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path: root/engines/sci/graphics/ports.cpp
AgeCommit message (Expand)Author
2013-04-15SCI: Fix hunk entry leakWillem Jan Palenstijn
2012-10-08SCI: Add a workaround for the large text boxes in Freddy Pharkas CDFilippos Karapetis
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-20SCI: Moved the engine hunk pointer processing code inside the GfxPorts classmd5
2011-03-20SCI: Added a new console command "window_list" or "wl"md5
2011-03-13SCI: Fixed the flashing icon bar in the Mac version of Castle of Dr. Brainmd5
2011-03-02SCI: Always add new windows to back of list up to SCI_1_EGA_ONLY.Willem Jan Palenstijn
2011-03-02SCI: Call Graph(RedrawBox) from EndUpdate for SCI0/01Willem Jan Palenstijn
2011-03-02SCI: Fix variable nameWillem Jan Palenstijn
2011-03-02SCI: Change workaround for hoyle3-demo's rendering orderWillem Jan Palenstijn
2011-02-28SCI: Skip Ports when iterating over Windows in GCWillem Jan Palenstijn
2011-02-27SCI: Fix negative window origin alignment.Willem Jan Palenstijn
2011-02-18SCI: Fix window height for some Mac SCI1/1.1 gamesMatthew Hoops
2011-01-09SCI: Changed the bShow parameter of GfxText16:Box() into a boolFilippos Karapetis
2010-12-20SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"Filippos Karapetis
2010-11-01SCI: saving/restoring script created windows nowMartin Kiewitz
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-08-23SCI: multiple changes for mother goose vgaMartin Kiewitz
2010-08-20Reverting r52224, as it was incorrect - fanmade games use the same interprete...Filippos Karapetis
2010-08-20SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"Filippos Karapetis
2010-08-14SCI: now reusing window ids on kNewWindowMartin Kiewitz
2010-08-14SCI: adding workaround for camelot during endingMartin Kiewitz
2010-08-13SCI: extending life of port for sq4 gum wrapperMartin Kiewitz
2010-08-08SCI: kDisposeWindow changesMartin Kiewitz
2010-08-06SCI: adding script patchingMartin Kiewitz
2010-08-05SCI: actually enable hoyle 4 workaroundMartin Kiewitz
2010-08-05SCI: changing hoyle 4 workaroundMartin Kiewitz
2010-08-04SCI: Fixed an off-by-one error in GfxPorts::getPortById() and moved the error...Filippos Karapetis
2010-08-03SCI: reset ports when restoringMartin Kiewitz
2010-08-02SCI: adding offTop = 0 for mother goose sci1.1Martin Kiewitz
2010-07-27SCI: sci1.1 priority bands now changing in kDrawPicMartin Kiewitz
2010-07-26SCI: Some cosmetic changes to the warning thrown when fixing invalid windowsFilippos Karapetis
2010-07-23SCI: fixing kNewWindow (SCI1.1)Martin Kiewitz
2010-06-28SCI: added comment - lsl5 also has too large windowsMartin Kiewitz
2010-06-27Silenced a false positive in MSVC about a potentially uninitialized variableFilippos Karapetis
2010-06-25SCI: Introduce SciGameId enumMax Horn
2010-06-23SCI: cnick-laurabow & cnick-kq are called with -Nw 0 0...Martin Kiewitz
2010-06-22SCI: reversing r50168, demo is using the same offTop as well (demo.bat)Martin Kiewitz
2010-06-22SCI: demo of fairy tales uses regular offTopMartin Kiewitz
2010-06-22SCI: set offTop to 26 for mixed up fairy tales to fix all sorts of non-fully-...Martin Kiewitz
2010-06-21Fix the Hoyle 4 (Hoyle Classic) demo's top offset. It currently errors out la...Matthew Hoops
2010-06-17Strict mode: Changed several warnings due to logic bugs into errors. If an er...Filippos Karapetis
2010-06-17SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'Max Horn
2010-06-17SCI: dont subtract offTop on wmgrPort when using old gfx functions - fixes ab...Martin Kiewitz
2010-06-15SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)Martin Kiewitz
2010-06-11SCI: adjust priority bottom, if its 200 to avoid possible out of bounds (sier...Martin Kiewitz
2010-05-23Cleaned up the game ID code:Filippos Karapetis
2010-05-15SCI: setting port _menuPort, fixing crash on setFont()Martin Kiewitz
2010-05-15SCI: removed _mainPort (was unused, is unused)Martin Kiewitz