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AgeCommit message (Expand)Author
2009-10-25Moved the cel count calculation to the new graphics codeFilippos Karapetis
2009-10-25- Removed graphics options code from the old GUI. Almost all of them are not ...Filippos Karapetis
2009-10-25SCI: kGameIsRestarting - another change, setting back delay back to 30msecs, ...Martin Kiewitz
2009-10-25SCI: kGameIsRestarting - changing speed throttler to 10 msecs, lsl5 is still ...Martin Kiewitz
2009-10-25SCI: kAddToPic - removing support for argc==0 case, if this really gets used ...Martin Kiewitz
2009-10-25Add support for CD Audio in Jones in the Fast Lane CD and KQ6 CD.Matthew Hoops
2009-10-25CleanupFilippos Karapetis
2009-10-23SCI: kAddToPic - abort when list is null reference (fixes qfg1 saved game loa...Martin Kiewitz
2009-10-23Reset the graphics input after reconstructing game scripts. This fixes savega...Filippos Karapetis
2009-10-23SCI: speed throttler moved to kGameIsRestarting for all games. Also made the ...Martin Kiewitz
2009-10-22SCI: kGameIsRestarting - implemented speed throttler in here for sci0/sci01 g...Martin Kiewitz
2009-10-22SCI: kAnimate disable throttler for SCI0 and SCI01 games cause of issues in a...Martin Kiewitz
2009-10-22CleanupFilippos Karapetis
2009-10-22Fixed a crash when selecting menu itemsFilippos Karapetis
2009-10-22Applied a modified version of patch #2881486 - "Add volume changing to SCI"Filippos Karapetis
2009-10-22CleanupFilippos Karapetis
2009-10-22Moved the view loop counting code in the new GUIFilippos Karapetis
2009-10-21Removed the accidental inclusion of deprecated code for LSL5 - this has been ...Filippos Karapetis
2009-10-21- Removed kShow() and the related code it uses - it's a debugging function, a...Filippos Karapetis
2009-10-21Fixed self-intersecting pathfinding polygons in SQ1, room 66. This addresses ...Filippos Karapetis
2009-10-21SCI: Fix warning, and reformat a multi-line commentMax Horn
2009-10-21Fixed the bug where ego would not walk properly after he's swapped in LSL5 (f...Filippos Karapetis
2009-10-20SCI: kPalVary - pauseMartin Kiewitz
2009-10-20SCI: kPalVary basicMartin Kiewitz
2009-10-20SCI: Fix for _vocab_free_empty_rule_listMax Horn
2009-10-20SCI/newgui: Changed kPalette(animate) and implemented setFlags/unsetFlagsMartin Kiewitz
2009-10-20SCI: Fix _vocab_add_rule by re-adding the 'if' statement I accidentally remov...Max Horn
2009-10-20SCI/newgui: kPalette/animate - accidentally changed speed to uint16 in prev. ...Martin Kiewitz
2009-10-20SCI/newgui: kPalette cleanup, preparing for sq5 paletteAnimate supportMartin Kiewitz
2009-10-20Changed kAvoidPath() to always avoid screen edges, after talking with walterv...Filippos Karapetis
2009-10-20SCI: Fix for _vocab_add_rule (term was not being inited)Max Horn
2009-10-20SCI: Fix warning about double being silently converted to intMax Horn
2009-10-20- Fixed the pathfinding issue for LSL5 room 640, where Patti walks off-screen...Filippos Karapetis
2009-10-19SCI: Oopify ParseRule/ParseRuleList stuff a bit moreMax Horn
2009-10-19SCI: Cleanup the grammar/vocab code: Move defs from vocabulary.h to grammar.c...Max Horn
2009-10-19SCI: kRandom behaviour fixed, fixes lsl5 patty random door codeMartin Kiewitz
2009-10-19Changed mapPointer() to accept a Common::Rect, thus removing the reference to...Filippos Karapetis
2009-10-18SCI: kDrawCel priority is signedMartin Kiewitz
2009-10-18SCI: kDoSound typo fixedMartin Kiewitz
2009-10-18SCI: kDoSound doesnt reset nodePtr on fade anymore, fixes lsl5 endless music ...Martin Kiewitz
2009-10-18SCI: Rename game_obj to _gameObjMax Horn
2009-10-18SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicitMax Horn
2009-10-18Move the SeqDecoder to the Sci namespace, it makes more sense than Graphics b...Matthew Hoops
2009-10-18SCI: cleanup text alignmentMartin Kiewitz
2009-10-18SCI: AvoidPath: skip polygons without verticesWalter van Niftrik
2009-10-18Removed unused references to operations.hFilippos Karapetis
2009-10-18Re-enabled the speed throttler for SCI1.1 games again, as disabling it makes ...Filippos Karapetis
2009-10-18Added a sanity check in kStrAt()Filippos Karapetis
2009-10-18Limited the speed throttler in kAnimate to work on SCI0-SCI1. SCI1.1 games se...Filippos Karapetis
2009-10-17SCI: kStrAt added fixme commentMartin Kiewitz