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path: root/engines/sci/engine/savegame.cpp
AgeCommit message (Expand)Author
2010-05-31The save/load object init code is now unified with the regular object init codeFilippos Karapetis
2010-05-31Slight cleanupFilippos Karapetis
2010-05-30SCI: Script exports and synonyms are now initialized when a script is loaded....Filippos Karapetis
2010-05-30CleanupFilippos Karapetis
2010-05-30Made load_script() a member of the Script classFilippos Karapetis
2010-05-30Limit access to the _bufSize, _scriptSize and _heapSize members of the Script...Filippos Karapetis
2010-05-29Limit access to the _classTable array (now it's directly accessible only insi...Filippos Karapetis
2010-05-29SCI: Make Script::_exportTable const (yay :-)Max Horn
2010-05-29Removed the scriptRelocateExportsSci11() hack. The open spell in QFG1VGA work...Filippos Karapetis
2010-05-26SCI: Making various object and script related things constMax Horn
2010-05-26Made find_unique_script_block() a member of the Script classFilippos Karapetis
2010-05-26CleanupFilippos Karapetis
2010-05-23Made shrink_execution_stack() a member of EngineStateFilippos Karapetis
2010-05-23Cleaned up the game ID code:Filippos Karapetis
2010-05-19SCI: cleanup soundcode - number renamed to resourceId, prio renamed to priorityMartin Kiewitz
2010-05-19Updated the save game format for the changes in #49093Filippos Karapetis
2010-05-19Removed the exportsAreWide variable from the segment manager and save games, ...Filippos Karapetis
2010-05-19Moved the breakpoint information inside the DebugState structFilippos Karapetis
2010-05-11SCI: fix crash/heap issue when saving games (change was actually made by walt...Martin Kiewitz
2010-04-17SCI: key presses of extended chars (umlauts, etc.) will now get ignored in ga...Martin Kiewitz
2010-03-10Fix warningMax Horn
2010-02-23SCI: Stop storing EngineState in SciGui32Max Horn
2010-02-14Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a sta...Filippos Karapetis
2010-02-13SCI: Fix compiling with USE_OLD_MUSIC_FUNCTIONS enabledMax Horn
2010-02-13SCI: Remove EngineState::_kernel, use SciEngine::_kernel insteadMax Horn
2010-02-13SCI: Move GameFeatures from EngineState to SciEngineMax Horn
2010-02-13SCI: Get rid of EngineState::resManMax Horn
2010-02-13SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngineMax Horn
2010-02-07With the new detection for setCursor, the game object and game ID are no long...Filippos Karapetis
2010-02-06SCI: adding more debug output to kPalVary, fixing loading savedgames (_gfxPai...Martin Kiewitz
2010-02-05SCI: moved onControl etc. into GfxCompare, now getting called directly. also ...Martin Kiewitz
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis
2010-02-03cleanupMax Horn
2010-02-03SCI: Get rid of EngineState::stack_segmentMax Horn
2010-02-02SCI: Use Common::List and Common::String to simplify breakpoint handling (unt...Max Horn
2010-02-01SCI: class menu renamed to GfxMenu - now getting called directly, also fix fo...Martin Kiewitz
2010-01-31SCI: Implement kMemorySegment().Walter van Niftrik
2010-01-31SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, gfxc...Martin Kiewitz
2010-01-31Removed duplicate code. Some cleanupFilippos Karapetis
2010-01-30Fixed loading of saved gamesFilippos Karapetis
2010-01-30Add support for saving/loading Arrays/Strings in SCI32. It's possible to save...Matthew Hoops
2010-01-29SCI: Reduce header interdependencies a bitMax Horn
2010-01-27Corrected assert inside load_script. Fixes loading in SQ4CDFilippos Karapetis
2010-01-23- Moved all of the parser-related variables inside the Vocabulary classFilippos Karapetis
2010-01-23Cleanup. (And along with it add some additional asserts).Johannes Schickel
2010-01-22- The reverb value is now obtained from the music driverFilippos Karapetis
2010-01-08SCI: call gui-init right after loading a saved game, fixes weird gui issue th...Martin Kiewitz
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis
2010-01-01SCI/newmusic: now clips volume against MUSIC_VOLUME_MAX (127) instead of the ...Martin Kiewitz