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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sci
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graphics
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gui.cpp
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2010-01-07
SCI: kPortrait actually gets lowres coordinates that need to get adjusted acc...
Martin Kiewitz
2010-01-07
SCI: implement crazy hack that fixes coordinates of some cel placements. I'm ...
Martin Kiewitz
2010-01-07
SCI: changed kernel signature for kDrawCel, enabled upscaled hires savebox co...
Martin Kiewitz
2010-01-07
SCI: implemented additional drawCel for hires views, fixes menu bar of kq6 - ...
Martin Kiewitz
2010-01-07
SCI: some portrait work (kq6 now shows the main bitmap as portrait, coordinat...
Martin Kiewitz
2010-01-06
SCI: added a new class for robot resources
Martin Kiewitz
2010-01-06
SCI: sync displayScreen with framebuffer after successful video playback (fix...
Martin Kiewitz
2010-01-06
- Some work on kLocalToGlobal and kGlobalToLocal for SCI2+
Filippos Karapetis
2010-01-06
SCI: initPriorityBands() now aborts when getting called and screen size is no...
Martin Kiewitz
2010-01-06
SCI2+ games no longer use priority bands (fixes memory leaks in true hires ga...
Filippos Karapetis
2010-01-06
SCI: making most of the variables in screen class private (some of it was nee...
Martin Kiewitz
2010-01-05
Renamed the version of drawCel() which calls BitsShow() to drawCelAndShow(), ...
Filippos Karapetis
2010-01-05
Cleanup
Filippos Karapetis
2010-01-05
Yet more renaming
Filippos Karapetis
2010-01-05
More renaming
Filippos Karapetis
2010-01-05
Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose
Filippos Karapetis