Age | Commit message (Collapse) | Author |
|
works now (thanks to waltervn for all his help on this)
svn-id: r49311
|
|
corresponding class - fixes sq4cd/room 381 talk-clicking on robot - thx to waltervn & wjp
svn-id: r49263
|
|
issues
svn-id: r49248
|
|
- Moved the code for initializing the object class, species and base object inside the Object class
- Made propertyOffsetToId() a method of the Object class
- Made relocateObject() a method of the Object class
- The Object getVariable() method now returns a reference to the requested variable
Only SegManager::reconstructScripts() is left needing direct access to the members of the Object class
svn-id: r49228
|
|
svn-id: r49129
|
|
svn-id: r49104
|
|
svn-id: r49100
|
|
svn-id: r49099
|
|
pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
svn-id: r49070
|
|
svn-id: r48783
|
|
svn-id: r48049
|
|
svn-id: r47850
|
|
svn-id: r47836
|
|
svn-id: r47823
|
|
svn-id: r47666
|
|
svn-id: r47646
|
|
svn-id: r47541
|
|
svn-id: r47312
|
|
svn-id: r47306
|
|
svn-id: r47002
|
|
bits off a similar patch from clone2727. The Sierra logo screen and the menu screen in GK1 should now be shown fully!
svn-id: r46609
|
|
- Fully implement kArray and kIsHiRes and mostly implement kString (printf and atoi subfunctions still missing).
- Add a dummy SciGui class for SCI32 to bypass the views. Gabriel Knight 1 will now play the Sierra logo music and the main menu music.
- Some other minor SCI32 changes.
svn-id: r46462
|
|
object again, instead of a specific selector - fixes Jones
svn-id: r46006
|
|
Sierra's dictionary files, and removed several unused selectors
svn-id: r46005
|
|
svn-id: r46002
|
|
scaling
svn-id: r45659
|
|
finished)
svn-id: r44787
|
|
svn-id: r44429
|
|
- Changed all the SCI version checks to use getSciVersion()
- Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine)
The fallback detector should work correctly now
svn-id: r44269
|
|
svn-id: r44152
|
|
getresourceManager -> getResourceManger
resourceManager -> resMan
segmentManager ->segMan
svn-id: r43908
|
|
svn-id: r43824
|
|
svn-id: r43812
|
|
quick access selector array
- Added the "motionCue" and "egoMoveSpeed" selectors to the selector array, to limit the places where findSelector() is used only in debugging functions
- Reordered the selector initialization in mapSelectors(), so that their order matches the order found in vocab.997
svn-id: r43779
|
|
svn-id: r43776
|
|
words instead of bytes).
- Fix the SCI2.1 kernel table.
- Add DoSound detection for SCI2.
svn-id: r43762
|
|
selector table from a game. This is very useful to construct selector tables for games which don't have a vocab.997 resource, using dumped tables from similar versions or games
svn-id: r43760
|
|
- Replaced some EngineState parameters
- The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions
- Plugged 2 leaks in the fallback detector
- Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency
svn-id: r43722
|
|
as much as possible. All SCI_VERSION_* information was removed from
detection.cpp (much of it was incorrect anyway).
svn-id: r43449
|
|
detection.cpp (should be detectable). Cleanup.
svn-id: r43390
|
|
which are only used for auto-detection from the convenience selector map and placed feature auto-detection in a separate function. Also, now the automatically detected graphics resources are shown in the console.
svn-id: r42212
|
|
has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01
- Simplified the checks for EGA and VGA graphics
- Fixed a bug in script_adjust_opcode_formats()
- Simplified the code in GfxResManager::getView() a bit
svn-id: r42206
|
|
svn-id: r42200
|
|
svn-id: r42181
|
|
svn-id: r42167
|
|
- Auto-detected features are now printed in the console (to ease debugging)
svn-id: r42132
|
|
detected now. Removed the GF_SCI1_LOFSABSOLUTE game flag
svn-id: r42118
|
|
equivalent, and the code that does the version check is unreliable (e.g. it sets SQ1 VGA to SCI1 "late" and EcoQuest 1 to SCI1 "early")
- Cleanup of the vocabulary setting functions
- Cleanup of the cursor manipulation code
svn-id: r42097
|
|
constructed from the hardcoded function table, depending on the SCI version used
- SCI0 games using older graphics functions are now detected by the presence of the "curAngle" selector
- SCI0 games using a SCI1 table (like KQ1 demo version and full version) are detected by the presence of the "sightAngle" selector (as no SCI0 game seems to have it)
svn-id: r42095
|
|
of the "setVol" selector. Removed game flag GF_SCI1_NEWDOSOUND
svn-id: r42087
|