Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-31 | SCI: renamed kernelFind() to kernelFindColor, so that it isnt that confusing :P | Martin Kiewitz | |
svn-id: r47753 | |||
2010-01-31 | SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵ | Martin Kiewitz | |
now called directly w/o SciGui svn-id: r47752 | |||
2010-01-29 | SCI: removing bit 1 support (was introduced because of problems in sci1.1 ↵ | Martin Kiewitz | |
games, isnt valid anymore), fixes kq5cd svn-id: r47674 | |||
2010-01-26 | SCI: changed flags (uint16) to force (bool) for set/merge palette methods | Martin Kiewitz | |
svn-id: r47578 | |||
2010-01-26 | SCI: force palette merging for kq6 hires portraits (cause its needed on those) | Martin Kiewitz | |
svn-id: r47577 | |||
2010-01-26 | SCI: dont do real merging of palettes for sci1.1+, fixes sq5 wilco face, ↵ | Martin Kiewitz | |
wilco blue thingie in the background of intro, island of dr. brain, sq4 white pixels in background and more svn-id: r47574 | |||
2010-01-26 | SCI: removing now unneeded table EGAtable from palette class | Martin Kiewitz | |
svn-id: r47565 | |||
2010-01-25 | SCI: removed EGA mapping for amiga games, cause changing ↵ | Martin Kiewitz | |
K_GRAPH_GET_COLORS_NR to support amiga also fixes it - also fixes other odd issues like the ones in kq5 and castle of dr. brain/sq1 (thx. to waltervn for finding this out) svn-id: r47560 | |||
2010-01-25 | SCI: created isAmiga32color(), using this method instead of comparing ↵ | Martin Kiewitz | |
against viewType svn-id: r47554 | |||
2010-01-25 | SCI: support for amiga pictures that change the palette | Martin Kiewitz | |
svn-id: r47552 | |||
2010-01-24 | SCI: never set palette for amiga games (fixes kq5 palette corruption at the ↵ | Martin Kiewitz | |
beginning) svn-id: r47525 | |||
2010-01-24 | SCI: changed amiga palette mapping table to map color 15 (white) again, ↵ | Martin Kiewitz | |
scripts dont like it to be 255 :P svn-id: r47524 | |||
2010-01-24 | SCI: fixing amiga mapping for colors 0 and 15, those are hardcoded like ↵ | Martin Kiewitz | |
everywhere else svn-id: r47521 | |||
2010-01-24 | SCI: self drawn stuff on amiga uses ega palette, we need to match it onto ↵ | Martin Kiewitz | |
currently used amiga palette (fixes user interface colors for amiga sci1 games) svn-id: r47520 | |||
2010-01-24 | SCI: supporting .used bit 1 in palettes (force direct palette setting) and ↵ | Martin Kiewitz | |
clipping palette intensity results fixes fade in/out in sq5 intro (some timing problems remain) svn-id: r47495 | |||
2010-01-05 | More renaming | Filippos Karapetis | |
svn-id: r47009 |