Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-29 | SCI: Allow alt key combinations in all SCI games | Filippos Karapetis | |
Such key combos are used for the game debugger in SCI1.1 and GK1 | |||
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-21 | SCI: Fix probable alt/shift mixup | Willem Jan Palenstijn | |
A check for alt was changed into this check for shift in the cleanup commit 906f0248317e1a4167190a666fe308a09334bfac. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-03 | SCI: Changed debug console hotkey to Control-Shift-D instead of Control-D. | md5 | |
Applied from patch #3258985. The previous hotkey interfered with the hotkeys of some games (e.g. the "time of day" hotkey in QFG2, bug #3250996). | |||
2011-03-10 | SCI: Fix mouse positions in upscaled games | Matthew Hoops | |
A regression from 463e475bd65 | |||
2011-03-10 | SCI: Fixed regression (shift key) in the latest event code cleanup | md5 | |
2011-03-09 | SCI: Save mouse position in SciEvent. | Johannes Schickel | |
Instead of querying the event manager for the current mouse cursor coordinates kGetEvent now uses the saved mouse positions, which will assure every event will be processed with the correct coordinates instead of the current ones. Various other functions using SciEvent directly were adapted too. This fixes cursor click positions for the WinCE backend. Thanks to wjp and waltervn for helping me with this. | |||
2011-03-09 | SCI: Cleanup of the event code | md5 | |
2011-02-15 | SCI: Cleaned up kMapKeyToDir and removed an incorrect heuristic | md5 | |
The heuristic in question was used to detect the pseudo mouse control functionality, however the change in controls seems to have occurred with the transition to cursor views. Fixes keypad control in Conquest of the Longbow. Moreover, the code also checked for key scan code 76 when checking for the middle keypad button, which seems to be a mistake, as that case never occurred. | |||
2010-11-26 | SCI: Fixed keyboard input when numlock is on, and cleaned up the way some ↵ | Filippos Karapetis | |
special keys are translated svn-id: r54493 | |||
2010-11-22 | SCI: Added support for the keypad +/- keys | Filippos Karapetis | |
svn-id: r54420 | |||
2010-11-21 | SCI: Proper fix for the QFG2 character import screen crashes (bug #3037996) | Filippos Karapetis | |
Script 944 does constant reallocations whenever the selection changes, which leads to all sorts of unpredictable crashes. Thanks to waltervn for his help on this issue svn-id: r54413 | |||
2010-11-21 | SCI: Fix for bug #3037996 - "QFG2: Crash during import dialog after time ↵ | Filippos Karapetis | |
(import works)" svn-id: r54407 | |||
2010-11-17 | SCI: Remove key modifier (e.g. num lock) status for keyboard function keys. ↵ | Filippos Karapetis | |
This fixes function key input (e.g. F3) when num lock is on svn-id: r54294 | |||
2010-08-29 | SCI: Throttle the invocations of Engine::shouldQuit() | Filippos Karapetis | |
SCI constantly invoked Engine::shouldQuit(), which in turn called 2 virtual functions. This added a significant overhead, as this was called constantly without any throttling whatsoever. Now, the invocation of shouldQuit() is throttled to be on each frame update (i.e. at a rate of 60fps). Thanks to wjp for profiling this. svn-id: r52431 | |||
2010-08-21 | SCI: Added support for the DEL key | Filippos Karapetis | |
svn-id: r52255 | |||
2010-08-21 | SCI: Fixed bug #3048911 - "Keyboard discrepancies in all SCI games" by ↵ | Filippos Karapetis | |
handling synthetic (keyboard repeat) events and adding support for Control-C svn-id: r52252 | |||
2010-07-29 | SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 ↵ | Martin Kiewitz | |
credits (bug #3036154) svn-id: r51459 | |||
2010-07-28 | SCI: adding support for middle mouse button | Martin Kiewitz | |
svn-id: r51422 | |||
2010-06-19 | SCI: replacing the keyboard size check for direction type detection with ↵ | Martin Kiewitz | |
checking for script 933 (pseudoMouse) instead - this is better because its working multiplatform svn-id: r50047 | |||
2010-06-19 | SCI: added TODO for keyboard driver size check, maybe this whole stuff isn't ↵ | Martin Kiewitz | |
needed at all svn-id: r50046 | |||
2010-06-19 | SCI: implemented checking of keyboard driver in case of SCI1EGA/EARLY, also ↵ | Martin Kiewitz | |
renamed SCI_EVENT_JOYSTICK to SCI_EVENT_DIRECTION svn-id: r50045 | |||
2010-06-17 | SCI: cleanup scancode rows code | Max Horn | |
svn-id: r49964 | |||
2010-06-17 | SCI: Turn _modifierStates into member of class EventManager | Max Horn | |
svn-id: r49963 | |||
2010-06-17 | SCI: cleanup | Max Horn | |
svn-id: r49961 | |||
2010-06-17 | SCI: Rename sciEvent to SciEvent | Max Horn | |
svn-id: r49960 | |||
2010-06-17 | SCI: Moved the event code a little bit around. | Max Horn | |
* Move sleep() from EventManager to SciEngine * Rename EventManager methods: get -> getSciEvent, and getFromScummVM -> getScummVMEvent * Make scancode_rows static const * Turn altify & numlockify from EventManager methods into static functions (and comment out the currently unused numlockify) svn-id: r49959 | |||
2010-06-15 | Throttle screen updates to 60fps in some screen transition effects as well | Filippos Karapetis | |
svn-id: r49690 | |||
2010-06-14 | SCI: Limit the screen refresh rate to 60fps | Filippos Karapetis | |
svn-id: r49647 | |||
2010-06-09 | Renamed the SciEvent class to EventManager, to separate it from the sciEvent ↵ | Filippos Karapetis | |
structure, and removed it from the engine state svn-id: r49534 | |||
2010-06-03 | Re-enabled the cursor position limiting code | Filippos Karapetis | |
svn-id: r49413 | |||
2010-05-16 | SCI: fixing possible typo for Shift-F1/F10 keys, fixing submarine controls ↵ | Martin Kiewitz | |
in iceman svn-id: r49048 | |||
2010-04-24 | SCI: reverting r48787 port updates were actually introduced (heard that ↵ | Martin Kiewitz | |
before) in SCI1. I used the outdated wiki before and that one lists qfg2 and xmas90ega being SCI01. They are actually SCI1 svn-id: r48789 | |||
2010-04-24 | SCI: r48786 port updates were actually introduced during SCI01, qfg2 and ↵ | Martin Kiewitz | |
xmas90ega only. We enable port updates only for non-multilingual SCI01 games now - fixes percentage bar for qfg1 japanese as well svn-id: r48787 | |||
2010-04-19 | SCI: changed comment about 8859-1->cp850/437 conversion. ubuntu does work, i ↵ | Martin Kiewitz | |
just used an outdated build by accident svn-id: r48724 | |||
2010-04-19 | SCI: comment about platforms, where 8859-1 mapping is working | Martin Kiewitz | |
svn-id: r48708 | |||
2010-04-17 | SCI: key presses of extended chars (umlauts, etc.) will now get ignored in ↵ | Martin Kiewitz | |
games that don't support them (which is all non-multilingual games) svn-id: r48693 | |||
2010-04-17 | SCI: map keys from 8859-1 to dos codepage, makes special chars like umlauts ↵ | Martin Kiewitz | |
work in multilingual games svn-id: r48687 | |||
2010-02-23 | SCI: Turn kernel_sleep() into SciEvent::sleep() | Max Horn | |
svn-id: r48119 | |||
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵ | Yotam Barnoy | |
engines + GUI and proper keypad handling svn-id: r48101 | |||
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn | |
svn-id: r48046 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-08 | SCI: Ctrl-Z now supported as well :D | Martin Kiewitz | |
svn-id: r47188 | |||
2010-01-08 | SCI: removed controlify() to ease readability of code | Martin Kiewitz | |
svn-id: r47186 | |||
2010-01-08 | SCI: fix for platform difference between linux and windows, makes ↵ | Martin Kiewitz | |
Ctrl-Alt-keys work under linux as well (e.g. lsl1, age questions cheat) svn-id: r47185 | |||
2010-01-08 | SCI: we won't do keyboard mapping for sci1late+, because otherwise Ctrl-keys ↵ | Martin Kiewitz | |
won't work. I couldnt find games that use Alt-keys, so I was unable to check those as well svn-id: r47175 | |||
2010-01-05 | More renaming | Filippos Karapetis | |
svn-id: r47009 | |||
2009-12-31 | Minor additions: added full keypad support to GUI and SCI | Yotam Barnoy | |
svn-id: r46808 | |||
2009-12-31 | SCI: keyboard change cleanup, fixed Ctrl and Alt related keys on foreign ↵ | Martin Kiewitz | |
keyboards as well svn-id: r46803 |