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2010-09-08SCI: ability to change r_acc within DrawControlMartin Kiewitz
preparation for returning rect array on |r| textcodes svn-id: r52642
2010-09-08SCI: adding save description, if none was enteredMartin Kiewitz
fixes bug #3061964 svn-id: r52637
2010-09-06SCI: fix warning (and actual error)Martin Kiewitz
svn-id: r52591
2010-09-06SCI: add patch for cannister lockup pharkas/cdMartin Kiewitz
scripts disable icon 7+8 when entering the room. When taking the cannister they will disable all remaining icons, resulting in the disable-code running endlessly, also happend in sierra sci - fixes bug #3046367 svn-id: r52587
2010-09-06SCI: Fixed an off-by one access error in the static selectors of some gamesFilippos Karapetis
svn-id: r52586
2010-09-06SCI: fixing codeMartin Kiewitz
thx to tortoisegit and broken conflict managment svn-id: r52585
2010-09-06SCI: fix regression of r52565Martin Kiewitz
remove class bit when marking as clone svn-id: r52584
2010-09-06SCI: Clear class bit when cloning objects.Lars Skovlund
This fixes a regression affecting many SCI32 games and possibly other games, looping or recursing endlessly. svn-id: r52583
2010-09-05Partial fix for bug #3059871 - "SCI Fanmade - Ocean Battle: Crash while playing"Filippos Karapetis
The fix is partial, as the game will crash when losing and attempting to restart (for a different reason - there's an issue when uninstantiating a script) svn-id: r52581
2010-09-05SCI: adding patch for script bug in pharkas/cdMartin Kiewitz
patches out bad code that would dispose score sound immediately, "score" sound plays now for pharkas/cd - finally fixes bug #3037161 svn-id: r52570
2010-09-05SCI: kClone cleanupMartin Kiewitz
and fixing possible crash & typo svn-id: r52565
2010-09-05SCI: adjusting comment on kClone changeMartin Kiewitz
svn-id: r52563
2010-09-05SCI: merging -info- stuff in Clone/DisposeCloneMartin Kiewitz
svn-id: r52562
2010-09-05SCI: Fix bugs #3035650 and #3039566, crash in PEPPER demo and LAURABOW2.Johannes Schickel
The actual names for the bug reports are: #3035650 "PEPPER non-interactive demo: Crash" #3039566 "LAURABOW2: Crash during introduction" Those crashes were caused by an invalid memory dereference in kClone. This in turn was happening, because the parent object pointer might have been invalidated in cases where the parent object is also a clone. svn-id: r52561
2010-09-05SCI: reuse kGetAngle from kDoAvoiderMartin Kiewitz
svn-id: r52560
2010-09-05SCI: initialize members of the Object class when it's constructedFilippos Karapetis
svn-id: r52544
2010-09-05SCI: Changed consecutive ifs to a switchFilippos Karapetis
A table would be better, but the switch will do for now svn-id: r52543
2010-09-05SCI: Fix for alignment exception issue, reported by BluddyFilippos Karapetis
svn-id: r52542
2010-09-05SCI: Some cleanup of the static selector codeFilippos Karapetis
- Added more static selectors, for debugging - Added some needed selectors for the non-interactive demo of Pepper svn-id: r52541
2010-09-05SCI: Added a workaround for the non-interactive demo of PepperFilippos Karapetis
svn-id: r52540
2010-09-05SCI: Fixed script bug #3059544 - "KQ6CD: Error when looking at rotten tomato"Filippos Karapetis
svn-id: r52539
2010-09-04SCI: kDoBresen changes for sci1early+Martin Kiewitz
including change to compare dest and current position directly, otherwise we would trigger ::moveDone one cycle too late in case the current move completed - fixes lsl5 patti upside down bug #3059336 and lb2cd (cd only!) laura bow getting transformed into a boiler-flame (bug #3050602) - lsl5 was not a real regression, the timing of previous kDoBresen way just off, so it didn't happen in that scene, but happened in lb2cd svn-id: r52531
2010-09-04SCI: Janitorial - fixed spaces and typosFilippos Karapetis
svn-id: r52527
2010-09-04SCI: Don't try to initialize non-existent scripts, error out instead Filippos Karapetis
(Invalid scripts may be requested to be loaded when warping to an incorrect room) svn-id: r52524
2010-09-04SCI: Updated comment concerning kCantBeHere and removed a wrong check for ↵Filippos Karapetis
Hoyle 3 svn-id: r52523
2010-09-04SCI: fixing typo in kDoAvoiderMartin Kiewitz
svn-id: r52520
2010-09-04SCI: Fixed bug #3037595 - "KQ4: Crash reading message in the bottle (whale ↵Filippos Karapetis
mouth)" svn-id: r52516
2010-09-04SCI: removing non-sierra sci code in kDirLoopMartin Kiewitz
svn-id: r52515
2010-09-04SCI: doing detectDoSoundType() properly sci0earlyMartin Kiewitz
checking, if sound resources are sci0early or late for sci0early games instead of hardcoding lsl2 svn-id: r52514
2010-09-04SCI: lsl2 early uses sci0late soundMartin Kiewitz
fixes bug #3037012 and lsl2 now has music everywhere svn-id: r52513
2010-09-04SCI: properly reversed kDoAvoiderMartin Kiewitz
getAngle()-code is missing though. Still fixes lsl2early hang on airport (bug #3037036), fixes kq4early unicorn doing moonwalk (kq4late still works as well) svn-id: r52512
2010-09-03SCI: Fixed bug #3058865 - "Jones in the Fast Lane CD: Graphics Missing"Filippos Karapetis
svn-id: r52511
2010-09-03SCI: kDirLoop freshly reversedMartin Kiewitz
svn-id: r52510
2010-09-03SCI: kClone/kDisposeClone behaviour more accurateMartin Kiewitz
now also checking -info- selector, if object is supposed to get freed. Fixes kq4 early hanging (in intro, when opening door, etc.) svn-id: r52508
2010-09-02SCI: Fixed compilation when VM_DEBUG_SEND is enabledFilippos Karapetis
svn-id: r52498
2010-09-02SCI: Added a FIXME for bug #3038870, related to kParse()Filippos Karapetis
svn-id: r52497
2010-09-02SCI: fixing debug output for bpxMartin Kiewitz
svn-id: r52491
2010-09-02SCI: adding "bpr" and "bpw" debug commandsMartin Kiewitz
"bpr" breakpoint on reading of selectors "bpw" breakpoint of writing of selectors "bpx" is now breakpoint on executing of selectors only svn-id: r52490
2010-09-02JANITORIAL: Remove extra semi-colons.Torbjörn Andersson
svn-id: r52489
2010-08-31SCI: Added a workaround for bug #3056811 - "SQ5: Game crashes while playing ↵Filippos Karapetis
"Battle Cruiser"" svn-id: r52477
2010-08-31SCI: adding workaround for platform-specificMartin Kiewitz
incompatibility with some sierra games. Some games open a new menu, set mouse cursor within that menu and expect the mouse cursor to be in there and will close it, if it's outside. In case of Wiimote/touch interfaces this logic won't work of course. Fixes island of dr. brain and QfG1VGA on Wii and touch-interface platforms svn-id: r52474
2010-08-31SCI: enable new kDoBresen/InitBresenMartin Kiewitz
enable replacement of save/load dialogs per default add config-var "sci_originalsaveload" for not replacing dialogs add config-var "sci_dither" for enabling dithering in EGA games new kDoBresen fix qfg2 walk against wall bug (#3053131) and hoyle3 unreadable dice bug (#3036922) svn-id: r52467
2010-08-31SCI: Added automatic detection of some static selectorsFilippos Karapetis
which keep changing location in each game svn-id: r52466
2010-08-31SCI: Disabled some debug related GC code, which effectivelyFilippos Karapetis
wastes cycles if we're not debugging the GC svn-id: r52465
2010-08-30SCI: fix warningMartin Kiewitz
svn-id: r52457
2010-08-30SCI: ability to ignore movecount for new DoBresenMartin Kiewitz
fixes later sci games, when using new kDoBresen/kInitBresen svn-id: r52454
2010-08-30SCI: freshly reversed kDoBresen/kInitBresenMartin Kiewitz
fixes qfg2 walking against wall, etc. BUT its currently disabled by default. You need to comment out the #define USE_OLD_BRESEN line in kmovement.cpp svn-id: r52453
2010-08-30SCI: adding comments for kDoBresenMartin Kiewitz
svn-id: r52452
2010-08-30SCI: adding comments for r52450Martin Kiewitz
svn-id: r52451
2010-08-30SCI: check filesize of qfg import filesMartin Kiewitz
filter out files that are larger than 1k, actually removes real saved games from the list svn-id: r52450