleanupMax Horn
svn-id: r38336
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting ↵Max Horn
Guidelines: engine dir svn-id: r38317
2009-02-15SCI: Changed _WIN32 -> WIN32; _DREAMCAST -> __DC__; removed _DOS stuffMax Horn
svn-id: r38305
2009-02-15constsWillem Jan Palenstijn
svn-id: r38272
2009-02-15fix compilationPaweł Kołodziejski
svn-id: r38271
2009-02-15- Remove some unneeded filesEugene Sandulenko
- Mass rename .c to .cpp svn-id: r38227