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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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vm.cpp
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Author
2010-05-26
Formatting
Filippos Karapetis
2010-05-26
Added more info to the warning thrown when argc > 1 while modifying a variabl...
Filippos Karapetis
2010-05-26
After running some tests, it appears that modifying argc inside send_selector...
Filippos Karapetis
2010-05-26
Silence a warning inside send_selector(): argc > 0 means "write selector". Ad...
Filippos Karapetis
2010-05-26
More work on controlling access to members of the Object class:
Filippos Karapetis
2010-05-23
Remove the unused SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE flag
Filippos Karapetis
2010-05-23
Made shrink_execution_stack() a member of EngineState
Filippos Karapetis
2010-05-23
Cleaned up the game ID code:
Filippos Karapetis
2010-05-19
Removed the exportsAreWide variable from the segment manager and save games, ...
Filippos Karapetis
2010-05-19
Moved the breakpoint information inside the DebugState struct
Filippos Karapetis
2010-05-18
- Moved kernel_lookup_text inside the Kernel class
Filippos Karapetis
2010-05-18
- Moved determine_reg_type() and kernel_matches_signature() inside the Kernel...
Filippos Karapetis
2010-05-18
Moved breakpointWasHit inside the DebugState struct, thus resolving a FIXME
Filippos Karapetis
2010-05-18
Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointe...
Matthew Hoops
2010-05-04
Move DebugChannel related code to new header
Max Horn
2010-04-27
COMMON: Move DebugChannel stuff into a new DebugMan singleton
Max Horn
2010-03-10
Silenced some harmless cppcheck warnings about unreachable code after a return.
Torbjörn Andersson
2010-02-13
SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead
Max Horn
2010-02-13
SCI: Move GameFeatures from EngineState to SciEngine
Max Horn
2010-02-13
SCI: Get rid of EngineState::resMan
Max Horn
2010-02-13
SCI: Add global g_sci pointer to the active SciEngine instance
Max Horn
2010-02-12
SCI: Revert r47929 (bad idea, as we may run out of offsets). Instead, adapt S...
Walter van Niftrik
2010-02-07
SCI: Move bulk of op_callk code to new func callKernelFunc()
Max Horn
2010-02-07
SCI: cleanup; try to unify var names when reading PMachine instructions a bit
Max Horn
2010-02-07
SCI: Simplify yet another case of weird 'unsigned to signed' conversion
Max Horn
2010-02-07
SCI: Get rid of GET_OP_ macros
Max Horn
2010-02-07
SCI: Add function readPMachineInstruction()
Max Horn
2010-02-06
SCI: Run GC only when execution_stack_base is 0.
Walter van Niftrik
2010-02-03
Placed all the game feature detection code in a separate class
Filippos Karapetis
2010-02-03
SCI: Make add_exec_stack_entry & add_exec_stack_varselector static / private
Max Horn
2010-02-03
SCI: restoring param of run_vm is a bool, not an int
Max Horn
2010-02-03
SCI: Get rid of EngineState::stack_segment
Max Horn
2010-02-03
SCI: Rearrange members of class EngineState
Max Horn
2010-02-02
SCI: Use Common::List and Common::String to simplify breakpoint handling (unt...
Max Horn
2010-02-02
SCI: Move some code around (no code changes)
Max Horn
2010-01-31
Removed an unused parameter from _game_run()
Filippos Karapetis
2010-01-30
Fixed loading of saved games
Filippos Karapetis
2010-01-30
SCI: Don't mess with save_slot just to be able to decide whether we already h...
Max Horn
2010-01-30
SCI: Correct comments which talked about 'loading from GMM' when they really ...
Max Horn
2010-01-30
SCI: Mark scriptState as one of the many evil global vars in the SCI engine
Max Horn
2010-01-30
SCI: Remove extra '\n's in debugC messages
Willem Jan Palenstijn
2010-01-30
Fix warning
Willem Jan Palenstijn
2010-01-30
Silenced a very annoying warning
Filippos Karapetis
2010-01-30
SCI: Apply fix from r47683 to u> and u<= as well. Fixes Longbow.
Walter van Niftrik
2010-01-29
SCI: Partly revert r47597, as it is superseded by r47683.
Walter van Niftrik
2010-01-29
Document my last change
Lars Skovlund
2010-01-29
SCI: uge? and ult? opcodes now work correctly when comparing pointers with 1000.
Lars Skovlund
2010-01-29
SCI: Reduce header interdependencies a bit
Max Horn
2010-01-29
SCI: Added OnStartup debug flag to start the debugger at the start of the game.
Walter van Niftrik
2010-01-28
SCI: Add debug opcodes
Walter van Niftrik
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