Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-18 | Added several unimplemented kDisplay subops, as well as a new sound command, ↵ | Filippos Karapetis | |
found in the demo of Longbow svn-id: r49983 | |||
2010-06-17 | Strict mode: error out on unhandled subops, to note if they actually exist ↵ | Filippos Karapetis | |
and where they're used svn-id: r49975 | |||
2010-06-17 | Strict mode: Changed several warnings due to logic bugs into errors. If an ↵ | Filippos Karapetis | |
error pops up from these ones, please add the game where it occurred and the steps to reproduce the error before turning it into a warning svn-id: r49973 | |||
2010-06-17 | Reduced header dependency | Filippos Karapetis | |
svn-id: r49970 | |||
2010-06-17 | SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()' | Max Horn | |
svn-id: r49968 | |||
2010-06-17 | SCI: Rename sciEvent to SciEvent | Max Horn | |
svn-id: r49960 | |||
2010-06-17 | SCI: Moved the event code a little bit around. | Max Horn | |
* Move sleep() from EventManager to SciEngine * Rename EventManager methods: get -> getSciEvent, and getFromScummVM -> getScummVMEvent * Make scancode_rows static const * Turn altify & numlockify from EventManager methods into static functions (and comment out the currently unused numlockify) svn-id: r49959 | |||
2010-06-17 | SCI: dont subtract offTop on wmgrPort when using old gfx functions - fixes ↵ | Martin Kiewitz | |
about window in pq2 svn-id: r49947 | |||
2010-06-17 | SCI: applying forceRealMerge change to pq1 and qfg3 demo as well (see ↵ | Martin Kiewitz | |
r49936) for now svn-id: r49938 | |||
2010-06-17 | SCI: slightly change comment from r49936 | Martin Kiewitz | |
svn-id: r49937 | |||
2010-06-17 | SCI: implement workaround for laura bow 2 demo, because that interpreter ↵ | Martin Kiewitz | |
uses the old real palette merging from sci1 - some views contain a palette that has all colors marked as being used, which would overwrite sysPalette with blacks svn-id: r49936 | |||
2010-06-17 | Fix a valgrind warning in GfxCursor. Thanks to digitall for finding it. | Matthew Hoops | |
svn-id: r49917 | |||
2010-06-15 | SCI: make umlauts work in kFrameout for sci32 | Martin Kiewitz | |
svn-id: r49890 | |||
2010-06-15 | SCI: only set mouse position, when cursor is visible (fixes non-stop, but ↵ | Martin Kiewitz | |
escapeable mouse position setting to 0, 0 in eco quest 1 floppy during intro) svn-id: r49874 | |||
2010-06-15 | SDL: only change mouse cursor, when mouse is currently within our window, ↵ | Martin Kiewitz | |
also enable mouse position changing again for SCI svn-id: r49866 | |||
2010-06-15 | SCI: SciGui/SciGui32 gone for good... | Martin Kiewitz | |
svn-id: r49860 | |||
2010-06-15 | SCI: putting SciGui::init into SciEngine, removing it from SciGui(32) | Martin Kiewitz | |
svn-id: r49854 | |||
2010-06-15 | SCI: calling wait() directly and removing it from SciGui | Martin Kiewitz | |
svn-id: r49853 | |||
2010-06-15 | SCI: move textSize and textFonts and textColors inside gfxText16 | Martin Kiewitz | |
svn-id: r49851 | |||
2010-06-15 | SCI: fix changes from r49806 | Martin Kiewitz | |
svn-id: r49839 | |||
2010-06-15 | Reduce header dependencies | Max Horn | |
svn-id: r49836 | |||
2010-06-15 | SCI: move portrait methods to gfxPaint16 | Martin Kiewitz | |
svn-id: r49806 | |||
2010-06-15 | SCI: Fix timer. | Eugene Sandulenko | |
installTimerProc requires interval specified in milliseconds, not microseconds. Correct palVary method accordingly. svn-id: r49772 | |||
2010-06-15 | Throttle screen updates to 60fps in some screen transition effects as well | Filippos Karapetis | |
svn-id: r49690 | |||
2010-06-14 | Ignore and remove invalid plane and item objects in kFrameout. Fixes loading ↵ | Matthew Hoops | |
in-game in GK1. svn-id: r49663 | |||
2010-06-13 | Disabled two cases of findObjectByName() in SCI0 early games | Filippos Karapetis | |
svn-id: r49639 | |||
2010-06-11 | SCI: adjust priority bottom, if its 200 to avoid possible out of bounds ↵ | Martin Kiewitz | |
(sierra actually does the same) svn-id: r49592 | |||
2010-06-10 | Use the SELECTOR() macro for readability | Filippos Karapetis | |
svn-id: r49563 | |||
2010-06-09 | The EngineState is no longer recreated when a game is restored, thus we ↵ | Filippos Karapetis | |
don't need to refresh pointers to it svn-id: r49549 | |||
2010-06-09 | Disabled the mouse warping code, as it can be annoying in windowed mode | Filippos Karapetis | |
svn-id: r49542 | |||
2010-06-09 | Globals from script 0 are now initialized in script_init_engine(), and are ↵ | Filippos Karapetis | |
accessed from the relevant variables pointer. Removed direct reference to script 0 from the engine state svn-id: r49536 | |||
2010-06-09 | Fix compile errors | Willem Jan Palenstijn | |
svn-id: r49535 | |||
2010-06-09 | Renamed the SciEvent class to EventManager, to separate it from the sciEvent ↵ | Filippos Karapetis | |
structure, and removed it from the engine state svn-id: r49534 | |||
2010-06-08 | SCI: set default palette after initializing music driver, fixes palette ↵ | Martin Kiewitz | |
getting messed up when using mt32 emulation svn-id: r49523 | |||
2010-06-04 | SCI: Fix for Valgrind Warning in Palette. | David Turner | |
svn-id: r49433 | |||
2010-05-29 | Mass renaming of selector-related functions, and removed some defines which ↵ | Filippos Karapetis | |
were just cloaking functions with a different name - GET_SEL32 -> readSelector - GET_SEL32V -> readSelectorValue - PUT_SEL32 -> writeSelector - PUT_SEL32V -> writeSelectorValue Also, changed some selector-related function names and variables to CamelCase svn-id: r49317 | |||
2010-05-28 | Silenced some superfluous warnings in KQ5CD | Filippos Karapetis | |
svn-id: r49294 | |||
2010-05-26 | SCI: adding another workaround for picture 376 in sq4/cd (same issue like ↵ | Martin Kiewitz | |
originally found in r49216) svn-id: r49247 | |||
2010-05-26 | SCI: adding another hack to sci32 picture drawing, fixes crash in sci32 ↵ | Martin Kiewitz | |
games introduced by r49216 svn-id: r49238 | |||
2010-05-25 | SCI: adding comment about error() on pattern opcodes sci1.1+ | Martin Kiewitz | |
svn-id: r49217 | |||
2010-05-25 | SCI: error out on pattern opcodes inside vector data when drawing pictures ↵ | Martin Kiewitz | |
in sci1.1+, also adding workaround for garbage data inside picture 381 in sq4 svn-id: r49216 | |||
2010-05-25 | SCI: sci1.1 uses hardcoded white for picture cel data instead of the value ↵ | Martin Kiewitz | |
specified in header - fixes pixel glitches in island of dr. brain title, sq4 title and qfg3 room during intro svn-id: r49213 | |||
2010-05-25 | SCI: sci1.1 changed priority to 15, when adding to picture - fixes title in ↵ | Martin Kiewitz | |
island of dr. brain intro svn-id: r49212 | |||
2010-05-24 | SCI: renaming MacIconBar to GfxMacIconBar | Martin Kiewitz | |
svn-id: r49202 | |||
2010-05-24 | Surface is a struct, not a class | Filippos Karapetis | |
svn-id: r49201 | |||
2010-05-24 | SCI: leave console open for pic_visualize/undither commands - also don't use ↵ | Martin Kiewitz | |
SciGui class for undither anymore svn-id: r49198 | |||
2010-05-24 | Add support for showing the icon bar in SCI1.1 Mac. | Matthew Hoops | |
svn-id: r49196 | |||
2010-05-24 | SCI: sort according to original order in kAnimate, when y and z are the same ↵ | Martin Kiewitz | |
- fixes iceman half-open compartment in room 35 svn-id: r49189 | |||
2010-05-23 | Cleaned up the game ID code: | Filippos Karapetis | |
- The game ID is now obtained from ScummVM ID directly, not by converting Sierra's internal ID - Moved the code which reads the internal Sierra ID inside the resource manager - Moved the code which converts the internal Sierra ID to ScummVM's IDs together with the rest of the detection code svn-id: r49152 | |||
2010-05-20 | SCI: adding workaround for some underwater rooms in iceman - removing ↵ | Martin Kiewitz | |
visual&priority lines that appear because of non dither mode (would merge with dithered fill color combination normally) svn-id: r49113 |