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path: root/engines/sci/graphics/palette.cpp
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2010-02-04Moved the PalVary code inside the GfxPalette classFilippos Karapetis
svn-id: r47893
2010-01-31SCI: renamed kernelFind() to kernelFindColor, so that it isnt that confusing :PMartin Kiewitz
svn-id: r47753
2010-01-31SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵Martin Kiewitz
now called directly w/o SciGui svn-id: r47752
2010-01-29SCI: removing bit 1 support (was introduced because of problems in sci1.1 ↵Martin Kiewitz
games, isnt valid anymore), fixes kq5cd svn-id: r47674
2010-01-26SCI: changed flags (uint16) to force (bool) for set/merge palette methodsMartin Kiewitz
svn-id: r47578
2010-01-26SCI: force palette merging for kq6 hires portraits (cause its needed on those)Martin Kiewitz
svn-id: r47577
2010-01-26SCI: dont do real merging of palettes for sci1.1+, fixes sq5 wilco face, ↵Martin Kiewitz
wilco blue thingie in the background of intro, island of dr. brain, sq4 white pixels in background and more svn-id: r47574
2010-01-26SCI: removing now unneeded table EGAtable from palette classMartin Kiewitz
svn-id: r47565
2010-01-25SCI: removed EGA mapping for amiga games, cause changing ↵Martin Kiewitz
K_GRAPH_GET_COLORS_NR to support amiga also fixes it - also fixes other odd issues like the ones in kq5 and castle of dr. brain/sq1 (thx. to waltervn for finding this out) svn-id: r47560
2010-01-25SCI: created isAmiga32color(), using this method instead of comparing ↵Martin Kiewitz
against viewType svn-id: r47554
2010-01-25SCI: support for amiga pictures that change the paletteMartin Kiewitz
svn-id: r47552
2010-01-24SCI: never set palette for amiga games (fixes kq5 palette corruption at the ↵Martin Kiewitz
beginning) svn-id: r47525
2010-01-24SCI: changed amiga palette mapping table to map color 15 (white) again, ↵Martin Kiewitz
scripts dont like it to be 255 :P svn-id: r47524
2010-01-24SCI: fixing amiga mapping for colors 0 and 15, those are hardcoded like ↵Martin Kiewitz
everywhere else svn-id: r47521
2010-01-24SCI: self drawn stuff on amiga uses ega palette, we need to match it onto ↵Martin Kiewitz
currently used amiga palette (fixes user interface colors for amiga sci1 games) svn-id: r47520
2010-01-24SCI: supporting .used bit 1 in palettes (force direct palette setting) and ↵Martin Kiewitz
clipping palette intensity results fixes fade in/out in sq5 intro (some timing problems remain) svn-id: r47495
2010-01-05More renamingFilippos Karapetis
svn-id: r47009