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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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frameout.cpp
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Author
2011-11-17
SCI: Break the huge kernelFrameOut function into several smaller ones
Filippos Karapetis
2011-11-10
SCI: Do not add 1 pixel to rect dimensions in SCI32
Filippos Karapetis
2011-10-29
SCI: Some fixes for text positioning in SCI32 games (still WIP)
Filippos Karapetis
2011-10-28
SCI: Use the original text buffer width/height when drawing it
Filippos Karapetis
2011-10-28
SCI: Draw overlay text, if it exists (e.g. on buttons)
Filippos Karapetis
2011-10-19
SCI: Merged all the code to get/set the NS rect
Filippos Karapetis
2011-10-18
SCI: Added some hacks related to new functionality in Phantasmagoria 2
Filippos Karapetis
2011-10-14
SCI: More work on the vertical plane offset for SCI32. Still WIP.
Filippos Karapetis
2011-10-12
SCI: Added proper handling of duplicate items in kAddScreenItem
Filippos Karapetis
2011-10-11
SCI: Proper implementation of text drawing for SCI2+
Filippos Karapetis
2011-10-10
SCI: SCI32 kernel functions kRepaintPlane and kInputText are unused
Filippos Karapetis
2011-10-08
SCI2+: Some groundwork for kTextSize()
Filippos Karapetis
2011-10-08
SCI: Fix black screen in LSL7 intro
Lars Skovlund
2011-09-23
SCI21: Added some skeleton code for offsetting pictures vertically (not worki...
Filippos Karapetis
2011-09-03
SCI32: Added an initial skeleton structure for the SCI2 text drawing code
Filippos Karapetis
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-04
SCI: Initialize newPlane fully before adding it to _planes
Max Horn
2011-03-30
SCI32: Support for views with 640x400 native resolution
Lars Skovlund
2011-03-25
SCI: Make sure that planeOffsetX is always correctly initialized
md5
2011-03-02
SCI: Fixed bug #3040161 - "LONGBOW: Textbox glitch"
md5
2011-02-26
SCI2+: Mention that the actual problem with text wrapping happens because of ...
md5
2011-02-14
SCI: Fix loading SCI32 games
Matthew Hoops
2011-02-14
SCI2+: Point out that there is a hack in the text splitting code
md5
2011-02-07
SCI: Converted the robot decoder into a regular video decoder, and decoupled ...
Filippos Karapetis
2011-02-03
SCI: Add support for GK1 Mac high-res fonts
Matthew Hoops
2011-02-02
SCI: Fix GK1 Mac scaling
Matthew Hoops
2011-01-22
SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, refer...
Filippos Karapetis
2011-01-09
SCI2: Implemented proper text splitting
Filippos Karapetis
2010-12-22
SCI2+: Set pictureCels to 0 after deleting them
Filippos Karapetis
2010-12-06
SCI: Fix uninitialized reads (and therefore, GK1)
Matthew Hoops
2010-11-20
SCI: Some minor fixes for Phantasmagoria 2 (which doesn't work at all, since ...
Filippos Karapetis
2010-10-31
SCI: Play time related changes
Filippos Karapetis
2010-10-23
SCI2/SCI2.1: Some changes to the screen drawing code.
Filippos Karapetis
2010-09-19
SCI2/2.1: Changes to the plane code
Filippos Karapetis
2010-08-04
SCI: fixing a scrolling issue in sci32
Martin Kiewitz
2010-08-04
SCI: Fix SCI32 texts that are in Str objects
Matthew Hoops
2010-08-03
SCI: dont clip plane during frameout.cpp
Martin Kiewitz
2010-08-02
SCI: clipping plane rects for sci32
Martin Kiewitz
2010-08-01
SCI: reading the actual priority instead of guessing
Martin Kiewitz
2010-08-01
SCI: Fix uninitialized variable warning in g++.
Johannes Schickel
2010-07-29
SCI: Re-enable the throttle for kFrameout, I must have been asleep that day
Matthew Hoops
2010-07-27
SCI: translating nsRect back to actual plane coordinate
Martin Kiewitz
2010-07-26
SCI: commenting out picture cel debug msg
Martin Kiewitz
2010-07-26
SCI: adding scrollcapability to sci32
Martin Kiewitz
2010-07-26
SCI: some scrolling support for sci32
Martin Kiewitz
2010-07-25
SCI: adding kAddPicAt dummy
Martin Kiewitz
2010-07-25
SCI: blacking out planes that got deleted
Martin Kiewitz
2010-07-25
SCI: some changes for kq7
Martin Kiewitz
2010-07-25
SCI: adjust z coordinate for views (sci32)
Martin Kiewitz
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