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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-01-06
- Some work on kLocalToGlobal and kGlobalToLocal for SCI2+
Filippos Karapetis
2010-01-06
SCI: initPriorityBands() now aborts when getting called and screen size is no...
Martin Kiewitz
2010-01-06
SCI: changed screenHeight to 200 fixed inside initPriorityBands() because the...
Martin Kiewitz
2010-01-06
SCI2+ games no longer use priority bands (fixes memory leaks in true hires ga...
Filippos Karapetis
2010-01-06
SCI: making most of the variables in screen class private (some of it was nee...
Martin Kiewitz
2010-01-06
Removed all hardcoded screen sizes
Filippos Karapetis
2010-01-05
SCI: remove lowres limit from picture class, makes hires sci32 pictures work
Martin Kiewitz
2010-01-05
SCI: removed hardcoded screen width/height from windowMgr menuPort
Martin Kiewitz
2010-01-05
SCI: removed uint16 limit within view class (allows hires views)
Martin Kiewitz
2010-01-05
Renamed the version of drawCel() which calls BitsShow() to drawCelAndShow(), ...
Filippos Karapetis
2010-01-05
Some initial work on SCI1.1 view scaling (not working yet)
Filippos Karapetis
2010-01-05
Removed a leftover unused hack from the old graphics code
Filippos Karapetis
2010-01-05
SCI: sci32 pictures are now fully drawn to screen (including all layers)
Martin Kiewitz
2010-01-05
Removed duplicate code
Filippos Karapetis
2010-01-05
Cleanup
Filippos Karapetis
2010-01-05
Yet more renaming
Filippos Karapetis
2010-01-05
More renaming
Filippos Karapetis
2010-01-05
Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose
Filippos Karapetis