index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sci
/
graphics
/
text32.cpp
Age
Commit message (
Expand
)
Author
2011-10-28
SCI: Fixed text background color and text transparency for SCI32 games
Filippos Karapetis
2011-10-19
SCI: Moved the width adjustment outside getPlaneRect()
Filippos Karapetis
2011-10-19
SCI: Added a sanity check when drawing text. Older SCI32 saves work now
Filippos Karapetis
2011-10-19
SCI: Merged all the code to get/set the NS rect
Filippos Karapetis
2011-10-15
SCI: Fixed text length in upscaled SCI32 games
Filippos Karapetis
2011-10-14
SCI: Fixed display of text surfaces in SCI21
Filippos Karapetis
2011-10-14
SCI: Silenced warnings
Filippos Karapetis
2011-10-14
SCI: More work on kBitmap (still WIP)
Filippos Karapetis
2011-10-13
SCI: Implemented kBitmap(3) and kBitmap(5). Some cleanup
Filippos Karapetis
2011-10-11
SCI: Fixed text display in QFG4
Filippos Karapetis
2011-10-11
SCI: Some work on the SCI32 bitmap / font code
Filippos Karapetis
2011-10-11
SCI: Removed leftover unused variables
Filippos Karapetis
2011-10-11
SCI: Proper implementation of text drawing for SCI2+
Filippos Karapetis
2011-10-09
SCI: CreateTextBitmap should return a pointer. Also, silenced a warning
Filippos Karapetis
2011-10-09
SCI32: Documented the extra 2 params in kCreateTextBitmap(0)
Filippos Karapetis
2011-10-08
SCI2+: Fixed the implementation of kTextSize(), removing some hacks
Filippos Karapetis
2011-10-08
SCI2+: Some groundwork for kTextSize()
Filippos Karapetis
2011-09-03
SCI32: Added an initial skeleton structure for the SCI2 text drawing code
Filippos Karapetis
[prev]