Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-17 | SCI: Updated information regarding bug #3439240 | Filippos Karapetis | |
2011-11-17 | SCI: Fixed bug #3439240 - "QFG1VGA: Game Crashes While Sleeping at Erana's ↵ | Filippos Karapetis | |
Peace" | |||
2011-11-03 | SCI: Fixed typo in colorIsFromMacClut() | Filippos Karapetis | |
2011-10-19 | SCI: Move the palette merging checking code inside the GfxPalette class | Filippos Karapetis | |
2011-10-19 | SCI: Wrapped some very long lines | Filippos Karapetis | |
2011-09-27 | SCI: Added support for the halfbrite palette used in Longbow Amiga | Filippos Karapetis | |
This fixes the remaining palette problems in the game (bug #3309036) | |||
2011-09-25 | SCI: Bugfix for the palette of Longbow Amiga (still not right) | Filippos Karapetis | |
2011-08-06 | OSYSTEM: extended installTimerProc() with timer ID parameter | Eugene Sandulenko | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn | |
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro. | |||
2011-03-07 | SCI: Initial handling of the views in Longbow Amiga. Still not right | md5 | |
2011-03-05 | SCI: Added some support code for Longbow Amiga | md5 | |
2011-03-04 | SCI: Fix Mac icon bar palette match order | Matthew Hoops | |
2011-03-04 | SCI: Some palette related changes | md5 | |
- Moved palette color count inside the GfxPalette class - Enabled all of the kPalette subops for 16 color SCI1 games, apart from the ones for intensity palette animation, and palette resource loading - Removed isVGA() and isAmiga32color() methods from the resource manager - they ended up in having inconsistent code | |||
2011-03-04 | SCI: Removed a hack for SCI1 Amiga games in setOnScreen() | md5 | |
2011-02-21 | SCI: Fixed freddy's Mac icon bar palettes | Matthew Hoops | |
(hopefully for good now) | |||
2011-02-19 | Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ↵ | Johannes Schickel | |
master Conflicts: backends/platform/android/android.cpp engines/sci/graphics/screen.cpp engines/sci/graphics/transitions.cpp | |||
2011-02-18 | SCI: Fix compilation using MSVC 9 | strangerke | |
2011-02-17 | SCI: Fix Mac icon bar palettes | Matthew Hoops | |
The Mac icon bar uses a palette from the executable and keeps those entries in the palette constantly. In addition, we're now performing gamma correction on the Mac-based colors so that they are in the same gamma as SCI. The color matching now works with this and using the same color finding as the Mac Palette Manager. | |||
2011-02-13 | SCI: Add support for Phantasmagoria 2 CLUT resources | Matthew Hoops | |
My test of ising the clut associated with the intro video produced a decent quality color conversion. This is not yet hooked up to the video player. | |||
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn | |
svn-id: r55818 | |||
2011-02-07 | SCI: Fix SCI1.1 Mac picture palettes further | Matthew Hoops | |
The palette color start is actually a byte, not a uint16. svn-id: r55796 | |||
2011-02-02 | SCI: Fix GK1 Mac views, the game now starts | Matthew Hoops | |
svn-id: r55721 | |||
2011-01-01 | SCI: debugC calls no longer require a debug level of 2 to show output | Filippos Karapetis | |
svn-id: r55086 | |||
2010-11-17 | SCI: Change 'colour' to 'color' | Max Horn | |
All other instances already were spelled 'color' in the SCI engine (and also most other parts of ScummVM) svn-id: r54285 | |||
2010-11-05 | SCI: Fix blend rounding, style | Willem Jan Palenstijn | |
svn-id: r54093 | |||
2010-11-04 | SCI: Fix precedence error in comment | Willem Jan Palenstijn | |
svn-id: r54071 | |||
2010-11-04 | SCI: Use gamma 2.2 for blending undithered colours | Willem Jan Palenstijn | |
svn-id: r54069 | |||
2010-08-24 | SCI: fixing comment of r52351 | Martin Kiewitz | |
svn-id: r52353 | |||
2010-08-24 | SCI: fix race condition in sierra kPalVary code | Martin Kiewitz | |
we are loading pictures very fast, this results in a kPalVary race condition, because sierra set timer to 1 tick, when it was getting called with 0 ticks and required the timer to occur before the transition. Fixes freddy pharkas nighttime being daytime during transitions (bug #3051905) svn-id: r52351 | |||
2010-08-24 | SCI: dont load target palette when gameIsRestarting != 0 | Martin Kiewitz | |
fixes sepia palette getting applied when loading in pharkas (part of bug #3051905) svn-id: r52326 | |||
2010-07-27 | SCI: implemented kPalette(save/restore) | Martin Kiewitz | |
svn-id: r51381 | |||
2010-07-27 | SCI: adding scaling code in kBaseSetter | Martin Kiewitz | |
and fixing palVary timer crash when exiting engine during palVary processing svn-id: r51361 | |||
2010-07-22 | SCI: changed the comment about the palette merging (it's not a workaround ↵ | Filippos Karapetis | |
anymore). Also, changed the warning when a picture has a broken palette into debug output - these pictures (which can be found in other games too) are usually meant to be blank, thus don't have a palette svn-id: r51148 | |||
2010-07-22 | Silenced a known warning in SQ5, after the intro | Filippos Karapetis | |
svn-id: r51131 | |||
2010-07-13 | SCI: adding comment about palette formats | Martin Kiewitz | |
svn-id: r50847 | |||
2010-07-11 | SCI: also sync palette after playing movies, fixes kq6 intro | Martin Kiewitz | |
svn-id: r50798 | |||
2010-07-10 | SCI: calling speed throttler as well from kPalette(setIntensity) if needed - ↵ | Martin Kiewitz | |
fixes kq6 intro svn-id: r50794 | |||
2010-07-10 | SCI: adding kPalette signatures, fixing 3 kPalVary calls, fixing ↵ | Martin Kiewitz | |
kAssertPalette (we used the wrong parameter number before, maybe the issues were caused by this) svn-id: r50780 | |||
2010-06-25 | SCI: detect, if SCI1.1 game is merging or copying palette instead of using ↵ | Martin Kiewitz | |
gameIds. Also prints method used, when using debug command "version" svn-id: r50261 | |||
2010-06-23 | SCI: it seems that all cnick games are using the inbetween interpreter | Martin Kiewitz | |
svn-id: r50186 | |||
2010-06-23 | SCI: adding cnick-longbow to inbetween sci1.1 in GfxPalette | Martin Kiewitz | |
svn-id: r50185 | |||
2010-06-23 | SCI: implementing boundary checking for GfxPalette::createFromData(), sq5 ↵ | Martin Kiewitz | |
has a broken picture 0 resource, which would result in either crash or at least bad read from memory depending on whats read there svn-id: r50178 | |||
2010-06-22 | SCI: added nicks picks sq to the sci1.1 interpreter games, the other ones ↵ | Martin Kiewitz | |
may also use the same interpreter, but we currently can not verify svn-id: r50172 | |||
2010-06-22 | SCI: eco quest 1 demo also uses inbetween sci1.1 interpreter, fixing graphics | Martin Kiewitz | |
svn-id: r50170 | |||
2010-06-22 | SCI: implemented kAssertPalette and a palvary fix for ::set, fixes erana's ↵ | Martin Kiewitz | |
place in qfg1vga nighttime svn-id: r50162 | |||
2010-06-22 | SCI: kPalVary(SetTarget) implemented | Martin Kiewitz | |
svn-id: r50153 | |||
2010-06-21 | SCI: also set throttle trigger on kPalette(animate) | Martin Kiewitz | |
svn-id: r50109 |