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AgeCommit message (Expand)Author
2016-12-18SCI32: Simplify workaround commentColin Snover
2016-12-18SCI32: Add workaround for bad kArraySetElements call at end of Phant1Colin Snover
2016-12-18SCI32: Fix overwriting of file content when opened in append modeColin Snover
2016-12-17SCI32: Improve SciBitmap segment table debugging outputColin Snover
2016-12-12SCI32: Adjust transition timingsColin Snover
2016-12-12SCI32: Add workaround for hearts game in Hoyle5Colin Snover
2016-12-12SCI: Ensure bytecode/BWT for "file" op is also printedColin Snover
2016-12-11SCI32: Add workarounds for Hoyle5 Crazy EightsColin Snover
2016-12-11SCI32: Implement List sortColin Snover
2016-12-11SCI32: Add workaround for Hoyle5 startup call to kPlatformColin Snover
2016-12-11SCI32: Add a workaround for kDoSoundPlay for KQ7 demoOmer Mor
2016-12-03SCI: Remove unnecessary duplicate shadowing variableColin Snover
2016-12-03SCI: Remove unnecessary lock in SegManagerColin Snover
2016-12-03SCI: Deduplicate text-reading code in kGetFarTextColin Snover
2016-12-03SCI: Clean up some commentsColin Snover
2016-12-03SCI32: Fix LSL6hires text speed sliderColin Snover
2016-11-20SCI32: Add recursion code to kListFirstTrue and kListAllTrueColin Snover
2016-11-20SCI: Improve disassembly outputColin Snover
2016-11-20SCI: Add code-address breakpoints to debuggerColin Snover
2016-11-19SCI32: Add script patch for Shivers room 35170Colin Snover
2016-11-19SCI: Warn more loudly about uninitialised parameter readsColin Snover
2016-11-19SCI32: Add missing updateInfoFlagViewVisible callWillem Jan Palenstijn
2016-11-10SCI32: Fix incomplete workaround commentColin Snover
2016-11-10SCI32: Fix GK1 crash when erasing letters in St Louis CemeteryColin Snover
2016-11-04SCI32: Implement kPlayVMDIgnorePalettesColin Snover
2016-11-04SCI32: Stop digital audio when VMDs open in some SCI2.1 gamesColin Snover
2016-11-04SCI32: Allow format strings with missing argumentsColin Snover
2016-11-04SCI32: Treat %d as unsigned in kStringColin Snover
2016-11-02SCI32: Fix missing digital audio playback on save game restoreColin Snover
2016-11-02SCI32: Automate kNumCels workaroundColin Snover
2016-10-27SCI32: Read byte/string array values as signed in SCI2.1early-Colin Snover
2016-10-27SCI32: Fix typosColin Snover
2016-10-27SCI32: Fix LSL6hires script bugColin Snover
2016-10-26SCI: Rename hexDigitToInt to indicate it's intentionally brokenWillem Jan Palenstijn
2016-10-25SCI: Implement SSCI bug in hexadecimal escape sequencesColin Snover
2016-10-20SCI32: Fix wrong value passed to updateInfoFlagViewVisibleColin Snover
2016-10-20SCI32: Split out detection of features that cross SSCI versionsColin Snover
2016-10-20SCI32: Fix zero-offset exportsColin Snover
2016-10-16SCI32: Fix crash when clicking around the arterial blockage in SQ6Colin Snover
2016-10-16SCI32: Fix workaround commentColin Snover
2016-10-15SCI32: Fix crash clicking quit button during LSL6hires creditsColin Snover
2016-10-15SCI32: Fix crash in LSL6hires endingColin Snover
2016-10-15SCI32: Fix kPalVary(SetVary) in SCI2.1early gamesColin Snover
2016-10-14SCI: Ensure export breakpoints always trigger on export callsColin Snover
2016-10-14SCI32: Fix slow transitions in SQ6Colin Snover
2016-10-14SCI: Make -propDict- unique for each classWillem Jan Palenstijn
2016-10-12SCI: Add modified workaround for Simbani bridge room for GOGWillem Jan Palenstijn
2016-10-11SCI32: Fix garbage collection of objects stored in IntArraysColin Snover
2016-10-09SCI: Fix memory leakColin Snover
2016-10-09SCI32: Clarify some identifiersColin Snover