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path: root/engines/sci/gfx/gfx_pixmap_scale.cpp
AgeCommit message (Collapse)Author
2009-05-08SCI: turn the various gfx filters from #define hacks into template funcsMax Horn
svn-id: r40386
2009-03-16Replaced "xl" with "width" and "y1" with "height" in places where rectangles ↵Filippos Karapetis
are used svn-id: r39435
2009-03-12SCI: Removed most uses of the 'inline' keyword. It is usually better to let ↵Max Horn
the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;) svn-id: r39352
2009-03-08Use new Palette class to manager pixmap palettes.Willem Jan Palenstijn
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242
2009-02-24SCI: Moved engines/sci/include/sci_memory.h and ↵Max Horn
engines/sci/scicore/sci_memory.cpp into engines/sci/; moved macros from the header into the source file svn-id: r38832
2009-02-22Whitespace cleanupJordi Vilalta Prat
svn-id: r38783
2009-02-21Wrapped the SCI engine in the Sci namespace.Oystein Eftevaag
svn-id: r38676
2009-02-21formatingPaweł Kołodziejski
svn-id: r38668
2009-02-17Update headers. gfx/Eugene Sandulenko
svn-id: r38412
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting ↵Max Horn
Guidelines: gfx dir svn-id: r38321
2009-02-15SCI: Changed _WIN32 -> WIN32; _DREAMCAST -> __DC__; removed _DOS stuffMax Horn
svn-id: r38305
2009-02-15- Remove some unneeded filesEugene Sandulenko
- Mass rename .c to .cpp svn-id: r38227