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AgeCommit message (Expand)Author
2010-01-31SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, gfxc...Martin Kiewitz
2010-01-31Removed duplicate code. Some cleanupFilippos Karapetis
2010-01-31Removed an unused parameter from _game_run()Filippos Karapetis
2010-01-31Fixed endless looping in Longbow, when the after market GM patches are usedFilippos Karapetis
2010-01-30Fixed loading of saved gamesFilippos Karapetis
2010-01-30SCI: Don't mess with save_slot just to be able to decide whether we already h...Max Horn
2010-01-30SCI: Correct comments which talked about 'loading from GMM' when they really ...Max Horn
2010-01-30SCI: Mark scriptState as one of the many evil global vars in the SCI engineMax Horn
2010-01-30SCI: Remove extra '\n's in debugC messagesWillem Jan Palenstijn
2010-01-30Fix warningWillem Jan Palenstijn
2010-01-30Silenced a very annoying warningFilippos Karapetis
2010-01-30SCI: Removed old pathfinding codeWalter van Niftrik
2010-01-30SCI: Apply fix from r47683 to u> and u<= as well. Fixes Longbow.Walter van Niftrik
2010-01-30Add the SCI2.1 variant of kShowMovie; KQ7 now shows the opening video.Matthew Hoops
2010-01-30SCI: AvoidPath: Allow solitary screen-edge vertices in path.Walter van Niftrik
2010-01-30Implement kString(Printf) and resizing of SCI32 strings in kFormat().Matthew Hoops
2010-01-30Add support for saving/loading Arrays/Strings in SCI32. It's possible to save...Matthew Hoops
2010-01-30Added support for String types to kFormat (seems to work but needs testing...)Filippos Karapetis
2010-01-30Ignore kString(printBuf) calls with more parameters than 3 - a list is probab...Filippos Karapetis
2010-01-30SCI: Hook up AvoidPath debug mode to pathfinding debug channel.Walter van Niftrik
2010-01-30Implemented kString case 12 - it was really kFormat in disguise :)Filippos Karapetis
2010-01-29SCI: Partly revert r47597, as it is superseded by r47683.Walter van Niftrik
2010-01-29Document my last changeLars Skovlund
2010-01-29SCI: uge? and ult? opcodes now work correctly when comparing pointers with 1000.Lars Skovlund
2010-01-29Fix compile when ENABLE_SCI32 is not set.Matthew Hoops
2010-01-29SCI: adding shakeScreen() for gui32 for lsl6Martin Kiewitz
2010-01-29SCI: added new SciGui32 class, Gfx class needs some work though and hopefully...Martin Kiewitz
2010-01-29Added static selectors for SCI2-SCI2.1 games (fixes the demo of Torin's Passage)Filippos Karapetis
2010-01-29SCI: Reduce header interdependencies a bitMax Horn
2010-01-29SCI: Move selector stuff to new header; reorder k_argc & k_argp param of invo...Max Horn
2010-01-29SCI: Added OnStartup debug flag to start the debugger at the start of the game.Walter van Niftrik
2010-01-28SCI: Make SQ6 sound work. The meaning of these extra parameters is not yet un...Lars Skovlund
2010-01-28Added some more information on the errors thrown by lookupString() and freeSt...Filippos Karapetis
2010-01-28kDisposeList() is not needed according to waltervn, as the garbage collector ...Filippos Karapetis
2010-01-28Disabled the automatic list fixing feature, introduced in rev. #47636 (there'...Filippos Karapetis
2010-01-28SCI: CleanupWalter van Niftrik
2010-01-28SCI2.1: Added a dummy function for kRobot (with some info on its parameters),...Filippos Karapetis
2010-01-28SCI: Add debug opcodesWalter van Niftrik
2010-01-28Detect whether to use the modified SCI2 or SCI2.1 kernel table based on the k...Matthew Hoops
2010-01-28Handle calls to NewNode() with just one parameter.Lars Skovlund
2010-01-28Changed run_vm() to use the sci_opcodes enum, and fixed several wrong opcodes...Filippos Karapetis
2010-01-28Removed a hack for the demo version of Torin's passage. It errors out because...Filippos Karapetis
2010-01-28Since we fix the list problems inside isSaneNodePointer(), don't abort proces...Filippos Karapetis
2010-01-28- The list checks now throw more verbose warningsFilippos Karapetis
2010-01-28Fixed the demos of LSL1 and LSL5Filippos Karapetis
2010-01-28Improved kSetCursor() semantics detectionFilippos Karapetis
2010-01-27Corrected assert inside load_script. Fixes loading in SQ4CDFilippos Karapetis
2010-01-27SCI: added workaround for laura bow 2 game menu (same issue as in pharkas)......Martin Kiewitz
2010-01-27SCI: changed the pharkas workaround to also cover pharkas-floppy demoMartin Kiewitz
2010-01-27Only reshow the cursor after playing a video if it was originally showing bef...Matthew Hoops