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path: root/engines/sci/graphics/palette32.h
AgeCommit message (Expand)Author
2017-10-06SCI32: Clean up GfxPalette32Colin Snover
2017-07-06SCI32: Improve kPlayVMD renderingColin Snover
2017-07-06SCI32: Remove magic numbers in HunkPaletteColin Snover
2017-05-06SCI32: Fix terrible rendering performance when vsync is enabledColin Snover
2017-04-22SCI32: Add palette code for late SCI2.1mid+ gamesColin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2016-11-02SCI32: Remove incorrect palette.h #includeColin Snover
2016-09-29SCI32: Clean up and document GfxPalette32Colin Snover
2016-07-12SCI32: Avoid flash of incorrect colour when palettes are changedColin Snover
2016-07-11SCI32: Minor cleanup of GfxPalette32Colin Snover
2016-07-11SCI32: Split GfxPalette and GfxPalette32 + HunkPaletteColin Snover
2016-06-26SCI32: Fix typoColin Snover
2016-06-26SCI32: Fix broken Remap implementationColin Snover
2016-03-11SCI32: More work on remappingFilippos Karapetis
2016-03-08SCI: Add missing namespace comments in graphics/.Johannes Schickel
2016-03-08SCI: SpacingFilippos Karapetis
2016-03-07SCI32: Fix palette color overflowColin Snover
2016-02-19SCI: Use American English, like we do in other parts of ScummVMFilippos Karapetis
2016-02-18SCI: Implement accurate renderer architecture for SCI32Colin Snover
2016-01-15SCI: Fix usage of override functions and silence a warningFilippos Karapetis
2016-01-14SCI: Implement SCI32 kPalVary and kPalette setFadeColin Snover
2016-01-08SCI: Make GfxPalette32 conform to out formatting guidelinesFilippos Karapetis
2016-01-07SCI32: Add initial support for palette cycling (kPalCycle) and fading (kPalFade)Colin Snover