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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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sci
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graphics
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cursor32.cpp
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Author
2017-07-23
SCI32: Avoid extra cursor paints when the cursor has not moved
Colin Snover
2017-07-23
SCI32: Don't warp the mouse when it doesn't need to be warped
Colin Snover
2017-05-06
SCI32: Update cursor even when position appears unchanged
Colin Snover
2017-05-06
SCI32: Fix terrible rendering performance when vsync is enabled
Colin Snover
2017-05-01
Revert "SCI32: Add debugging calls to GfxCursor32"
Colin Snover
2017-05-01
SCI32: Add debugging calls to GfxCursor32
Colin Snover
2017-04-29
SCI32: Remove unnecessary GfxFrameout::_frameNowVisible
Colin Snover
2017-03-27
SCI: Implement bounds-checked reads of game resources
Colin Snover
2017-01-16
SCI32: Clarify comment about empty code path in cursor code
Colin Snover
2017-01-11
SCI32: Fix uninitialised read of cursor background at start of game
Colin Snover
2016-10-09
SCI32: Clarify some identifiers
Colin Snover
2016-09-29
SCI32: Update screen on frameout, instead of in the event loop
Colin Snover
2016-08-22
SCI32: Move the SCI32 Mac cursor handling code into GfxCursor32
Filippos Karapetis
2016-08-19
SCI32: Clean up Cursor32 includes
Colin Snover
2016-08-19
SCI32: Fix comment
Colin Snover
2016-08-19
SCI32: Allow pixel doubling of some cursors to improve usability
Colin Snover
2016-08-19
SCI32: Implement SCI32 cursor support
Colin Snover