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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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ports.cpp
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Author
2013-06-21
SCI: Avoid using g_sci for usesOldGfxFunctions() in the GfxPorts class
Filippos Karapetis
2013-04-15
SCI: Fix hunk entry leak
Willem Jan Palenstijn
2012-10-08
SCI: Add a workaround for the large text boxes in Freddy Pharkas CD
Filippos Karapetis
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-03-20
SCI: Moved the engine hunk pointer processing code inside the GfxPorts class
md5
2011-03-20
SCI: Added a new console command "window_list" or "wl"
md5
2011-03-13
SCI: Fixed the flashing icon bar in the Mac version of Castle of Dr. Brain
md5
2011-03-02
SCI: Always add new windows to back of list up to SCI_1_EGA_ONLY.
Willem Jan Palenstijn
2011-03-02
SCI: Call Graph(RedrawBox) from EndUpdate for SCI0/01
Willem Jan Palenstijn
2011-03-02
SCI: Fix variable name
Willem Jan Palenstijn
2011-03-02
SCI: Change workaround for hoyle3-demo's rendering order
Willem Jan Palenstijn
2011-02-28
SCI: Skip Ports when iterating over Windows in GC
Willem Jan Palenstijn
2011-02-27
SCI: Fix negative window origin alignment.
Willem Jan Palenstijn
2011-02-18
SCI: Fix window height for some Mac SCI1/1.1 games
Matthew Hoops
2011-01-09
SCI: Changed the bShow parameter of GfxText16:Box() into a bool
Filippos Karapetis
2010-12-20
SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"
Filippos Karapetis
2010-11-01
SCI: saving/restoring script created windows now
Martin Kiewitz
2010-09-18
JANITORIAL: Removed most punctuation at end of warning() and error()
Torbjörn Andersson
2010-08-23
SCI: multiple changes for mother goose vga
Martin Kiewitz
2010-08-20
Reverting r52224, as it was incorrect - fanmade games use the same interprete...
Filippos Karapetis
2010-08-20
SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"
Filippos Karapetis
2010-08-14
SCI: now reusing window ids on kNewWindow
Martin Kiewitz
2010-08-14
SCI: adding workaround for camelot during ending
Martin Kiewitz
2010-08-13
SCI: extending life of port for sq4 gum wrapper
Martin Kiewitz
2010-08-08
SCI: kDisposeWindow changes
Martin Kiewitz
2010-08-06
SCI: adding script patching
Martin Kiewitz
2010-08-05
SCI: actually enable hoyle 4 workaround
Martin Kiewitz
2010-08-05
SCI: changing hoyle 4 workaround
Martin Kiewitz
2010-08-04
SCI: Fixed an off-by-one error in GfxPorts::getPortById() and moved the error...
Filippos Karapetis
2010-08-03
SCI: reset ports when restoring
Martin Kiewitz
2010-08-02
SCI: adding offTop = 0 for mother goose sci1.1
Martin Kiewitz
2010-07-27
SCI: sci1.1 priority bands now changing in kDrawPic
Martin Kiewitz
2010-07-26
SCI: Some cosmetic changes to the warning thrown when fixing invalid windows
Filippos Karapetis
2010-07-23
SCI: fixing kNewWindow (SCI1.1)
Martin Kiewitz
2010-06-28
SCI: added comment - lsl5 also has too large windows
Martin Kiewitz
2010-06-27
Silenced a false positive in MSVC about a potentially uninitialized variable
Filippos Karapetis
2010-06-25
SCI: Introduce SciGameId enum
Max Horn
2010-06-23
SCI: cnick-laurabow & cnick-kq are called with -Nw 0 0...
Martin Kiewitz
2010-06-22
SCI: reversing r50168, demo is using the same offTop as well (demo.bat)
Martin Kiewitz
2010-06-22
SCI: demo of fairy tales uses regular offTop
Martin Kiewitz
2010-06-22
SCI: set offTop to 26 for mixed up fairy tales to fix all sorts of non-fully-...
Martin Kiewitz
2010-06-21
Fix the Hoyle 4 (Hoyle Classic) demo's top offset. It currently errors out la...
Matthew Hoops
2010-06-17
Strict mode: Changed several warnings due to logic bugs into errors. If an er...
Filippos Karapetis
2010-06-17
SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
Max Horn
2010-06-17
SCI: dont subtract offTop on wmgrPort when using old gfx functions - fixes ab...
Martin Kiewitz
2010-06-15
SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)
Martin Kiewitz
2010-06-11
SCI: adjust priority bottom, if its 200 to avoid possible out of bounds (sier...
Martin Kiewitz
2010-05-23
Cleaned up the game ID code:
Filippos Karapetis
2010-05-15
SCI: setting port _menuPort, fixing crash on setFont()
Martin Kiewitz
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