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path: root/engines/sci/engine/state.cpp
AgeCommit message (Expand)Author
2010-06-23Moved the SelectorCache struct inside selector.h, where it belongs, and fixed...Filippos Karapetis
2010-06-17Strict mode: Changed several warnings due to logic bugs into errors. If an er...Filippos Karapetis
2010-06-17SCI: Moved the event code a little bit around.Max Horn
2010-06-15Properly reconstruct the running stack when restoring (a regression from comm...Filippos Karapetis
2010-06-10Don't attempt to modify the printLang selector if it doesn't existFilippos Karapetis
2010-06-10camelCase changesFilippos Karapetis
2010-06-10Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ...Filippos Karapetis
2010-06-10Use the SELECTOR() macro for readabilityFilippos Karapetis
2010-06-10Removed the pointer to the game object from the EngineState classFilippos Karapetis
2010-06-09Globals from script 0 are now initialized in script_init_engine(), and are ac...Filippos Karapetis
2010-06-09Renamed the SciEvent class to EventManager, to separate it from the sciEvent ...Filippos Karapetis
2010-06-09Merged restAdjust and restAdjustCur, as we don't save the restAdjust modifier...Filippos Karapetis
2010-06-08CleanupFilippos Karapetis
2010-06-08Merged the restarting_flags, script_abort_flag, and restoring members of the ...Filippos Karapetis
2010-06-06Now that EngineState is not deleted when loading games, we can move some more...Filippos Karapetis
2010-06-01Stop reconstructing the engine state when restoring, but reset it insteadFilippos Karapetis
2010-06-01The parser vocabulary remains static throughout the game, thus it has been re...Filippos Karapetis
2010-06-01The system strings segment is a fixed segment of the segment manager, which d...Filippos Karapetis
2010-05-29Mass renaming of selector-related functions, and removed some defines which w...Filippos Karapetis
2010-05-23Made shrink_execution_stack() a member of EngineStateFilippos Karapetis
2010-05-19Moved the breakpoint information inside the DebugState structFilippos Karapetis
2010-04-19SCI: For Japanese system-font strings, convert half-width characters toWalter van Niftrik
2010-04-18SCI: Don't add subtitles for monolingual strings.Walter van Niftrik
2010-04-16SCI: dont switch to english on kanji text, also cut off text w/o spaces insid...Martin Kiewitz
2010-02-23SCI: Turn kernel_sleep() into SciEvent::sleep()Max Horn
2010-02-23SCI: Move SciGui::wait to EngineState::waitMax Horn
2010-02-14Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a sta...Filippos Karapetis
2010-02-13SCI: Move language related code from EngineState to SciEngineMax Horn
2010-02-13SCI: Remove EngineState::_kernel, use SciEngine::_kernel insteadMax Horn
2010-02-13SCI: Move GameFeatures from EngineState to SciEngineMax Horn
2010-02-13SCI: Get rid of EngineState::resManMax Horn
2010-02-13SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngineMax Horn
2010-02-05SCI: Add a 'SELECTOR' macroMax Horn
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis
2010-02-03SCI: Get rid of EngineState::stack_segmentMax Horn
2010-02-02SCI: Use Common::List and Common::String to simplify breakpoint handling (unt...Max Horn
2010-02-01SCI: fix getLanguage - fixes gk1 german (day number blood writing at the star...Martin Kiewitz
2010-01-31Make EngineState::getLanguage() check from the resource manager as to what la...Matthew Hoops
2010-01-31SCI: Implement kMemorySegment().Walter van Niftrik
2010-01-29SCI: Move selector stuff to new header; reorder k_argc & k_argp param of invo...Max Horn
2010-01-28Detect whether to use the modified SCI2 or SCI2.1 kernel table based on the k...Matthew Hoops
2010-01-28Improved kSetCursor() semantics detectionFilippos Karapetis
2010-01-25Fixed kSetCursor semantics detection for KQ5 Amiga, by making a hack for KQ5 ...Filippos Karapetis
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-23- Moved all of the parser-related variables inside the Vocabulary classFilippos Karapetis
2010-01-23sfx_init_flags is not used in the new sound codeFilippos Karapetis
2010-01-17SCI: speed throttler changed, now gets triggered by kAnimate, removed initial...Martin Kiewitz
2010-01-10Silenced warnings ("this" isn't defined on object instantiation, and commente...Filippos Karapetis
2010-01-05Fix walking in SCI32. Gabriel now will walk and DrMcCoy can now hear his prec...Matthew Hoops
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis