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path: root/engines/sci/graphics/palette.cpp
AgeCommit message (Expand)Author
2011-02-19Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ma...Johannes Schickel
2011-02-18SCI: Fix compilation using MSVC 9strangerke
2011-02-17SCI: Fix Mac icon bar palettesMatthew Hoops
2011-02-13SCI: Add support for Phantasmagoria 2 CLUT resourcesMatthew Hoops
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2011-02-07SCI: Fix SCI1.1 Mac picture palettes furtherMatthew Hoops
2011-02-02SCI: Fix GK1 Mac views, the game now startsMatthew Hoops
2011-01-01SCI: debugC calls no longer require a debug level of 2 to show outputFilippos Karapetis
2010-11-17SCI: Change 'colour' to 'color'Max Horn
2010-11-05SCI: Fix blend rounding, styleWillem Jan Palenstijn
2010-11-04SCI: Fix precedence error in commentWillem Jan Palenstijn
2010-11-04SCI: Use gamma 2.2 for blending undithered coloursWillem Jan Palenstijn
2010-08-24SCI: fixing comment of r52351Martin Kiewitz
2010-08-24SCI: fix race condition in sierra kPalVary codeMartin Kiewitz
2010-08-24SCI: dont load target palette when gameIsRestarting != 0Martin Kiewitz
2010-07-27SCI: implemented kPalette(save/restore)Martin Kiewitz
2010-07-27SCI: adding scaling code in kBaseSetterMartin Kiewitz
2010-07-22SCI: changed the comment about the palette merging (it's not a workaround any...Filippos Karapetis
2010-07-22Silenced a known warning in SQ5, after the introFilippos Karapetis
2010-07-13SCI: adding comment about palette formatsMartin Kiewitz
2010-07-11SCI: also sync palette after playing movies, fixes kq6 introMartin Kiewitz
2010-07-10SCI: calling speed throttler as well from kPalette(setIntensity) if needed - ...Martin Kiewitz
2010-07-10SCI: adding kPalette signatures, fixing 3 kPalVary calls, fixing kAssertPalet...Martin Kiewitz
2010-06-25SCI: detect, if SCI1.1 game is merging or copying palette instead of using ga...Martin Kiewitz
2010-06-23SCI: it seems that all cnick games are using the inbetween interpreterMartin Kiewitz
2010-06-23SCI: adding cnick-longbow to inbetween sci1.1 in GfxPaletteMartin Kiewitz
2010-06-23SCI: implementing boundary checking for GfxPalette::createFromData(), sq5 has...Martin Kiewitz
2010-06-22SCI: added nicks picks sq to the sci1.1 interpreter games, the other ones may...Martin Kiewitz
2010-06-22SCI: eco quest 1 demo also uses inbetween sci1.1 interpreter, fixing graphicsMartin Kiewitz
2010-06-22SCI: implemented kAssertPalette and a palvary fix for ::set, fixes erana's pl...Martin Kiewitz
2010-06-22SCI: kPalVary(SetTarget) implementedMartin Kiewitz
2010-06-21SCI: also set throttle trigger on kPalette(animate)Martin Kiewitz
2010-06-21SCI: GfxPalette::kernelSetIntensity() now also triggers throttler - somewhat ...Martin Kiewitz
2010-06-20SCI: implemented kPalVary(changeTicks)Martin Kiewitz
2010-06-20SCI: properly implement kPalVary functionality within kDrawPic and transition...Martin Kiewitz
2010-06-20SCI: disable palvary when reverse is fully done - fixes palette getting stuck...Martin Kiewitz
2010-06-20SCI: cleanup of SciPaletteMartin Kiewitz
2010-06-20SCI: implemented kPalVary(reverse) for pharkas, although there is a bug somew...Martin Kiewitz
2010-06-20SCI: implementing kPalVary(2)Martin Kiewitz
2010-06-20SCI: adding code for kPalVary ticks == 0 case, fixes pharkasMartin Kiewitz
2010-06-20SCI: some kPalVary support - intro of island dr. brain works fine nowMartin Kiewitz
2010-06-20SCI: kPalVary - cleanup and some more codeMartin Kiewitz
2010-06-20SCI: fix r50078, we need to update timestamp for inbetween SCI1.1 games, but ...Martin Kiewitz
2010-06-20SCI: update timestamp like before for inbetween SCI1.1 gamesMartin Kiewitz
2010-06-20SCI: update sys palette timestamp only on kDrawPic in SCI1.1, fixes intro of ...Martin Kiewitz
2010-06-20SCI: removing unneeded parameters inside SciPalette, cleanup of SciPaletteMartin Kiewitz
2010-06-20SCI: some cleanup for kPalVaryMartin Kiewitz
2010-06-18SCI: making vga views work in ega games :PMartin Kiewitz
2010-06-18SCI: fix typo when setting EGA paletteMartin Kiewitz
2010-06-17SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'Max Horn