Age | Commit message (Expand) | Author |
2010-04-15 | SCI: split menu/item strings when displaying instead of when initializing - m... | Martin Kiewitz |
2010-04-04 | SCI: check before writing 0 in SegManager::strncpy, fixes jones/cd crash | Martin Kiewitz |
2010-04-04 | SCI: put an ending NUL in strncpy, fixes castle of brain scrolling problem - ... | Martin Kiewitz |
2010-03-22 | Patch #2973290: Semicolon cleanup | Max Horn |
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn |
2010-03-18 | COMMON: Move typedef StringList from str.h to new header str-array.h | Max Horn |
2010-03-10 | Fix warning | Max Horn |
2010-03-10 | Silenced some harmless cppcheck warnings about unreachable code after a return. | Torbjörn Andersson |
2010-03-08 | SCI: Make EngineState parameter to INV_SEL explicit | Max Horn |
2010-03-08 | SCI: Made some stuff static | Max Horn |
2010-02-23 | SCI: Turn kernel_sleep() into SciEvent::sleep() | Max Horn |
2010-02-23 | SCI: Move SciGui::wait to EngineState::wait | Max Horn |
2010-02-23 | SCI: Stop storing EngineState in SciGui32 | Max Horn |
2010-02-21 | Added comments on the SCI0-SCI1.1 kernel function table differences | Filippos Karapetis |
2010-02-20 | Removed dead code | Filippos Karapetis |
2010-02-17 | SCI: Reduce header interdependencies | Max Horn |
2010-02-17 | SCI: Cleanup resource.h | Max Horn |
2010-02-17 | SCI: Remove hack in convertSierraGameId which caused a memory leak | Max Horn |
2010-02-15 | SCI32 reorders the REF* subops in kMessage; fixes GK1 conversations. | Matthew Hoops |
2010-02-15 | SCI: No need to set _executionStackPosChanged in kDisposeScript, as the callk... | Max Horn |
2010-02-15 | SCI: Remove sound/audio.h include from engine/state.h | Max Horn |
2010-02-14 | Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a sta... | Filippos Karapetis |
2010-02-13 | SCI: Move language related code from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Fix compiling with USE_OLD_MUSIC_FUNCTIONS enabled | Max Horn |
2010-02-13 | SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead | Max Horn |
2010-02-13 | SCI: Move GameFeatures from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Get rid of EngineState::resMan | Max Horn |
2010-02-13 | SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine | Max Horn |
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn |
2010-02-13 | SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::... | Max Horn |
2010-02-12 | SCI: Revert r47929 (bad idea, as we may run out of offsets). Instead, adapt S... | Walter van Niftrik |
2010-02-08 | Search through arrays for outgoing references to fix possible garbage collect... | Matthew Hoops |
2010-02-07 | SCI: Move bulk of op_callk code to new func callKernelFunc() | Max Horn |
2010-02-07 | SCI: cleanup; try to unify var names when reading PMachine instructions a bit | Max Horn |
2010-02-07 | SCI: Simplify yet another case of weird 'unsigned to signed' conversion | Max Horn |
2010-02-07 | Update comments in autoDetectSci21KernelType() explaining what we're checking... | Matthew Hoops |
2010-02-07 | SCI: Fix VM crash when NULL_REG is passed to AvoidPath (SCI32). | Walter van Niftrik |
2010-02-07 | SCI: Some cleanup | Max Horn |
2010-02-07 | Split GameFeatures::autoDetectFeature into several methods, one for each feature | Max Horn |
2010-02-07 | SCI: Add GameFeatures::getDetectionAddr auxillary method | Max Horn |
2010-02-07 | SCI: Refactor GameFeatures::autoDetectFeature | Max Horn |
2010-02-07 | SCI: Switch GameFeatures::autoDetectFeature to using readPMachineInstruction | Max Horn |
2010-02-07 | SCI: Convert disassemble to use readPMachineInstruction. | Max Horn |
2010-02-07 | SCI: Get rid of GET_OP_ macros | Max Horn |
2010-02-07 | SCI: Add function readPMachineInstruction() | Max Horn |
2010-02-07 | SCI: added dummy assertpalette to GfxPalette, setting destination palette imm... | Martin Kiewitz |
2010-02-07 | With the new detection for setCursor, the game object and game ID are no long... | Filippos Karapetis |
2010-02-07 | SCI1 Mac games can call kGetFarText with a NULL destination, so we need to al... | Matthew Hoops |
2010-02-07 | Oops, correct a comment. | Matthew Hoops |
2010-02-07 | Rewrite detectSetCursorType() so that it works for KQ5 Mac in addition to KQ5... | Matthew Hoops |