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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sci
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engine
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state.h
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Author
2009-05-10
Moved the code which retrieves the current room number in a separate function...
Filippos Karapetis
2009-04-28
SCI: Renamed execution_stack -> _executionStack and turned it into a Common::...
Max Horn
2009-04-27
SCI: Turned classtable into a Common::Array<Class>
Max Horn
2009-04-27
SCI: Removed unused vars; doxygenified some comments; cleanup
Max Horn
2009-04-27
SCI: Renamed gfx_state_t -> GfxState
Max Horn
2009-04-24
SCI: Renamed gfxw_widget_t and subtypes to GfxWidget etc.
Max Horn
2009-04-24
SCI: Started to C++ify the gfxw_widget_t codebase
Max Horn
2009-04-24
SCI: Store parse_tree_branch_t in a Common::Arraay
Max Horn
2009-04-22
SCI: Changed kfunct_table to a Common::Array
Max Horn
2009-04-22
SCI: Changed knames (kernel function name table) to Common::StringList
Max Horn
2009-03-24
SCI: Rewrote vocabulary code to use a Common::HashMap<String,ResultWord>
Max Horn
2009-03-24
SCI: Turned synonyms list into a Common::List
Max Horn
2009-03-24
SCI: Changed some char* into Common::String
Max Horn
2009-03-24
SCI: C++ify menu code
Max Horn
2009-03-17
Renamed some defines:
Filippos Karapetis
2009-03-15
SCI: Rewrote the save/load code, see also patch #2687400.
Max Horn
2009-03-12
SCI: Moved savegame specific stuff from state.h to a new header savegame.h
Max Horn
2009-03-10
String fragments support
Lars Skovlund
2009-03-08
Use new Palette class to manager pixmap palettes.
Willem Jan Palenstijn
2009-03-08
SCI: Changed suffix list to be stored as a Common::List; also fixed spelling:...
Max Horn
2009-03-07
SCI: Reduced header interdependencies some more
Max Horn
2009-03-01
SCI: Renamed some sfx header files
Max Horn
2009-02-28
SCI: Renamed some kernel types and general cleanup
Jordi Vilalta Prat
2009-02-28
Add support for saving Common::String objects.
Willem Jan Palenstijn
2009-02-27
fix warnings and memleaks in savegame.cfsml
Willem Jan Palenstijn
2009-02-27
SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp f...
Max Horn