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AgeCommit message (Expand)Author
2016-11-04SCI32: Implement kPlayVMDIgnorePalettesColin Snover
2016-11-04SCI32: Stop digital audio when VMDs open in some SCI2.1 gamesColin Snover
2016-11-04SCI32: Allow format strings with missing argumentsColin Snover
2016-11-04SCI32: Treat %d as unsigned in kStringColin Snover
2016-11-02SCI32: Fix missing digital audio playback on save game restoreColin Snover
2016-11-02SCI32: Automate kNumCels workaroundColin Snover
2016-10-27SCI32: Read byte/string array values as signed in SCI2.1early-Colin Snover
2016-10-27SCI32: Fix typosColin Snover
2016-10-27SCI32: Fix LSL6hires script bugColin Snover
2016-10-26SCI: Rename hexDigitToInt to indicate it's intentionally brokenWillem Jan Palenstijn
2016-10-25SCI: Implement SSCI bug in hexadecimal escape sequencesColin Snover
2016-10-20SCI32: Fix wrong value passed to updateInfoFlagViewVisibleColin Snover
2016-10-20SCI32: Split out detection of features that cross SSCI versionsColin Snover
2016-10-20SCI32: Fix zero-offset exportsColin Snover
2016-10-16SCI32: Fix crash when clicking around the arterial blockage in SQ6Colin Snover
2016-10-16SCI32: Fix workaround commentColin Snover
2016-10-15SCI32: Fix crash clicking quit button during LSL6hires creditsColin Snover
2016-10-15SCI32: Fix crash in LSL6hires endingColin Snover
2016-10-15SCI32: Fix kPalVary(SetVary) in SCI2.1early gamesColin Snover
2016-10-14SCI: Ensure export breakpoints always trigger on export callsColin Snover
2016-10-14SCI32: Fix slow transitions in SQ6Colin Snover
2016-10-14SCI: Make -propDict- unique for each classWillem Jan Palenstijn
2016-10-12SCI: Add modified workaround for Simbani bridge room for GOGWillem Jan Palenstijn
2016-10-11SCI32: Fix garbage collection of objects stored in IntArraysColin Snover
2016-10-09SCI: Fix memory leakColin Snover
2016-10-09SCI32: Clarify some identifiersColin Snover
2016-10-09SCI32: Change storage type of int16 arrays to hold reg_ts insteadColin Snover
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-10-08SCI: Release SCI music mutex earlier in reconstructPlayListWillem Jan Palenstijn
2016-10-05SCI32: Fix uninitialized read when starting a new game in LSL6hiresColin Snover
2016-10-05SCI32: Fix deleting save games in native save/load dialogueColin Snover
2016-10-05SCI32: Fix version file read failure in LSL6hiresColin Snover
2016-10-01SCI32: Fix crash when trying to interrogate bartender in GK1Colin Snover
2016-10-01SCI32: Stub kGraphColin Snover
2016-10-01SCI32: Use selector lookup in Torin script patch instead of magic numbersColin Snover
2016-10-01SCI32: Fix signature of kString(ArraySetElements) to allow 0 argsColin Snover
2016-10-01SCI32: Fix interrogation screen crash in GK1Colin Snover
2016-09-30SCI32: Sync subtitle text speed with ScummVM GUIColin Snover
2016-09-30SCI: Bump save game number to fix save game compatibilityColin Snover
2016-09-30SCI32: Give savegame-only methods internal linkageColin Snover
2016-09-30SCI32: Reset saved parts of GfxPalette32 when loading save gamesColin Snover
2016-09-30SCI32: Fix some buildbot compiler warningsColin Snover
2016-09-30SCI32: Fix buildWillem Jan Palenstijn
2016-09-29SCI32: Clean up and document GfxPalette32Colin Snover
2016-09-29SCI: Deduplicate call origin formattingColin Snover
2016-09-29SCI: Add prefix to global variable constantsColin Snover
2016-09-29SCI32: Fix kArray signatureColin Snover
2016-09-29SCI32: Fix whitespaceColin Snover
2016-09-29SCI32: Add workaround for kNumCelsColin Snover
2016-09-29SCI32: Fix SQ6 crash using the special button in Stooge Fighter 3Colin Snover