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path: root/engines/sci/engine/workarounds.cpp
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2017-04-23SCI32: Add workarounds for LSL7Colin Snover
2017-04-23SCI32: Add Lighthouse workaroundColin Snover
2017-04-23SCI32: Add workarounds for RAMAColin Snover
2017-04-23SCI32: Add workarounds for LighthouseColin Snover
2017-04-22SCI32: Add workarounds & patches for QFG4Colin Snover
2017-04-22SCI32: Add workaround for SQ6 invalid read after a failed save game restoreColin Snover
2017-03-30SCI: Stop getCurrentCallOrigin from mutating stack framesColin Snover
This fixes incorrect backtraces after a workaround failure or other call to getCurrentCallOrigin when one or more stack frames are calls to local procedures.
2017-03-30SCI32: Add workaround for uninitialised read in TorinColin Snover
2017-03-30SCI32: Add workaround for uninitialised read in GK1Colin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2017-02-26SCI: Clean up kRandom + allow 0 parameters via signaturesMartin Kiewitz
Also added in depth comments about the currently known variations Returning the RNG seed is now implemented (although it seems no games actually use this functionality, it seems to be just script bugs). Also remove Torin kRandom workarounds.
2017-01-16SCI32: Add workarounds for MGDXColin Snover
2017-01-16SCI32: Add workaround for Hoyle5Colin Snover
2017-01-16SCI32: Add workarounds for KQ7 2.00bColin Snover
2017-01-12SCI32: Add workarounds, transitions, fixes for PQ4CDColin Snover
2017-01-11SCI32: Add workarounds for PQ:SWATColin Snover
2017-01-11SCI32: Add a workaround for the demo version of LSL7Filippos Karapetis
2017-01-09SCI32: Fix Torin demo crashColin Snover
2017-01-09SCI32: Fix SQ6 demo crashColin Snover
2017-01-09SCI32: Fix crashes and bad cel positioning in GK2 demoColin Snover
2017-01-09SCI32: Generalise uninitialised read workarounds for RAMAColin Snover
2017-01-09SCI32: Remove SCI3 workarounds hackColin Snover
2017-01-01SCI: Fix PQ2 crash reading second page of files in jailColin Snover
This fixes the crash in PQ2 1.002.011. There is another workaround for the same problem from ticket Trac#5223, but it uses a different method name that does not match in this version of PQ2. Fixes Trac#9670.
2016-12-19SCI32: Generalize Phant1 kArraySetElements workaroundColin Snover
This bug exists in a system script that is called from many, many rooms, so it is simpler to just make the workaround apply to all rooms.
2016-12-18SCI32: Simplify workaround commentColin Snover
It is not necessary to explain what is happening, just how to reproduce it.
2016-12-18SCI32: Add workaround for bad kArraySetElements call at end of Phant1Colin Snover
2016-12-12SCI32: Add workaround for hearts game in Hoyle5Colin Snover
2016-12-11SCI32: Add workarounds for Hoyle5 Crazy EightsColin Snover
2016-12-11SCI32: Add workaround for Hoyle5 startup call to kPlatformColin Snover
Fixes Trac#9665.
2016-12-11SCI32: Add a workaround for kDoSoundPlay for KQ7 demoOmer Mor
2016-11-10SCI32: Fix incomplete workaround commentColin Snover
2016-11-10SCI32: Fix GK1 crash when erasing letters in St Louis CemeteryColin Snover
Fixes Trac#9642.
2016-11-02SCI32: Automate kNumCels workaroundColin Snover
2016-10-16SCI32: Fix crash when clicking around the arterial blockage in SQ6Colin Snover
Thanks @hpvb for the report. Fixes Trac#9615. Closes #850.
2016-10-16SCI32: Fix workaround commentColin Snover
2016-10-15SCI32: Fix crash clicking quit button during LSL6hires creditsColin Snover
2016-10-15SCI32: Fix crash in LSL6hires endingColin Snover
Fixes Trac#9613.
2016-10-12SCI: Add modified workaround for Simbani bridge room for GOGWillem Jan Palenstijn
The GOG version comes with a fan patch that uses rm470::name to store a timer to rate-limit rm470::doit. This breaks the workaround detection since that uses the name field.
2016-10-05SCI32: Fix uninitialized read when starting a new game in LSL6hiresColin Snover
2016-10-01SCI32: Fix crash when trying to interrogate bartender in GK1Colin Snover
2016-09-29SCI32: Add workaround for kNumCelsColin Snover
This workaround may be able to be vastly simplified in the future since, so far, simply returning the number of cels in loop 0 is enough to make all the scripts with this bug work as expected.
2016-09-29SCI32: Fix SQ6 crash using the special button in Stooge Fighter 3Colin Snover
2016-09-29SCI32: Improve MGDX supportColin Snover
Audio directory switching is temporarily disabled because it causes use-after-free in the resource manager.
2016-09-29SCI32: Fix kFileIOOpen signatureColin Snover
The mode argument is required in SCI32 too; Torin just had a script bug.
2016-09-29SCI32: Rewrite kArray & kStringColin Snover
This change invalidates earlier SCI32 save games, which separated arrays and strings in an incompatible manner. Old save games contain invalid references to a string segment which no longer exists, and contain incompatible array structures that lack critical type information.
2016-09-29SCI: Generalize code for getting information on the current callColin Snover
2016-08-25SCI32: Add a workaround when starting a new game in PhantasmagoriaFilippos Karapetis
This workaround is needed when starting a new game from a chapter after the first one
2016-08-24SCI32: Add workarounds for a bug in Torin, in an animation of LycentiaFilippos Karapetis
2016-08-23SCI32: Add a workaround for an uninitialized variable in TorinFilippos Karapetis
2016-08-22SCI32: Add a workaround for kDoSoundPlay for GK1 MacFilippos Karapetis