Age | Commit message (Expand) | Author |
2010-01-30 | Fixed loading of saved games | Filippos Karapetis |
2010-01-30 | Add support for saving/loading Arrays/Strings in SCI32. It's possible to save... | Matthew Hoops |
2010-01-29 | SCI: Reduce header interdependencies a bit | Max Horn |
2010-01-27 | Corrected assert inside load_script. Fixes loading in SQ4CD | Filippos Karapetis |
2010-01-23 | - Moved all of the parser-related variables inside the Vocabulary class | Filippos Karapetis |
2010-01-23 | Cleanup. (And along with it add some additional asserts). | Johannes Schickel |
2010-01-22 | - The reverb value is now obtained from the music driver | Filippos Karapetis |
2010-01-08 | SCI: call gui-init right after loading a saved game, fixes weird gui issue th... | Martin Kiewitz |
2010-01-05 | Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose | Filippos Karapetis |
2010-01-05 | SCI: Removed the old graphics code | Filippos Karapetis |
2010-01-01 | SCI/newmusic: now clips volume against MUSIC_VOLUME_MAX (127) instead of the ... | Martin Kiewitz |
2010-01-01 | SCI: volume for sci0 now set to 127, now using constant instead of value | Martin Kiewitz |
2010-01-01 | Fixed broken savegames when saving with the new music code | Filippos Karapetis |
2010-01-01 | SCI: fixing saved game compatibility | Martin Kiewitz |
2010-01-01 | SCI/new music code: | Filippos Karapetis |
2009-12-31 | SCI/new music code: The loop selector for each music score is no longer cache... | Filippos Karapetis |
2009-12-28 | SCI: Start objectifying MusicEntry | Max Horn |
2009-12-28 | SCI/new sound code: | Filippos Karapetis |
2009-12-27 | SCI/new music code: | Filippos Karapetis |
2009-12-27 | SCI/new music code: | Filippos Karapetis |
2009-12-27 | Renamed gameName -> gameId, to keep the same vocabulary everywhere | Filippos Karapetis |
2009-12-27 | Really fixed compilation | Filippos Karapetis |
2009-12-27 | Hopefully fixed compilation | Filippos Karapetis |
2009-12-27 | SCI/new music code: | Filippos Karapetis |
2009-12-26 | Hopefully fixed the freezes/deadlocks in the new music code (e.g. in LSL5 and... | Filippos Karapetis |
2009-12-26 | - Made the music playlist private | Filippos Karapetis |
2009-12-26 | Some more work on the new music code | Filippos Karapetis |
2009-12-26 | SCI/new music code: Fixed a bug where music was stopped when saving. Some cle... | Filippos Karapetis |
2009-12-25 | SCI/newmusic: added filter support for kq4early and adlib | Martin Kiewitz |
2009-12-25 | Fixed variable capitalization | Filippos Karapetis |
2009-12-25 | Properly initialize the audio stream part of each music slot when loading | Filippos Karapetis |
2009-12-25 | SCI/new music code: Some initial code for saving/loading the sound state | Filippos Karapetis |
2009-12-20 | Moved all of the sound iterator code in its own directory, and added a slight... | Filippos Karapetis |
2009-12-20 | Wrapped some more sound code around appropriate defines | Filippos Karapetis |
2009-12-09 | SCI: Save/LoadGame Common::Rect saving now portable | Martin Kiewitz |
2009-12-08 | SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames unde... | Martin Kiewitz |
2009-12-08 | SCI: SciGui::getPortPic now uses byref | Martin Kiewitz |
2009-12-08 | SCI: Saving picPort now (fixes loading saved games in castle of dr. brain) | Martin Kiewitz |
2009-12-04 | SCI: Recreate SciEvent on loading saves | Martin Kiewitz |
2009-11-29 | Properly update the sound state in the sound command parser when loading a game | Filippos Karapetis |
2009-11-12 | Started objectifying kDoSound() | Filippos Karapetis |
2009-11-12 | Some more tweaks for skipping the menu data in savegames, when INCLUDE_OLDGFX... | Filippos Karapetis |
2009-11-12 | The menu bar code is no longer used in the new graphics code, and the menu st... | Filippos Karapetis |
2009-11-09 | SCI: Remove remarks about in-place loading, at least for now. | Max Horn |
2009-11-04 | Removed unused variables and placed some more old code inside INCLUDE_OLDGFX ... | Filippos Karapetis |
2009-11-04 | - Changed the segment manager to be a static part of the engine, and stopped ... | Filippos Karapetis |
2009-11-04 | Removed the reference to SciGuiCursor from EngineState | Filippos Karapetis |
2009-11-04 | priority_first and priority_last are not used by the new drawing code, thus t... | Filippos Karapetis |
2009-11-04 | Moved most of the code for playing sound effects and speech into a separate c... | Filippos Karapetis |
2009-10-30 | - Removed status_bar_foreground and status_bar_background variables from the ... | Filippos Karapetis |