Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-18 | - Added game ID detection to the fallback detector. We still need to map ↵ | Filippos Karapetis | |
some of Sierra's internal IDs to our own ones - The class table is now created in the segment manager constructor svn-id: r43504 | |||
2009-08-17 | SCI: Add autodetection for DoSound. Cleanup. | Walter van Niftrik | |
svn-id: r43482 | |||
2009-08-17 | - Simplified some functions to accept only the parts of the EngineState they ↵ | Filippos Karapetis | |
need as parameters, instead of the whole EngineState - Moved the class table in the Segment manager - it's the only class using it directly - Removed the sci11 flag from save games (we already know this, we don't need to store it) - Moved script_get_segment() and get_class_address() inside the segment manager class - Removed the script_locate_by_segment wrapper - Simplified script_lookup_export() a lot by removing some paranoia checks - Added some WIP code for automatically determining the game id in the fallback detector (still not working) - General cleanup svn-id: r43458 | |||
2009-08-16 | SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect | Walter van Niftrik | |
as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449 | |||
2009-08-15 | SCI: Added enum for map and volume versions. Removed res_version setting from | Walter van Niftrik | |
detection.cpp (should be detectable). Cleanup. svn-id: r43390 | |||
2009-07-11 | Moved the kernel and the vocabulary outside of the engine state (they're ↵ | Filippos Karapetis | |
static data, which never changes during a game) svn-id: r42398 | |||
2009-07-08 | Only the kernel needs to be initialized before anything else, when ↵ | Filippos Karapetis | |
saving/loading svn-id: r42262 | |||
2009-07-08 | Fixed saving/loading again (broken with the latest changes for game feature ↵ | Filippos Karapetis | |
auto-detection) svn-id: r42261 | |||
2009-07-07 | Added auto-detection for games with older headers for script blocks, and ↵ | Filippos Karapetis | |
removed game flag GF_SCI0_OLD svn-id: r42211 | |||
2009-07-07 | - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA ↵ | Filippos Karapetis | |
has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01 - Simplified the checks for EGA and VGA graphics - Fixed a bug in script_adjust_opcode_formats() - Simplified the code in GfxResManager::getView() a bit svn-id: r42206 | |||
2009-07-06 | Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA | Filippos Karapetis | |
svn-id: r42181 | |||
2009-07-06 | Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls | Filippos Karapetis | |
svn-id: r42167 | |||
2009-06-07 | Hopefully fixed memory corruption when loading games | Filippos Karapetis | |
svn-id: r41361 | |||
2009-06-07 | SCI: Moved resource36 handling into resource manager. | Walter van Niftrik | |
svn-id: r41349 | |||
2009-06-07 | SCI: Simplified SongLibrary code a bit | Max Horn | |
svn-id: r41345 | |||
2009-06-07 | SCI: Objectified SongLibrary | Max Horn | |
svn-id: r41343 | |||
2009-06-07 | SCI: Renamed various song/songlib related structs and members | Max Horn | |
svn-id: r41342 | |||
2009-06-04 | SCI: Renamed EngineState::flags and version to _flags and _version ↵ | Max Horn | |
(following our conventions); also slightly changed the EngineState constructor to init _version & _flags, and used this to make them constant svn-id: r41177 | |||
2009-06-02 | Removed the gfxw_new_visual and gfxw_new_port wrappers, moved _kfuncTable ↵ | Filippos Karapetis | |
inside the Kernel class and moved gfxw_find_port inside the GfxVisual struct svn-id: r41125 | |||
2009-06-02 | Removed some unused variables from the engine state | Filippos Karapetis | |
svn-id: r41123 | |||
2009-06-01 | Some fixes for saving/loading (still broken) | Filippos Karapetis | |
svn-id: r41102 | |||
2009-06-01 | Split the kernel functions away from the vocabulary functions (WIP, ↵ | Filippos Karapetis | |
saving/loading is broken) svn-id: r41101 | |||
2009-05-31 | SCI: Fixed loading; added 'const' keywords to several Vocabulary methods | Max Horn | |
svn-id: r41071 | |||
2009-05-31 | - Further objectification of the SCI vocabulary functions | Filippos Karapetis | |
- Rewrote the sci_opcodes enum so that it's easier to read - Made the engine error out if data is sent to an invalid selector (which is a fatal condition) svn-id: r41069 | |||
2009-05-31 | Further objectification of the SCI vocabulary functions. Removed the ↵ | Filippos Karapetis | |
"kernel_words" console command, as it's exactly the same as "parser_words" svn-id: r41065 | |||
2009-05-31 | More objectification of the Vocabulary functions | Filippos Karapetis | |
svn-id: r41057 | |||
2009-05-30 | Started objectifying the vocabulary functions (WIP) | Filippos Karapetis | |
svn-id: r41051 | |||
2009-05-30 | Removed the "sfx_debuglog" command. Sound debug messages are now shown if ↵ | Filippos Karapetis | |
kDebugLevelSound is specified svn-id: r41039 | |||
2009-05-30 | - Removed debug_mode from the engine state | Filippos Karapetis | |
- Turned all SCIkwarn and SCIkdebug functions to ScummVM's debugC function - Placed some debug code in appropriate defines: DEBUG_PARSER, DEBUG_AVOIDPATH and DEBUG_SOUND - Removed the "debuglog" command and the "script_checkloads_flag" and "sci_debug_flags" variables svn-id: r41033 | |||
2009-05-28 | SCI: Turned SfxState into a proper class (i.e., convert the sfx_ funcs to ↵ | Max Horn | |
member methods) svn-id: r40973 | |||
2009-05-28 | SCI: Renamed sfx_state_t -> SfxState, preparing it to become a class eventually | Max Horn | |
svn-id: r40958 | |||
2009-05-26 | SCI: Turned the global 'static MessageState state' variable into a member of ↵ | Max Horn | |
EngineState svn-id: r40910 | |||
2009-05-21 | SCI: Removed the 'save_dir' gui hack | Max Horn | |
svn-id: r40772 | |||
2009-05-21 | Removed the PREG, PSTK, IS_NULL_REG and REG_EQ defines | Filippos Karapetis | |
svn-id: r40767 | |||
2009-05-20 | removed trailing whitespaces | Max Horn | |
svn-id: r40742 | |||
2009-05-20 | SCI: Changed EngineState::opcodes to a Common::Array (maybe we shold just ↵ | Max Horn | |
remove the relevant code completely, though, it seems useless, esp. as long as we hardcode the way we interpret every opcode svn-id: r40740 | |||
2009-05-19 | SCI: Introduce a new subclass StringFrag of MemObject (does nothing right ↵ | Max Horn | |
now); switched MemObject to subclass Common::Serializable svn-id: r40714 | |||
2009-05-19 | SCI: got rid of EngineState::savegame_version; some cleanup | Max Horn | |
svn-id: r40713 | |||
2009-05-19 | SCI: Init the diff .#&$ EngineState::flags field in the constructor and when ↵ | Max Horn | |
loading -- fixes many weird crashes upon loading (lesson to be learned: if you add fields to a class, then (a) init it in the construtor and (b) if the class support serializing, make sure the new field is handled when saving/loading :-) svn-id: r40712 | |||
2009-05-18 | SCI: Got rid of EngineState::execution_stack_pos; overally, the resulting ↵ | Max Horn | |
code should be even stricter in detecting invalid VM stack access (and some bugs when loading saves might be fixed now...) svn-id: r40694 | |||
2009-05-18 | SCI: Tweaks, cleanup | Max Horn | |
svn-id: r40688 | |||
2009-05-18 | SCI: Removed the unused member SegManager::gc_mark_bits; changed some int ↵ | Max Horn | |
params to SegmentId svn-id: r40685 | |||
2009-05-15 | SCI: Got rid of SEG_ID/SCRIPT_ID | Max Horn | |
svn-id: r40599 | |||
2009-05-15 | SCI: Turned several script related SegManager methods into Script methods | Max Horn | |
svn-id: r40597 | |||
2009-05-15 | Simplified SCI versions to be SCI version generations, and fixed some game ↵ | Filippos Karapetis | |
entries in the process. Also, added a sanity check for invalid game entries svn-id: r40596 | |||
2009-05-14 | SCI: Fixed restoring scripts when loading a SCI 1.1 savestate | Max Horn | |
svn-id: r40582 | |||
2009-05-14 | SCI: cleanup | Max Horn | |
svn-id: r40581 | |||
2009-05-14 | SCI: Added a paranoia check to find_unique_script_block which causes us to ↵ | Max Horn | |
bail out if we are about to get stuck in an endless loop svn-id: r40580 | |||
2009-05-14 | SCI: Changed sci_obj_* enum value names to uppercase, in accordance with our ↵ | Max Horn | |
code formatting conventions svn-id: r40578 | |||
2009-05-14 | Cleanup | Filippos Karapetis | |
svn-id: r40558 |