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AgeCommit message (Expand)Author
2016-10-14SCI32: Fix slow transitions in SQ6Colin Snover
2016-10-14SCI: Make -propDict- unique for each classWillem Jan Palenstijn
2016-10-12SCI: Add modified workaround for Simbani bridge room for GOGWillem Jan Palenstijn
2016-10-11SCI32: Fix garbage collection of objects stored in IntArraysColin Snover
2016-10-09SCI: Fix memory leakColin Snover
2016-10-09SCI32: Clarify some identifiersColin Snover
2016-10-09SCI32: Change storage type of int16 arrays to hold reg_ts insteadColin Snover
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-10-08SCI: Release SCI music mutex earlier in reconstructPlayListWillem Jan Palenstijn
2016-10-05SCI32: Fix uninitialized read when starting a new game in LSL6hiresColin Snover
2016-10-05SCI32: Fix deleting save games in native save/load dialogueColin Snover
2016-10-05SCI32: Fix version file read failure in LSL6hiresColin Snover
2016-10-01SCI32: Fix crash when trying to interrogate bartender in GK1Colin Snover
2016-10-01SCI32: Stub kGraphColin Snover
2016-10-01SCI32: Use selector lookup in Torin script patch instead of magic numbersColin Snover
2016-10-01SCI32: Fix signature of kString(ArraySetElements) to allow 0 argsColin Snover
2016-10-01SCI32: Fix interrogation screen crash in GK1Colin Snover
2016-09-30SCI32: Sync subtitle text speed with ScummVM GUIColin Snover
2016-09-30SCI: Bump save game number to fix save game compatibilityColin Snover
2016-09-30SCI32: Give savegame-only methods internal linkageColin Snover
2016-09-30SCI32: Reset saved parts of GfxPalette32 when loading save gamesColin Snover
2016-09-30SCI32: Fix some buildbot compiler warningsColin Snover
2016-09-30SCI32: Fix buildWillem Jan Palenstijn
2016-09-29SCI32: Clean up and document GfxPalette32Colin Snover
2016-09-29SCI: Deduplicate call origin formattingColin Snover
2016-09-29SCI: Add prefix to global variable constantsColin Snover
2016-09-29SCI32: Fix kArray signatureColin Snover
2016-09-29SCI32: Fix whitespaceColin Snover
2016-09-29SCI32: Add workaround for kNumCelsColin Snover
2016-09-29SCI32: Fix SQ6 crash using the special button in Stooge Fighter 3Colin Snover
2016-09-29SCI32: Ease debugging of wrong array typesColin Snover
2016-09-29SCI32: Fix SQ6 crash in Holocabana control panelColin Snover
2016-09-29SCI32: Implement kBitmapCreateFromView and kBitmapGetInfoColin Snover
2016-09-29SCI32: Fix Torin inventory crash caused by wrong array typeColin Snover
2016-09-29SCI32: Disable "change directory" button in native save/load dialogueColin Snover
2016-09-29SCI32: Fix compilation warningsColin Snover
2016-09-29SCI32: Fix warnings and incompatible save games when built without SCI32Colin Snover
2016-09-29SCI: Rename "until" to "thru" in kernel call signaturesColin Snover
2016-09-29SCI32: Put brackets around rest parametersColin Snover
2016-09-29SCI32: Add mark for KQ7 in script patchesColin Snover
2016-09-29SCI32: Emulate MGDX ego view metadataColin Snover
2016-09-29SCI32: Fix deleting save games in KQ7Colin Snover
2016-09-29SCI32: Fix multiple bugs in kSaveColin Snover
2016-09-29SCI32: Emulate Shivers 1 game score metadataColin Snover
2016-09-29SCI32: Increase allowed number of save games in native save/loadColin Snover
2016-09-29SCI32: Improve MGDX supportColin Snover
2016-09-29SCI32: Fix read overflow when there are no save gamesColin Snover
2016-09-29SCI32: Add handling for save cataloguesColin Snover
2016-09-29SCI32: Implement ScummVM save/loadColin Snover
2016-09-29SCI: Replace magic numbers for globals with named constantsColin Snover