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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-05-15
SCI: Ignore priority and transparency for KQ6 hi-res views
Willem Jan Palenstijn
2017-05-06
SCI32: Update cursor even when position appears unchanged
Colin Snover
2017-05-06
SCI32: Add some missing onFrame hooks for the debugger
Colin Snover
2017-05-06
SCI32: Disable VMD kPlayFlagBlackPalette flag
Colin Snover
2017-05-06
SCI32: Fix terrible rendering performance when vsync is enabled
Colin Snover
2017-05-06
SCI32: Fix missing/incorrect game features detection
Colin Snover
2017-05-06
SCI32: Centralize handling of pixel format switches
Colin Snover
2017-05-04
SCI32: Disable game script video benchmarking
Colin Snover
2017-05-01
Revert "SCI32: Add debugging calls to GfxCursor32"
Colin Snover
2017-05-01
SCI32: Add debugging calls to GfxCursor32
Colin Snover
2017-04-29
SCI32: Remove unnecessary GfxFrameout::_frameNowVisible
Colin Snover
2017-04-23
SCI32: Serialize Robots in SCI3
Colin Snover
2017-04-23
SCI32: Fix out-of-bounds reads of truncated uncompressed cels
Colin Snover
2017-04-23
SCI32: Activate SCI3 draw/erase list calculation algorithm
Colin Snover
2017-04-23
SCI32: Fix bad draw rectangle size in Duck video player
Colin Snover
2017-04-23
SCI32: Remove unused SegManager from DuckPlayer
Colin Snover
2017-04-23
SCI32: Add kPlayVMD subop 27 (SetPlane)
Colin Snover
2017-04-23
SCI32: Reset ScreenItem cel type when updating from a VM object
Colin Snover
2017-04-22
SCI32: Disable brightness boost when black-lined video is disabled
Colin Snover
2017-04-22
SCI32: Store handle to VMD bitmap separately from ScreenItem
Colin Snover
2017-04-22
SCI32: Fix dumb typo in CelInfo32::toString
Colin Snover
2017-04-22
SCI32: Fix broken final step of 2.1mid+ pixel dissolve
Colin Snover
2017-04-22
SCI32: Fix bad kPointSize implementation
Colin Snover
2017-04-22
SCI32: Add palette code for late SCI2.1mid+ games
Colin Snover
2017-04-22
SCI: Clean up unnecessary delayed restore flags
Colin Snover
2017-04-22
SCI: Move ScummVM save/restore to GuestAdditions and reimplement for SCI32
Colin Snover
2017-03-30
SCI32: Always reinit GfxText32 statics on game startup
Colin Snover
2017-03-30
SCI32: Use built-in system font as default font for GfxText32
Colin Snover
2017-03-30
SCI32: Implement known-used portions of kPlayDuck
Colin Snover
2017-03-30
SCI: Update formatting strings to match updated Span API
Colin Snover
2017-03-27
SCI: Remove old SCI32 check from SCI16 drawing code
Colin Snover
2017-03-27
SCI: Use containers in GfxView and remove some SCI32 code
Colin Snover
2017-03-27
SCI: Implement bounds-checked reads of game resources
Colin Snover
2017-02-05
SCI: Fix more unsafe C-string usage
Colin Snover
2017-01-16
SCI32: Add pic cel to CelInfo32 debugging output
Colin Snover
2017-01-16
SCI32: Fix handling of negative z-indexes
Colin Snover
2017-01-16
SCI32: Clarify comment about empty code path in cursor code
Colin Snover
2017-01-12
SCI32: Fix crash trying to clip invalid rects generated by transitions
Colin Snover
2017-01-12
SCI32: "Fix" renderer for PQ4CD
Colin Snover
2017-01-12
SCI32: Add workarounds, transitions, fixes for PQ4CD
Colin Snover
2017-01-11
SCI32: Fix uninitialised read of cursor background at start of game
Colin Snover
2017-01-11
SCI32: Improve mouse responsiveness
Colin Snover
2017-01-09
SCI32: Fix bad coordinates in PQ:SWAT demo
Colin Snover
2017-01-09
SCI32: Fix invalid bitmap deletion in AVIPlayer
Colin Snover
2017-01-09
SCI32: Fix crashes and bad cel positioning in GK2 demo
Colin Snover
2017-01-06
SCI: Add FIXME for (very unlikely) race condition in _palVarySignal
Willem Jan Palenstijn
2017-01-02
SCI32: Load VMDs from resource bundles
Colin Snover
2016-12-19
SCI32: Improve ScreenItem missing resource error
Colin Snover
2016-12-19
SCI32: Add support for alternate graphics selectors
Colin Snover
2016-12-19
SCI32: Change plane and screen item sorting algorithm
Colin Snover
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