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2009-03-10String fragments supportLars Skovlund
WIP: No regressions in this part, I hope svn-id: r39297
2009-03-10SCI: Renamed SongIteratorMessage -> SongIterator::Message; cleanupMax Horn
svn-id: r39289
2009-03-09SCI: result_word_t -> ResultWord; switched to Common::List for storing lists ↵Max Horn
of ResultWords svn-id: r39278
2009-03-09Fix uninitialized color meta-values.Willem Jan Palenstijn
This fixes holes in text boxes in Iceman, among other things. svn-id: r39274
2009-03-09SCI: Rewrote handling of song wakeup times & (iterator) delays, to avoid ↵Max Horn
rounding issues between ticks (1/60s) and milliseconds; also fixed a bug (coming from Glutton ;) where delays measured in millisecs were treated as ticks instead. Thanks to Walter for the precursor of this patch svn-id: r39263
2009-03-08Use new Palette class to manager pixmap palettes.Willem Jan Palenstijn
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242
2009-03-08SCI: Changed suffix list to be stored as a Common::List; also fixed ↵Max Horn
spelling: suffices -> suffixes svn-id: r39214
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-07SCI: Reduced header interdependencies some moreMax Horn
svn-id: r39202
2009-03-07Updated savegame.cfsmlFilippos Karapetis
svn-id: r39198
2009-03-07Replaced getInt16, getUInt16 and putInt16Filippos Karapetis
svn-id: r39189
2009-03-07SCI: More cleanup in the song iterator codebaseMax Horn
svn-id: r39177
2009-03-06SCI: Reduce SFX header dependenciesMax Horn
svn-id: r39159
2009-03-06SCI: Continued C++ification of SongIterator codeMax Horn
svn-id: r39158
2009-03-06SCI: C++ifyed SongIterator and its subclassesMax Horn
svn-id: r39152
2009-03-06SCI: Some cleanup to the SongIteratorMessage codeMax Horn
svn-id: r39151
2009-03-06SCI: Converted SongIterator::get_pcm_feed into a virtual methodMax Horn
svn-id: r39150
2009-03-06SCI: Renamed lots of classes related to song iterators; allocate song ↵Max Horn
iterators via new/delete instead of malloc/free svn-id: r39148
2009-03-04SCI: Replaced sfx_iterator_make_feed and associated code by ↵Max Horn
Audio::makeLinearInputStream svn-id: r39115
2009-03-04SCI: Moved script.cpp from scicore/ to engine/ (because its header file is ↵Max Horn
there, and it seems its funcs are only called from stuff in engine/) svn-id: r39108
2009-03-04SCI: Reduce header interdepsMax Horn
svn-id: r39107
2009-03-04SCI: cleanupMax Horn
svn-id: r39106
2009-03-03SCI1: Improved color mapping when drawing line/box/text. Text with ↵Greg Frieger
transparent background now displays correctly. svn-id: r39089
2009-03-01Partial revert of "Fix handling of parentheses in said specs" (20080705)Willem Jan Palenstijn
This fixes, among other things, "get up" followed by "get shirt" at the start of Iceman. svn-id: r39060
2009-03-01SCI: Forgot to commit a couple files after renaming sfx headersMax Horn
svn-id: r39010
2009-03-01SCI: Renamed some sfx header filesMax Horn
svn-id: r39006
2009-03-01Fixed windows and text drawing problem in SCI1Greg Frieger
svn-id: r39000
2009-03-01SCI: Start converting MessageState into a classJordi Vilalta Prat
svn-id: r38989
2009-02-28SCI: Use the ResourceType enum instead of integers where it makes senseJordi Vilalta Prat
svn-id: r38988
2009-02-28SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var ↵Max Horn
shadowing warnings; some other tweaks svn-id: r38984
2009-02-28strip trailing newline in SCI debuggerWillem Jan Palenstijn
svn-id: r38983
2009-02-28resource_t struct replaced with stub Resource class for future objectifying. ↵Greg Frieger
Also the crash when exiting SCI1 games was fixed svn-id: r38982
2009-02-28Turned ResourceManager into a class, along with all related functionsGreg Frieger
svn-id: r38978
2009-02-28clean up some warningsAndre Heider
svn-id: r38965
2009-02-28SCI: Renamed some kernel types and general cleanupJordi Vilalta Prat
svn-id: r38961
2009-02-28Add support for saving Common::String objects.Willem Jan Palenstijn
Use it to simplify SavegameMetadata handling. svn-id: r38959
2009-02-28Make CFSML writers take const argumentsWillem Jan Palenstijn
svn-id: r38952
2009-02-27Fix reading corrupted saves.Willem Jan Palenstijn
svn-id: r38934
2009-02-27fix warnings and memleaks in savegame.cfsmlWillem Jan Palenstijn
svn-id: r38933
2009-02-27sync savegame.cfsml with include/ dir changesWillem Jan Palenstijn
svn-id: r38932
2009-02-27Fix code formattingEugene Sandulenko
svn-id: r38930
2009-02-27SCI: Remove empty include/ dirMax Horn
svn-id: r38922
2009-02-27SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp ↵Max Horn
file with the EngineState constructor svn-id: r38921
2009-02-27SCI: Moved almost all files from include/ to other dirs; only ↵Max Horn
include/engine.h remains svn-id: r38920
2009-02-27SCI: Commited file handling revamp, work in progressMax Horn
svn-id: r38919
2009-02-26Reset successor variable after use.Willem Jan Palenstijn
This fixes a crash in SQ3 after reloading followed by restarting. svn-id: r38918
2009-02-26- Removed engine/sys_strings.*Filippos Karapetis
- Renamed sys_string_t -> SystemString, sys_strings_t -> SystemStrings svn-id: r38916
2009-02-26start out with an empty array of file handles, so the Enginestates matches ↵Andre Heider
between startup and restart. really check its size before accessing it (fixes LSL3 restart) svn-id: r38915
2009-02-26reinit sfx in game_init() when it got deinitialized in game_exit(), this ↵Andre Heider
unmutes the game after a restart. shutdown sfx in game_exit() only if there is no EngineState successor (restored game) since gamestate_restore() already reinitialized it. svn-id: r38912
2009-02-26SCI: Some nitpick FIXMEs on incorrect opcode number comments ;)Max Horn
svn-id: r38906