aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/state.h
AgeCommit message (Expand)Author
2009-06-24SCI: Partial support for dual-language games.Walter van Niftrik
2009-06-04SCI: Renamed EngineState::flags and version to _flags and _version (following...Max Horn
2009-06-04SCI: Added FIXME comment to not_register()Max Horn
2009-06-02Removed the gfxw_new_visual and gfxw_new_port wrappers, moved _kfuncTable ins...Filippos Karapetis
2009-06-02Removed some unused variables from the engine stateFilippos Karapetis
2009-06-01Split the kernel functions away from the vocabulary functions (WIP, saving/lo...Filippos Karapetis
2009-05-31Further objectification of the SCI vocabulary functions. Removed the "kernel_...Filippos Karapetis
2009-05-31More objectification of the Vocabulary functionsFilippos Karapetis
2009-05-30Started objectifying the vocabulary functions (WIP)Filippos Karapetis
2009-05-30- Moved 3 more commands to console.cpp: "draw_pic", "draw_rect" and "fill_scr...Filippos Karapetis
2009-05-30- Removed debug_mode from the engine stateFilippos Karapetis
2009-05-29SCI: Revised code for listing savegamesMax Horn
2009-05-29- Rewrote kSetCursor to be a bit simpler to understand, and got rid of GF_SCI...Filippos Karapetis
2009-05-28SCI: Fix potential dangling pointer more robustly,Willem Jan Palenstijn
2009-05-28SCI: Renamed sfx_state_t -> SfxState, preparing it to become a class eventuallyMax Horn
2009-05-26SCI: Turned the global 'static MessageState state' variable into a member of ...Max Horn
2009-05-21SCI: Removed the 'save_dir' gui hackMax Horn
2009-05-20removed trailing whitespacesMax Horn
2009-05-20SCI: Changed EngineState::opcodes to a Common::Array (maybe we shold just rem...Max Horn
2009-05-19SCI: got rid of EngineState::savegame_version; some cleanupMax Horn
2009-05-19SCI: Init the diff .#&$ EngineState::flags field in the constructor and when ...Max Horn
2009-05-18SCI: Got rid of EngineState::execution_stack_pos; overally, the resulting cod...Max Horn
2009-05-18SCI: Removed SCI_SIMPLE_SAID_CODE and the associated heavily bitrotted codeMax Horn
2009-05-18SCI: cleanupMax Horn
2009-05-15- Moved all the files out of /sci/scicore and into /sciFilippos Karapetis
2009-05-14- Replaced SCI_VERSION_FTU_LOFS_ABSOLUTE with the GF_SCI1_LOFSABSOLUTE game flagFilippos Karapetis
2009-05-14- Removed SCI_VERSION_FTU_NEW_GETTIMEFilippos Karapetis
2009-05-14Started using game-specific flags and removed/replaced some SCI version check...Filippos Karapetis
2009-05-14Removed the hack used to check for the existence of the CantBeHere() selectorFilippos Karapetis
2009-05-12SCI: Changed object / script local vars storage to use a Common::ArrayMax Horn
2009-05-11SCI: Simplified the Table class, by making it use an Common::Array internally...Max Horn
2009-05-11SCI: Reduced header depsMax Horn
2009-05-10SCI: Changed EngineState::pics to a Common::ArrayMax Horn
2009-05-10Moved the code which retrieves the current room number in a separate function...Filippos Karapetis
2009-04-28SCI: Renamed execution_stack -> _executionStack and turned it into a Common::...Max Horn
2009-04-27SCI: Turned classtable into a Common::Array<Class>Max Horn
2009-04-27SCI: Removed unused vars; doxygenified some comments; cleanupMax Horn
2009-04-27SCI: Renamed gfx_state_t -> GfxStateMax Horn
2009-04-24SCI: Renamed gfxw_widget_t and subtypes to GfxWidget etc.Max Horn
2009-04-24SCI: Started to C++ify the gfxw_widget_t codebaseMax Horn
2009-04-24SCI: Store parse_tree_branch_t in a Common::ArraayMax Horn
2009-04-22SCI: Changed kfunct_table to a Common::ArrayMax Horn
2009-04-22SCI: Changed knames (kernel function name table) to Common::StringListMax Horn
2009-03-24SCI: Rewrote vocabulary code to use a Common::HashMap<String,ResultWord>Max Horn
2009-03-24SCI: Turned synonyms list into a Common::ListMax Horn
2009-03-24SCI: Changed some char* into Common::StringMax Horn
2009-03-24SCI: C++ify menu codeMax Horn
2009-03-17Renamed some defines:Filippos Karapetis
2009-03-15SCI: Rewrote the save/load code, see also patch #2687400.Max Horn
2009-03-12SCI: Moved savegame specific stuff from state.h to a new header savegame.hMax Horn