Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-06-07 | SCI: Initial implementation of kScrollWindow, used in some SCI21 games | Filippos Karapetis | |
This is used in LSL6 hires and SQ6. This initial implementation is hackish and only works in SQ6 (nothing is shown in LSL6) | |||
2012-01-15 | SCI: Properly handle negative coordinates in drawTextBitmap() | Filippos Karapetis | |
This fixes occasional crashes when going to the map in GK1. Many thanks to digitall for finding this through Valgrind | |||
2012-01-01 | JANITORIAL: Remove SVN tags | Strangerke | |
2011-10-30 | SCI: More work on kEditText | Filippos Karapetis | |
2011-10-29 | SCI: Some fixes for text positioning in SCI32 games (still WIP) | Filippos Karapetis | |
Also, removed duplicate code | |||
2011-10-19 | SCI: Merged all the code to get/set the NS rect | Filippos Karapetis | |
2011-10-13 | SCI: Implemented kBitmap(3) and kBitmap(5). Some cleanup | Filippos Karapetis | |
2011-10-11 | SCI: Some work on the SCI32 bitmap / font code | Filippos Karapetis | |
- Initial implementation of kBitmap(0) - Bugfixes for fonts in upscaled games | |||
2011-10-11 | SCI: Proper implementation of text drawing for SCI2+ | Filippos Karapetis | |
2011-10-09 | SCI: CreateTextBitmap should return a pointer. Also, silenced a warning | Filippos Karapetis | |
2011-10-09 | SCI32: Documented the extra 2 params in kCreateTextBitmap(0) | Filippos Karapetis | |
2011-10-08 | SCI2+: Some groundwork for kTextSize() | Filippos Karapetis | |
The old behavior is currently hacked in inside kernelTextSize(), as the top of the subtitles frame is wrong if kTextWidth() is properly working... | |||
2011-09-03 | SCI32: Added an initial skeleton structure for the SCI2 text drawing code | Filippos Karapetis | |
This includes kCreateTextBitmap, and moves all of the text drawing code into the new GfxText32 class |